corruption the level 11 Cornac Corruptor by DirtyGray

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassCorruptor
Level / Exp11 / 73%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 10)
Dexterity18 (base 10)
Constitution16 (base 12)
Magic41 (base 36)
Willpower13 (base 13)
Cunning25 (base 21)

Resources

Life301/301
Vim18/171
Healing Factor1.1545771506545
Regeneration1.4432214383181

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision6
See Stealth6
See Invisible5

Offense: Mainhand

Damage20
Accuracy12
Crit Chance8%
APR3
Speed1.00

Offense: Spell

Spellpower36
Crit Chance16%
Speed1

Offense: Mind

Mindpower28
Crit Chance8%
Speed1

Offense: Damage Bonus

Lightning+12%
Acid+3%
Blight+15%
Cold+11%
Mind+9%
Nature+6%

Defense: Base

Armour (hardiness)10 (30%)
Defense6
Ranged Defense6
Fatigue1
Physical Save24
Spell Save22
Mental Save30

Defense: Resistances

Darkness+ 23%( 70%)
Temporal+ 16%( 70%)
Nature+ 22%( 70%)
Lightning+ 14%( 70%)
Cold+ 24%( 70%)
All+ 9%( 70%)

Defense: Immunities

Stun Resistance30%
Instadeath Resistance100%
Blind Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Blood1.30
3/5
0/5
0/5
0/5
Corruption / Vim1.30
1/5
1/5
0/5
0/5
Corruption / Blight1.30
0/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
1/5
1/5
1/5
0/5
Corruption / Plague1.50
2/5
5/5
3/5
0/5

Generic Talents

Corruption / Curses1.30
0/5
0/5
0/5
0/5
Corruption / Torment1.30
2/5
1/5
4/5
0/5
Corruption / Hexes1.30
5/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
done
active
done

Equipment

Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By corruption the Cornac Corruptor level 10
3rd Mirth 122nd year of Ascendancy at 00:59
see stats

Log

Corruption deactivates Absorb Life.
Corruption activates
Absorb Life.
Corruption deactivates
Overkill.
Corruption activates
Overkill.
Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 0.87 gold from the transmogrification of
rough leather armour of stability (3 def, 2 armour).
You gain 5.47 gold from the transmogrification of
pair of rough leather boots 'Bleakwrack' (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of
iron waraxe (13-18 power, 2 apr).
You gain 5.40 gold from the transmogrification of
caustic elm longbow of acid.
You gain 2.79 gold from the transmogrification of
thought-forged iron dagger of erosion (10-13 power, 5 apr).
You gain 2.55 gold from the transmogrification of
iron dagger of the mystic (11-14 power, 5 apr).
You gain 1.68 gold from the transmogrification of
acid wave rune of the warrior (damage 81; dur 4; cd 23).
There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Today is the 3rd Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:31.

There is a Passageway into Norgos' Lair here (press '' or right click to use).
Ran for 9 turns (stop reason: interesting terrain).


Saving done.

There is an exit to the worldmap here (press '' or right click to use).
You feel very confident walking into this place.