Keme-Arch the level 9 Halfling Archmage by keme

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsItems Vault 1.0.0
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHalfling
ClassArchmage
Level / Exp9 / 30%
Sizesmall
Lifes / Deaths

Primary Stats

Strength19 (base 22)
Dexterity25 (base 22)
Constitution37 (base 32)
Magic34 (base 32)
Willpower40 (base 32)
Cunning25 (base 22)

Resources

Life317/317
Mana126/126
Healing Factor1
Regeneration0.85

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth9.7613972304379
See Invisible28.687247305196

Offense: Mainhand

Damage18
Accuracy20
Crit Chance8%
APR7
Speed1.00

Offense: Spell

Spellpower38.5
Crit Chance19%
Speed1

Offense: Mind

Mindpower29
Crit Chance7%
Speed1

Offense: Damage Bonus

Mind+9%
Lightning+6%
Darkness+10%
Acid+6%
Blight+4%
Arcane+6%
Fire+6%
Cold+6%

Defense: Base

Armour (hardiness)8 (30%)
Defense21.625
Ranged Defense23.125
Fatigue8
Physical Save20.2375
Spell Save23.3875
Mental Save21.8125

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Blind Resistance13%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
5/5
1/5
0/5
0/5
Spell / Phantasm1.30
5/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
5/5
1/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
5/5
5/5
1/5
0/5
Race / Halfling1.00
5/5
1/5
0/5
0/5
Spell / Conveyance1.30
5/5
5/5
1/5
0/5
Spell / Divination1.30
5/5
5/5
0/5
0/5

Effects

talent
talent
talent
talent

Quests

active
failed
done
done
active
done
done

Equipment

Tool
On feet
Around neck
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Keme-Arch the Halfling Archmage level 4
74th Pyre 122nd year of Ascendancy at 22:48
see stats
The Arena Unlocked Arena mode.
By Keme-Arch the Halfling Archmage level 9
2nd Mirth 122nd year of Ascendancy at 17:44
see stats

Log

Personal New Achievement: The Arena!
You pickup 0.70 gold pieces.

Arcane blade hits Keme-Arch for 10 fire damage.

Talent Flame is ready to use.
Arcane blade hits Keme-Arch for 10 fire damage.

Arcane blade hits Keme-Arch for 10 fire damage.

Resting starts...

Keme-Arch stops burning.

Talent Illuminate is ready to use.
Talent Fireflash is ready to use.
Keme-Arch stops surging mana.

Talent Flameshock is ready to use.
Talent Rune: Manasurge is ready to use.
Rested for 28 turns (stop reason: all resources and life at maximum).


You pickup 0.70 gold pieces.

You pickup 0.75 gold pieces.

Keme-Arch picks up (a.):
iron waraxe of massacre (13.5-18.9 power, 2 apr).
There is an exit to Derth here (press '' or right click to use).
Ran for 7 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

You gain 0.45 gold from the transmogrification of
iron waraxe of massacre (13.5-18.9 power, 2 apr).
There is an exit to the worldmap here (press '' or right click to use).