









Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Items Vault 1.7.6Donators/Buyers bonus! Possessor Bonus Class 1.7.4Donators/Buyers bonus! |
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Male |
Race | Cornac |
Class | Summoner |
Level / Exp | 18 / 90% |
Size | medium |
Lifes / Deaths | Killed by skeleton mage at level 8 on the 1st Mirth 122nd year of Ascendancy at 05:06 / 130Killed by elven corruptor at level 12 on the 28th Dusk 122nd year of Ascendancy at 01:42 Killed by greater gwelgoroth at level 15 on the 42nd Dusk 122nd year of Ascendancy at 20:21 Killed by gwelgoroth at level 15 on the 43rd Dusk 122nd year of Ascendancy at 01:51 Killed by Aeromira the white jelly at level 15 on the 51st Dusk 122nd year of Ascendancy at 04:55 Killed by Celia at level 15 on the 15th Haze 122nd year of Ascendancy at 06:30 Killed by Celia at level 15 on the 15th Haze 122nd year of Ascendancy at 06:37 Killed by Celia at level 15 on the 15th Haze 122nd year of Ascendancy at 06:45 Killed by Celia at level 15 on the 15th Haze 122nd year of Ascendancy at 07:36 Killed by Iseldatta the master vampire at level 15 on the 15th Haze 122nd year of Ascendancy at 07:43 Killed by Xethra the skeleton warrior at level 15 on the 15th Haze 122nd year of Ascendancy at 08:18 Killed by Xethra the skeleton warrior at level 15 on the 15th Haze 122nd year of Ascendancy at 08:37 Killed by Xethra the skeleton warrior at level 15 on the 15th Haze 122nd year of Ascendancy at 08:52 Killed by Xethra the skeleton warrior at level 15 on the 15th Haze 122nd year of Ascendancy at 09:01 Killed by Celia at level 15 on the 15th Haze 122nd year of Ascendancy at 09:09 Killed by Ivibeth the skeleton archer at level 15 on the 15th Haze 122nd year of Ascendancy at 09:17 Killed by Celia at level 15 on the 15th Haze 122nd year of Ascendancy at 09:37 Killed by Iseldatta the master vampire at level 15 on the 15th Haze 122nd year of Ascendancy at 09:50 Killed by Islunn the lesser vampire at level 15 on the 15th Haze 122nd year of Ascendancy at 09:57 Killed by Islunn the lesser vampire at level 15 on the 15th Haze 122nd year of Ascendancy at 10:08 Killed by Islunn the lesser vampire at level 15 on the 15th Haze 122nd year of Ascendancy at 10:18 Killed by Zubyserin the elder vampire at level 15 on the 15th Haze 122nd year of Ascendancy at 10:23 Killed by Eilinewen the lesser vampire at level 15 on the 15th Haze 122nd year of Ascendancy at 10:30 Killed by Islunn the lesser vampire at level 15 on the 15th Haze 122nd year of Ascendancy at 10:55 Killed by Islunn the lesser vampire at level 15 on the 15th Haze 122nd year of Ascendancy at 11:01 Killed by Islunn the lesser vampire at level 15 on the 15th Haze 122nd year of Ascendancy at 11:08 Killed by Iseldatta the master vampire at level 15 on the 15th Haze 122nd year of Ascendancy at 11:16 Killed by Aerorina the ghoul at level 15 on the 15th Haze 122nd year of Ascendancy at 11:22 Killed by Aerorina the ghoul at level 15 on the 15th Haze 122nd year of Ascendancy at 11:44 Killed by Iseldatta the master vampire at level 15 on the 15th Haze 122nd year of Ascendancy at 11:55 Killed by Aerorina the ghoul at level 15 on the 15th Haze 122nd year of Ascendancy at 12:01 Killed by Aerorina the ghoul at level 15 on the 15th Haze 122nd year of Ascendancy at 12:23 Killed by Islunn the lesser vampire at level 15 on the 15th Haze 122nd year of Ascendancy at 12:32 Killed by Xerokira the elder vampire at level 15 on the 15th Haze 122nd year of Ascendancy at 12:45 Killed by Xerokira the elder vampire at level 15 on the 15th Haze 122nd year of Ascendancy at 12:59 Killed by Celia at level 15 on the 15th Haze 122nd year of Ascendancy at 13:10 Killed by Eilinewen the lesser vampire at level 15 on the 15th Haze 122nd year of Ascendancy at 13:31 Killed by Celia at level 15 on the 15th Haze 122nd year of Ascendancy at 13:36 Killed by Xerokira the elder vampire at level 15 on the 15th Haze 122nd year of Ascendancy at 13:48 Killed by Celia at level 15 on the 15th Haze 122nd year of Ascendancy at 13:55 Killed by Iseldatta the master vampire at level 15 on the 15th Haze 122nd year of Ascendancy at 14:06 Killed by Xerokira the elder vampire at level 15 on the 15th Haze 122nd year of Ascendancy at 14:14 Killed by Islunn the lesser vampire at level 15 on the 15th Haze 122nd year of Ascendancy at 14:21 Killed by Xerokira the elder vampire at level 15 on the 15th Haze 122nd year of Ascendancy at 14:26 Killed by Elythra the vampire at level 15 on the 15th Haze 122nd year of Ascendancy at 14:49 Killed by Islunn the lesser vampire at level 15 on the 15th Haze 122nd year of Ascendancy at 15:26 Killed by Islunn the lesser vampire at level 15 on the 15th Haze 122nd year of Ascendancy at 15:32 Killed by Elythra the vampire at level 15 on the 15th Haze 122nd year of Ascendancy at 16:07 Killed by Eilinewen the lesser vampire at level 15 on the 15th Haze 122nd year of Ascendancy at 16:18 Killed by Elythra the vampire at level 15 on the 15th Haze 122nd year of Ascendancy at 16:46 Killed by Xethra the skeleton warrior at level 15 on the 15th Haze 122nd year of Ascendancy at 17:26 Killed by Zubyserin the elder vampire at level 15 on the 15th Haze 122nd year of Ascendancy at 17:43 Killed by armoured skeleton warrior at level 15 on the 15th Haze 122nd year of Ascendancy at 18:29 Killed by Celia at level 15 on the 15th Haze 122nd year of Ascendancy at 18:36 Killed by Mayydhemira the lesser vampire at level 15 on the 15th Haze 122nd year of Ascendancy at 18:49 Killed by Xethra the skeleton warrior at level 15 on the 15th Haze 122nd year of Ascendancy at 19:08 Killed by snow giant thunderer at level 15 on the 22nd Haze 122nd year of Ascendancy at 07:08 Killed by thaurhereg at level 15 on the 22nd Haze 122nd year of Ascendancy at 07:22 Killed by snow giant thunderer at level 15 on the 24th Haze 122nd year of Ascendancy at 11:15 Killed by snow giant at level 16 on the 26th Haze 122nd year of Ascendancy at 08:11 Killed by cold drake hatchling at level 16 on the 26th Haze 122nd year of Ascendancy at 20:40 Killed by Rantha the Worm at level 16 on the 28th Haze 122nd year of Ascendancy at 19:07 Killed by Rantha the Worm at level 16 on the 28th Haze 122nd year of Ascendancy at 23:39 Killed by Rantha the Worm at level 16 on the 29th Haze 122nd year of Ascendancy at 02:53 Killed by Rantha the Worm at level 16 on the 29th Haze 122nd year of Ascendancy at 03:53 Killed by ultimate telugoroth at level 17 on the 31st Haze 122nd year of Ascendancy at 19:34 Killed by Silythra the dredge at level 17 on the 32nd Haze 122nd year of Ascendancy at 04:25 Killed by Silythra the dredge at level 17 on the 32nd Haze 122nd year of Ascendancy at 05:51 Killed by void horror at level 17 on the 32nd Haze 122nd year of Ascendancy at 21:20 Killed by Layywen the dredgling at level 17 on the 33rd Haze 122nd year of Ascendancy at 04:05 Killed by temporal stalker at level 17 on the 33rd Haze 122nd year of Ascendancy at 04:19 Killed by Layywen the dredgling at level 17 on the 33rd Haze 122nd year of Ascendancy at 04:38 Killed by Chronolith Twin at level 17 on the 34th Haze 122nd year of Ascendancy at 20:37 Killed by Eilinewen the lesser vampire at level 18 on the 55th Haze 122nd year of Ascendancy at 05:55 Killed by Mayydhemira the lesser vampire at level 18 on the 55th Haze 122nd year of Ascendancy at 06:15 Killed by Elythra the vampire at level 18 on the 55th Haze 122nd year of Ascendancy at 23:50 Killed by Islunn the lesser vampire at level 18 on the 56th Haze 122nd year of Ascendancy at 00:31 Killed by Mayydhemira the lesser vampire at level 18 on the 56th Haze 122nd year of Ascendancy at 00:48 Killed by Ce'Nylaith the master vampire at level 18 on the 56th Haze 122nd year of Ascendancy at 00:55 Killed by Eilinewen the lesser vampire at level 18 on the 56th Haze 122nd year of Ascendancy at 01:08 Killed by Celia at level 18 on the 56th Haze 122nd year of Ascendancy at 01:16 Killed by Celia at level 18 on the 56th Haze 122nd year of Ascendancy at 01:28 Killed by Eilinewen the lesser vampire at level 18 on the 56th Haze 122nd year of Ascendancy at 02:12 Killed by Ce'Nylaith the master vampire at level 18 on the 56th Haze 122nd year of Ascendancy at 02:23 Killed by Xerokira the elder vampire at level 18 on the 56th Haze 122nd year of Ascendancy at 02:30 Killed by Celia at level 18 on the 56th Haze 122nd year of Ascendancy at 03:10 Killed by Celia at level 18 on the 56th Haze 122nd year of Ascendancy at 03:21 Killed by Islunn the lesser vampire at level 18 on the 56th Haze 122nd year of Ascendancy at 03:44 Killed by Islunn the lesser vampire at level 18 on the 56th Haze 122nd year of Ascendancy at 03:51 Killed by Celia at level 18 on the 56th Haze 122nd year of Ascendancy at 04:03 Killed by Xethra the skeleton warrior at level 18 on the 56th Haze 122nd year of Ascendancy at 04:11 Killed by Celia at level 18 on the 56th Haze 122nd year of Ascendancy at 04:44 Killed by Iseldatta the master vampire at level 18 on the 56th Haze 122nd year of Ascendancy at 04:52 Killed by Eilinewen the lesser vampire at level 18 on the 56th Haze 122nd year of Ascendancy at 04:58 Killed by Islunn the lesser vampire at level 18 on the 56th Haze 122nd year of Ascendancy at 05:28 Killed by Celia at level 18 on the 56th Haze 122nd year of Ascendancy at 05:37 Killed by Iseldatta the master vampire at level 18 on the 56th Haze 122nd year of Ascendancy at 05:59 Killed by Iseldatta the master vampire at level 18 on the 56th Haze 122nd year of Ascendancy at 06:07 Killed by Xerokira the elder vampire at level 18 on the 56th Haze 122nd year of Ascendancy at 06:15 Killed by rimebark at level 18 on the 56th Haze 122nd year of Ascendancy at 06:21 Killed by Elythra the vampire at level 18 on the 56th Haze 122nd year of Ascendancy at 06:40 Killed by fire drake at level 18 on the 56th Haze 122nd year of Ascendancy at 06:48 Killed by Xerokira the elder vampire at level 18 on the 56th Haze 122nd year of Ascendancy at 07:24 Killed by Elythra the vampire at level 18 on the 56th Haze 122nd year of Ascendancy at 07:31 Killed by Celia at level 18 on the 56th Haze 122nd year of Ascendancy at 08:12 Killed by Islunn the lesser vampire at level 18 on the 56th Haze 122nd year of Ascendancy at 08:22 Killed by Celia at level 18 on the 56th Haze 122nd year of Ascendancy at 08:31 Killed by Celia at level 18 on the 56th Haze 122nd year of Ascendancy at 08:44 Killed by shadow at level 18 on the 56th Haze 122nd year of Ascendancy at 08:52 Killed by Aduma the skeleton master archer at level 18 on the 56th Haze 122nd year of Ascendancy at 09:26 Killed by Celia at level 18 on the 56th Haze 122nd year of Ascendancy at 09:47 Killed by Iseldatta the master vampire at level 18 on the 56th Haze 122nd year of Ascendancy at 10:21 Killed by Celia at level 18 on the 56th Haze 122nd year of Ascendancy at 10:32 Killed by Celia at level 18 on the 56th Haze 122nd year of Ascendancy at 10:54 Killed by Iseldatta the master vampire at level 18 on the 56th Haze 122nd year of Ascendancy at 11:05 Killed by Celia at level 18 on the 56th Haze 122nd year of Ascendancy at 11:24 Killed by Celia at level 18 on the 56th Haze 122nd year of Ascendancy at 12:03 Killed by armoured skeleton warrior at level 18 on the 56th Haze 122nd year of Ascendancy at 12:39 Killed by Celia at level 18 on the 56th Haze 122nd year of Ascendancy at 13:08 Killed by Celia at level 18 on the 56th Haze 122nd year of Ascendancy at 13:18 Killed by Celia at level 18 on the 56th Haze 122nd year of Ascendancy at 14:04 Killed by Celia at level 18 on the 56th Haze 122nd year of Ascendancy at 14:20 Killed by Celia at level 18 on the 56th Haze 122nd year of Ascendancy at 14:38 Killed by armoured skeleton warrior at level 18 on the 56th Haze 122nd year of Ascendancy at 15:06 Killed by armoured skeleton warrior at level 18 on the 56th Haze 122nd year of Ascendancy at 15:31 Killed by Celia at level 18 on the 56th Haze 122nd year of Ascendancy at 15:42 Killed by Celia at level 18 on the 56th Haze 122nd year of Ascendancy at 16:04 Killed by Celia at level 18 on the 56th Haze 122nd year of Ascendancy at 16:27 Killed by Celia at level 18 on the 56th Haze 122nd year of Ascendancy at 16:55 Killed by Celia at level 18 on the 56th Haze 122nd year of Ascendancy at 17:18 |
Primary Stats
Strength | 29 (base 26) |
Dexterity | 14 (base 14) |
Constitution | 15 (base 10) |
Magic | 15 (base 10) |
Willpower | 48 (base 37) |
Cunning | 30 (base 26) |
Resources
Life | 372/372 |
Equilibrium | 10 |
Healing Factor | 1.1960311219418 |
Regeneration | 0.29900778048545 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 3 |
Infravision | 5 |
See Stealth | 26.446758763835 |
See Invisible | 26.446758763835 |
Offense: Mainhand
Damage | 29 |
Accuracy | 18 |
Crit Chance | 10% |
APR | 2 |
Speed | 1.00 |
Offense: Spell
Spellpower | 15 |
Crit Chance | 7% |
Speed | 1 |
Offense: Mind
Mindpower | 38 |
Crit Chance | 12% |
Speed | 1 |
Offense: Damage Bonus
Acid | +15% |
Nature | +20% |
Mind | +15% |
Cold | +3% |
All | 0% |
Offense: Damage Penetration
Acid | +5% |
Cold | +15% |
Lightning | +5% |
Defense: Base
Armour (hardiness) | 24 (60%) |
Defense | 13 |
Ranged Defense | 13 |
Fatigue | 4 |
Physical Save | 26 |
Spell Save | 34 |
Mental Save | 29 |
Defense: Resistances
Acid | + 30%( 70%) |
Blight | + 29%( 70%) |
Cold | + 51%( 70%) |
All | + 11%( 70%) |
Lightning | + 30%( 70%) |
Light | + 16%( 70%) |
Temporal | + 21%( 70%) |
Fire | + 40%( 70%) |
Nature | + 64%( 70%) |
Defense: Immunities
Poison Resistance | 20% |
Instadeath Resistance | 100% |
Inscriptions (3/3)
Runes | Effective talent level: 1.0 Rune of the RiftUse mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 342.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. |
Runes | Effective talent level: 1.0 Rune: BlinkUse mode: Activated Range: 3 Cooldown: 16 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport up to 3 spaces within line of sight. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 13%, your defense is increased by 13 and all your resistances by 13%. Its effects scale with your Dexterity stat. |
Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 101 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Strength stat. |
Class Talents
Wild-gift / Summoning (distance) | 1.50 |
| 5/5 |
| 5/5 |
| 2/5 |
| 3/5 |
Wild-gift / Summoning (utility) | 1.30 |
| 4/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Wild-gift / Summoning (advanced) | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Wild-gift / Summoning (melee) | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Generic Talents
Wild-gift / Call of the wild | 1.30 |
| 1/5 |
| 5/5 |
| 5/5 |
| 3/5 |
Wild-gift / Mindstar mastery | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Survival | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.00 |
| 0/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | active |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You failed to protect the injured seer from death by cold drake hatchling. Escort: injured seer (level 2 of Daikara) | failed |
You failed to protect the injured seer from death by rogue. Escort: injured seer (level 2 of Ruins of Kor'Pul) | failed |
You successfully escorted the lost defiler to the recall portal on level 1 of Ruins of Kor'Pul. Escort: lost defiler (level 1 of Ruins of Kor'Pul)As a reward you improved Magic by +5. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You must explore the Old Forest and find out what lurks there and what treasures are to be gained! * You have explored the Maze and vanquished the Minotaur. * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Possessed. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsAgrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * You've found the needed red crystal shard. * 'Needed: one pouch of bone giant dust. Never, ever to be confused with garlic powder. Trust me.' * 'Needed: one bloated horror heart. Don't worry if it dissolves. Just don't get any on you.' Ungrol of Last Hope needs your help making an elixir of foundations. He has given you some notes on the ingredients: * 'Needed: one vial of fire wyrm saliva. Keep this stuff well away from your campfire unless you want me to have to find a new, more alive adventurer.' * You've found the needed sandworm tooth. * You've found the needed black mamba head. | active |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
You have found a slavers' compound and entered it. Till the Blood Runs Clear | active |
Equipment
On feet | ![]() Infused by nature 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Damage when hit (Melee): 2 lightning Changes resistances: +7% lightning / +5% temporal / +9% fire Changes resistances penetration: +5% lightning Changes damage: +3% cold A pair of boots made of leather. |
On hands | ![]() Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 1 When wielded/worn: Changes stats: +4 Cun / +4 Wil Changes resistances: +10% nature Changes damage: +5% nature Talent mastery: +0.20 Wild-gift / Slime Poison immunity: +20% Mindpower: +2 (+1 eff.) Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. These gloves are coated with a thick, green liquid. |
On head | ![]() Requires: - Heavy armour training Infused by nature Crafted by a master 3.00 Encumbrance. [Random Unique] Type: armor / head ; tier 3 When wielded/worn: Armour: +8 Fatigue: +4% Changes resistances: +18% acid / +6% temporal / +25% cold / +24% fire / +14% lightning Spell save: +9 (+5 eff.) Mental save: +6 (+3 eff.) A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
Tool | ![]() Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 1 It can be used to project a gust of wind in a cone knocking all creatures back 7 spaces and dealing 145 physical damage Activation puts all charms on cooldown for 17 turns. Torques are made by powerful psionics to store psionic powers. |
On fingers | ![]() Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Physical save: +7 (+3 eff.) Spell save: +8 (+4 eff.) Mental save: +6 (+3 eff.) Rings make your fingers look great! |
Around waist | ![]() Infused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 2 When wielded/worn: Changes stats: +3 Wil Changes resistances: +20% blight / +20% cold / +20% nature Healing mod.: +15% A belt rumoured to have been worn by the Conclave healers. |
Main armor | ![]() Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 3 When wielded/worn: Armour: +15 Armour Hardiness: +30% Defense: +10 (+8 eff.) Damage when hit (Melee): 20 nature slow / 20 poison Changes stats: +5 Con / +4 Wil Changes resistances: +30% nature / +11% all Changes damage: +15% acid / +15% nature / +15% mind Physical save: +10 (+5 eff.) Spell save: +10 (+5 eff.) Mindpower: +10 (+4 eff.) Mental crit. chance: +5% This set of robes is made wholly of spider silk. It looks outlandish and some sages think it came from another world, probably through a farportal. |
In main hand | ![]() Requires: - Strength 24 Infused by nature 3.00 Encumbrance. Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 38.0 - 60.8 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 100% Damage (Melee): +7 nature When wielded/worn: Accuracy: +10 (+5 eff.) Effects on melee hit: * 10% chance to reduce all saves and defense by 25 Damage when hit (Melee): 4 physical Changes stats: +3 Str Changes resistances: +6% light Massive two-handed swords. |
Cloak | ![]() Infused by nature 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Effects on melee hit: * 20% chance to slow global speed by 51% * 10% chance to reduce armor by 19% Changes resistances: +3% acid Changes resistances penetration: +5% acid / +15% cold Maximum life: +33.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Light source | ![]() 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Inventory
![]() Requires: - Strength 16 Powered by arcane forces 5.00 Encumbrance. Type: weapon / greatmaul ; tier 2 It must be held with both hands. Base power: 28.0 - 42.0 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +2 Crit. chance: +1.0% Attack speed: 100% On weapon hit: * 7% chance to reduce strength, dexterity, and constitution by 9 Damage (Melee): +7 blight Damage (radius 1) on hit: +7 fire Massive two-handed mauls. |
![]() Requires: - Willpower 11 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 1 Base power: 2.5 - 2.8 Uses stats: 50% Wil, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +12 Crit. chance: +2.5% Attack speed: 100% When wielded/worn: Talent granted: +1 Attune Mindstar Mindpower: +2 (+1 eff.) Mental crit. chance: +1% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
![]() Requires: - Willpower 11 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 1 Base power: 2.5 - 2.8 Uses stats: 50% Wil, 30% Cun Damage type: Mind Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +12 Crit. chance: +2.5% Attack speed: 100% When wielded/worn: Talent granted: +1 Attune Mindstar Mindpower: +2 (+1 eff.) Mental crit. chance: +1% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
![]() Requires: - Dexterity 15 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / whip ; tier 1 Base power: 17.0 - 18.7 Uses stat: 100% Dex Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +7 Crit. chance: +5.0% Attack speed: 125% On weapon crit: * Focus the lightning forces on an enemy Damage conversion: 50% dazing lightning When wielded/worn: Accuracy: +7 (+4 eff.) Changes damage: +10% lightning It can be used to strike an enemy within range 3 (for 100% weapon damage as lightning) and release a radius 1 burst of electricity dealing 10.72 to 32.17 lightning damage (based on Magic and Dexterity) Activation costs 9 power out of 10/10. This steel plated whip arcs with intense electricity. The force feels uncontrollable, explosive, powerful. |
![]() 1.00 Encumbrance. Type: armor / belt ; tier 1 A belt that goes around your waist. |
![]() Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Changes stats: +1 Cun / +1 Dex A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 1 When wielded/worn: Defense: +12 (+9 eff.) Damage when hit (Melee): 10 cold Changes resistances: +7% all / +15% cold Changes resistances penetration: +8% cold Changes damage: +10% cold Talent masteries: +0.30 Spell / Glacial waste +0.30 Spell / Rime wraith +0.30 Spell / Water +0.30 Spell / Frost alchemy +0.30 Spell / Grave +0.30 Spell / Ice Spellpower: +5 (+5 eff.) Movement speed: +15% Talent on hit(spell): Water Jet (5% chance level 1). This deep blue robe flows and ripples as if pushed by an invisible tide. |
![]() Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Stamina each turn: +0.30 Maximum stamina: +11.00 Infravision radius: +1 A pair of boots made of leather. |
![]() Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +3 Fatigue: +5% Changes stats: +2 Str Physical save: +10 (+5 eff.) A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
![]() Requires: - Strength 10 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +3 (+3 eff.) Fatigue: +6% A suit of armour made of leather. |
![]() Requires: - Massive armour training - Strength 22 17.00 Encumbrance. Type: armor / massive ; tier 1 When wielded/worn: Armour: +7 Fatigue: +22% A suit of armour made of metal plates. |
![]() 0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+4 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+4 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() Infused by nature 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Changes resistances: +11% nature Changes damage: +6% nature When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+2 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+2 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
![]() Infused by nature 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 (+5 eff.) Changes stats: +5 Lck Trap disarming bonus: +5 Detects traps. Removes (25% chance) up to three stuns, pins, or dazes each turn A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks. |
![]() Powered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 When wielded/worn: Changes stats: +5 Mag Changes damage: +20% arcane / +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane It can be used to combine with a weapon (makes a non enchanted weapon into an artifact) Activation costs 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 172 power out of 348/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
![]() 0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
![]() Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 1 It can be used to fire a magical bolt dealing 105 lightning damage Activation puts all charms on cooldown for 13 turns. When used: * Reduce 1 talent cooldowns by 2. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
By LVL1Goblin the Cornac Summoner level 18
42nd Haze 122nd year of Ascendancy at 12:00 see stats
By LVL1Goblin the Cornac Summoner level 10
10th Mirth 122nd year of Ascendancy at 20:55 see stats
By LVL1Goblin the Cornac Summoner level 17
29th Haze 122nd year of Ascendancy at 23:33 see stats
By LVL1Goblin the Cornac Summoner level 17
32nd Haze 122nd year of Ascendancy at 19:12 see stats