Thousand Thunder the level 1 Whitehoof Archmage by Obsidian

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.6
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceWhitehoof
ClassArchmage
Level / Exp1 / 56%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity9 (base 10)
Constitution14 (base 12)
Magic20 (base 16)
Willpower10 (base 13)
Cunning12 (base 11)

Resources

Life106/106
Mana100/100
Healing Factor1.0326086956522
Regeneration0.25815217391304

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage10
Accuracy3
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance3%
Speed1

Offense: Mind

Mindpower11
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save10
Spell Save10
Mental Save7

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance50%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
1/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5
Race / Whitehooves1.00
1/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Ran for 3 turns (stop reason: something interesting).

Ran for 8 turns (stop reason: hostile spotted to the west (steam giant guard)).


Ran for 2 turns (stop reason: dialog is displayed).


An object rolls from the chest!
But the chest was guarded!
Thousand Thunder casts
Phase Door.
Steam giant guard hits Thousand Thunder for 34 physical, 5 nature (39 total damage).

Thousand Thunder casts
Lightning.
Thousand Thunder hits Steam giant guard for 31 lightning damage.
Steam giant guard hits Thousand Thunder for 28 physical, 5 nature (33 total damage).

Thousand Thunder casts
Manathrust.
Thousand Thunder's Manathrust hits Steam giant guard for
51 arcane damage.
Steam giant guard hits Thousand Thunder for 32 physical, 5 nature (36 total damage).
Thousand Thunder the level 1 whitehoof archmage was splurged to death by a steam giant guard on level 1 of Vaporous Emporium.
You have no more lives left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Steam giant guard killed Thousand Thunder!
Saving done.

Talent Lightning is ready to use.
Talent Manathrust is ready to use.
Ran for 2 turns (stop reason: interesting character).


Saving game...