Anasthesia the level 7 Cornac Summoner by ParemberKennard

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassSummoner
Level / Exp7 / 77%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity12 (base 12)
Constitution15 (base 10)
Magic10 (base 10)
Willpower28 (base 28)
Cunning25 (base 20)

Resources

Life183/183
Equilibrium18
Healing Factor1.1460311219418
Regeneration0.28650778048544

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth24.108545491274
See Invisible24.108545491274

Offense: Mainhand

Damage27
Accuracy34
Crit Chance7%
APR20
Speed1.00

Offense: Offhand

Damage28
Accuracy34
Crit Chance7%
APR20
Speed1.00

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower29
Crit Chance8%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)3 (30%)
Defense11
Ranged Defense11
Fatigue6
Physical Save15
Spell Save13
Mental Save18

Defense: Resistances

Light+ 30%( 70%)
Temporal+ 16%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
2/5
1/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (augmentation)1.30
1/5
2/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
5/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
3/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
2/5
0/5
0/5

Effects

talent

Quests

done
done
done
active
active

Equipment

Tool
On feet
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

There is a next level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


You gain 0.15 gold from the transmogrification of
iron pickaxe (dig speed 38 turns).
You gain 2.90 gold from the transmogrification of
shielding linen wizard hat of arcana (1 def, 0 armour).
You gain 5.37 gold from the transmogrification of
rough leather cap 'Galagrim' (0 def, 1 armour).
You gain 3.86 gold from the transmogrification of
Pitchbright (0 def, 5 armour).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, light element).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, arcane element).
You gain 0.25 gold from the transmogrification of
iron dagger (10-14 power, 5 apr).
You gain 1.68 gold from the transmogrification of
shielding rune of the wizard (absorb 90; dur 3; cd 16).
You gain 1.06 gold from the transmogrification of
shatter afflictions rune of the duelist (absorb 33; cd 12).
You gain 0.59 gold from the transmogrification of
manasurge rune (regen 660% over 10 turns; mana 33; cd 13).
You gain 1.50 gold from the transmogrification of
blink rune (range 3; phase 10; cd 18).
You gain 1.00 gold from the transmogrification of
wild infusion (res 15%; mental; dur 3; cd 10).
You gain 1.00 gold from the transmogrification of
wild infusion (res 16%; mental; dur 3; cd 13).
You gain 0.77 gold from the transmogrification of
regeneration infusion (heal 93; 13 cd).
You gain 1.11 gold from the transmogrification of
healing infusion of the titan (heal 70; cd 15).
You gain 0.62 gold from the transmogrification of
healing infusion (heal 40; cd 12).
There is a previous level here (press '' or right click to use).