fight the level 2 Cornac Brawler by DirtyGray

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassBrawler
Level / Exp2 / 30%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 13)
Dexterity15 (base 15)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning14 (base 14)

Resources

Life134/134
Stamina103/103
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Barehand

Damage22
Accuracy23
Crit Chance3%
APR3
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower12
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense6
Ranged Defense6
Fatigue7
Physical Save8
Spell Save7
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Pugilism1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Finishing moves1.30
1/5
0/5
0/5
0/5
Cunning / Tactical1.30
1/5
0/5
0/5
0/5
Technique / Unarmed discipline1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Mobility1.30
2/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Light source
On hands
Main armor

Inventory

Achievements

Log

Thief hits fight for (2 flat reduction), 11 physical, (2 flat reduction), 0 darkness (11 total damage).

Deadly Poison from Thief hits
fight for (2 flat reduction), 4 nature (4 total damage).
fight hits Thief for 25 physical damage.
fight killed Thief!
Fight rearms.

Fight stops regenerating health quickly.

Talent Double Strike is ready to use.

Deadly Poison from Thief hits
fight for (2 flat reduction), 11 nature (11 total damage).
You pickup 0.70 gold pieces.

You pickup 0.70 gold pieces.

Fight is no longer poisoned.


Talent Infusion: Regeneration is ready to use.
Ran for 2 turns (stop reason: interesting terrain).


Fight picks up (a.):
shatter afflictions rune of the warrior (absorb 33; cd 20).
Talent Uppercut is ready to use.

Fight picks up (c.):
iron dagger (11-14 power, 5 apr).

Fight picks up (d.):
rough leather sling.
Talent Infusion: Healing is ready to use.

Resting starts...

Rested for 16 turns (stop reason: all resources and life at maximum).


Fight picks up (a.):
regeneration infusion of the psychic (heal 94; 12 cd).