Krenium the level 16 Higher Necromancer by chunes

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassNecromancer
Level / Exp16 / 27%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity15 (base 10)
Constitution18 (base 10)
Magic70 (base 43)
Willpower48 (base 33)
Cunning16 (base 11)

Resources

Life174/174
Mana480/480
Soul12/12
Healing Factor1.1711363549267
Regeneration0.29278408873168

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight11
Lite3
Infravision2
See Invisible2
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage30
Accuracy9
Crit Chance3%
APR0
Speed1.00

Offense: Spell

Spellpower52
Crit Chance17%
Speed1

Offense: Mind

Mindpower33
Crit Chance3%
Speed1

Offense: Damage Bonus

Acid+10%
Darkness+10%
Temporal+5%
Blight+16%
Arcane+7%
Fire+10%
Cold+15%

Offense: Damage Penetration

Mind+25%
Arcane+10%

Defense: Base

Armour (hardiness)12 (30%)
Defense22
Ranged Defense22
Fatigue0
Physical Save17
Spell Save32
Mental Save24

Defense: Resistances

Blight+ 9%( 70%)
Arcane+ 5%( 70%)
Cold+ 31%( 70%)
All 0%( 70%)
Light+ 3%( 70%)
Temporal+ 10%( 70%)
Physical+ 15%( 70%)
Fire+ 5%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Confusion Resistance10%
Pinning Resistance20%
Instadeath Resistance100%
Blind Resistance15%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
3/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Master necromancer1.30
1/5
1/5
0/5
0/5
Spell / Master of bones1.30
5/5
4/5
4/5
3/5
Spell / Master of flesh1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
3/5
2/5
2/5
1/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Spell / Necrosis1.30
3/5
2/5
2/5
0/5

Effects

talent

Quests

active
done
done
done
active
done
active
done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Roguelike) Killed Ben Cruthdar the Cursed.
By Krenium the Higher Necromancer level 15
34th Dusk 122nd year of Ascendancy at 18:57
see stats
Level 10 (Roguelike) Got a character to level 10.
By Krenium the Higher Necromancer level 10
9th Mirth 122nd year of Ascendancy at 06:45
see stats
That was close (Roguelike) Killed your target while having only 1 life left.
By Krenium the Higher Necromancer level 5
78th Pyre 122nd year of Ascendancy at 01:30
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Krenium the Higher Necromancer level 13
9th Dusk 122nd year of Ascendancy at 13:05
see stats

Log

You gain 0.82 gold from the transmogrification of linen wizard hat of the mountain (+12%) (1 def, 0 armour).
You gain 0.80 gold from the transmogrification of
iron helm of constitution (+3) (0 def, 3 armour).
You gain 10.93 gold from the transmogrification of
Snowshaper the dwarven-steel helm (0 def, 4 armour).
You gain 0.35 gold from the transmogrification of
dwarven-steel gauntlets (0 def, 2 armour).
You gain 2.28 gold from the transmogrification of
corrosive dwarven-steel gauntlets of dexterity (+3) (0 def, 2 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 2.37 gold from the transmogrification of
insulating pair of rough leather boots of tirelessness (0 def, 1 armour).
You gain 3.82 gold from the transmogrification of
balanced steel waraxe of erosion (14-20 power, 3 apr).
You gain 1.87 gold from the transmogrification of
potent ash vilestaff (19-23 power, 3 apr, darkness element).
You gain 4.96 gold from the transmogrification of
potent ash magestaff of channeling (17-20 power, 3 apr, fire element).
You gain 1.46 gold from the transmogrification of
earthen elm vilestaff (10-12 power, 2 apr, darkness element).
You gain 0.50 gold from the transmogrification of
ash magestaff (15-18 power, 3 apr, cold element).
You gain 2.01 gold from the transmogrification of
mage-hunter's rough leather sling.
You gain 0.50 gold from the transmogrification of
vined mindstar (6-7 power, 18 apr, mind damage).
You gain 17.34 gold from the transmogrification of
steel longsword 'Nimbuswarden' (15-21 power, 3 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (18-27 power, 1 apr).
You gain 5.88 gold from the transmogrification of
hateful dwarven-steel greatmaul of shearing (42-64 power, 2 apr).
You gain 2.00 gold from the transmogrification of
arcing dwarven-steel greatmaul of projection (42-63 power, 2 apr).
You gain 1.56 gold from the transmogrification of
flaming steel battleaxe of massacre (28-43 power, 2 apr).
There is a next level here (press '' or right click to use).
There is a previous level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a teleporting circle to the surface here (press '' or right click to use).
Ran for 33 turns (stop reason: at exit).


There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.