Gerp the Strange the level 2 Cornac Necromancer by gpharlow

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexMale
RaceCornac
ClassNecromancer
Level / Exp2 / 1%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic21 (base 21)
Willpower13 (base 13)
Cunning11 (base 11)

Resources

Life-113/143
Mana104/122
Soul9/12
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage8
Accuracy4
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower22
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save11
Mental Save8

Defense: Resistances

All+ 14%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.30
3/5
0/5
0/5
0/5
Spell / Nightfall1.30
3/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Glacial waste1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
3/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

Quests

active
active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Skeleton magus hits Armoured skeleton warrior for 139 arcane damage.
Skeleton magus hits Gerp the Strange for 129 arcane damage.
Skeleton magus killed Armoured skeleton warrior!
Gerp the Strange uses
Infusion: Regeneration.
Gerp the Strange starts regenerating health quickly.

Armoured skeleton warrior uses
Overpower.
Armoured skeleton warrior hits Skeleton magus for 30 physical, 9 physical, 8 physical (47 total damage).
Skeleton magus casts
Flame.
Gerp the Strange is on fire!

Talent Invoke Darkness is ready to use.

Burning from Skeleton magus hits
Gerp the Strange for 31 fire damage.
Skeleton magus hits Gerp the Strange for 94 fire damage.
Gerp the Strange casts
Invoke Darkness.
Gerp the Strange casts
Invoke Darkness.
Gerp the Strange casts
Invoke Darkness.
Armoured skeleton warrior uses
Shield Pummel.
Skeleton magus is stunned!

Armoured skeleton warrior hits Skeleton magus for 11 physical, 14 physical (25 total damage).
Gerp the Strange hits Skeleton magus for 74 darkness damage.

Burning from Skeleton magus hits
Gerp the Strange for 12 fire damage.
Armoured skeleton warrior hits Skeleton magus for 25 physical damage.

Burning from Skeleton magus hits
Gerp the Strange for 15 fire damage.
Armoured skeleton warrior is no longer out of phase.

Armoured skeleton warrior hits Skeleton magus for 27 physical damage.
Skeleton magus is not stunned anymore.

Skeleton magus hits Gerp the Strange for 35 physical damage.
Gerp the Strange the level 2 cornac necromancer was punctured to death by a skeleton magus on level 1 of Trollmire.