Gard the level 5 Dwarf Berserker by Wubrex

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDwarf
ClassBerserker
Level / Exp5 / 26%
Sizemedium
Lifes / Deaths

Primary Stats

Strength31 (base 25)
Dexterity10 (base 12)
Constitution20 (base 17)
Magic8 (base 10)
Willpower13 (base 10)
Cunning13 (base 10)

Resources

Life-4/231
Stamina44/90
Healing Factor1.0789473684211
Regeneration23.575

Speed

Mental-10%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage40
Accuracy24
Crit Chance9%
APR1
Speed1.11

Offense: Spell

Spellpower4
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance2%
Speed1

Offense: Damage Bonus

Temporal+3%

Defense: Base

Armour (hardiness)19.335093952971 (48.103448275862%)
Defense3
Ranged Defense3
Fatigue19
Physical Save17
Spell Save7
Mental Save9

Defense: Resistances

Nature+ 5%( 70%)
Temporal+ 6%( 70%)
Blight+ 5%( 70%)
Fire+ 5%( 70%)
Cold+ 17%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
4/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
2/5
0/5
0/5
Technique / Combat veteran1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
2/5
0/5

Effects

talent
detrimental effect
detrimental effect
beneficial effect
beneficial effect

Quests

active
active
done

Equipment

On hands
On feet
Around neck
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Squadmate (Roguelike) Escaped from Reknor alive with your squadmate Norgan.
By Gard the Dwarf Berserker level 4
20th Voratun 122nd year of Ascendancy at 18:08
see stats

Log

Gard hits Elven mage for 42 physical damage.
Talent Vitality is ready to use.
Gard killed Elven mage!

You pickup 0.50 gold pieces.


Talent Stunning Blow is ready to use.
Talent Infusion: Regeneration is ready to use.
You pickup 0.70 gold pieces.


There is an item here:
iron shield of resilience (4 def, 2 armour, 20 block)
Ran for 3 turns (stop reason: object seen).


Gard's skin returns to normal.

Talent Warshout is ready to use.
Elven mage casts Shock.

Ran for 3 turns (stop reason: hostile spotted to the south (elven mage)).


Elven mage casts Earthen Missiles.

Gard starts to bleed.

Elven mage's Earthen Missiles hits
Gard for 20 physical, 3 physical (23 total damage).
Elven mage's Earthen Missiles hits
Gard for 20 physical, 3 physical (23 total damage).

Bleeding from Elven mage hits
Gard for 7 physical damage.

Gard uses Infusion: Regeneration.

Gard starts regenerating health quickly.

Bleeding from Elven mage hits
Gard for 7 physical damage.
Elven mage casts Shock.

Saving game...