beaz the level 5 Dwarf Bulwark by beazabul

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDwarf
ClassBulwark
Level / Exp5 / 26%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 18)
Dexterity10 (base 12)
Constitution15 (base 12)
Magic8 (base 10)
Willpower13 (base 10)
Cunning10 (base 10)

Resources

Life275/275
Stamina93/120
Healing Factor1.0460311219418
Regeneration0.26150778048545

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage33
Accuracy21
Crit Chance0%
APR1
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)9.5225936422747 (62.32946707186%)
Defense3
Ranged Defense3
Fatigue12
Physical Save12
Spell Save12
Mental Save13

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Shield defense1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

Quests

active
active
done

Equipment

Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log


Beaz picks up (e.):
brass lantern of clarity.
Beaz is affected by the glimmerstone!

Beaz picks up (a.):
flaming iron greatmaul (18-27 power, 1 apr).
Beaz picks up (c.):
linen cloak of protection (1 def, 0 armour).
Beaz picks up (a.):
acidic iron dagger of massacre (17-22 power, 5 apr).
Beaz picks up (l.):
overpowered elm wand of clairvoyance [power 9] (21 cooldown).
Beaz picks up (c.):
mighty elm longbow.
There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


Beaz switches his weapons to: unarmed.

You require a weapon and a shield to use this talent.

Beaz deactivates
Shield Wall.

Beaz wears:
flaming iron greatmaul (18-27 power, 1 apr).

Beaz wears (replacing
linen cloak (1 def, 0 armour)): linen cloak of protection (1 def, 0 armour).

You gain 5.25 gold from the transmogrification of
overpowered elm wand of clairvoyance [power 9] (21 cooldown).
You gain 2.72 gold from the transmogrification of
brass lantern of clarity.
You gain 3.54 gold from the transmogrification of
cruel elm starstaff of illumination (10-12 power, 2 apr, physical element).
You gain 2.10 gold from the transmogrification of
mighty elm longbow.
You gain 0.95 gold from the transmogrification of
acidic iron dagger of massacre (17-22 power, 5 apr).
Quest 'Reknor is lost!' status updated! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' is done! (Press 'j' to see the quest log)
Accepted quest 'From bellow, it devours'! (Press 'j' to see the quest log)
Accepted quest 'Into the darkness'! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' completed! (Press 'j' to see the quest log)
There is a Escape route from Reknor here (press '' or right click to use).