Karabas the level 10 Yeek Summoner by karagy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.1
AddonsItems Vault 1.0.1
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceYeek
ClassSummoner
Level / Exp10 / 14%
Sizesmall
Lifes / Deaths

Primary Stats

Strength17 (base 13)
Dexterity11 (base 11)
Constitution5 (base 10)
Magic10 (base 10)
Willpower38 (base 32)
Cunning23 (base 17)

Resources

Life-16/199
Equilibrium9
Healing Factor1.21
Regeneration17.1215

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite5
See Stealth7
See Invisible7

Offense: Mainhand

Damage7
Accuracy26
Crit Chance6%
APR12
Speed1.00

Offense: Offhand

Damage7
Accuracy26
Crit Chance6%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower29.4
Crit Chance9%
Speed1

Offense: Damage Bonus

Lightning+10%

Defense: Base

Armour (hardiness)15 (30%)
Defense2.35
Ranged Defense2.35
Fatigue0
Physical Save9.7
Spell Save19.8
Mental Save24.175

Defense: Resistances

Lightning+ 20%( 70%)
Blight+ 7%( 70%)
Fire+ 5%( 70%)
Cold+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance21%
Silence Resistance12%
Instadeath Resistance100%
Confusion Resistance47%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
5/5
0/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
5/5
2/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
5/5
1/5
1/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

beneficial effect
detrimental effect

Quests

done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
In off hand
Main armor
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Karabas the Yeek Summoner level 10
8th Mirth 122nd year of Ascendancy at 01:00
see stats

Log


You pickup 0.70 gold pieces.


Karabas picks up (c.):
aquamarine.

Your summoned war hound disappears.

Ran for 3 turns (stop reason: taken damage).

Karabas hits skeleton warrior for 12 physical damage.
Skeleton warrior hits Karabas for 64 physical damage.

Talent War Hound is ready to use.

Karabas summons a Ritch Flamespitter!


Ritch flamespitter uses Flamespit.

Ritch flamespitter's mind surges with critical power!
Ritch flamespitter hits skeleton warrior for 120 fire damage.

Karabas uses Infusion: Regeneration.

Karabas starts regenerating health quickly.

Skeleton warrior performs a critical strike!
Ritch flamespitter uses Flamespit.

Ritch flamespitter hits skeleton warrior for 80 fire damage.
Karabas hits skeleton warrior for 12 physical damage.
Skeleton warrior hits Karabas for 104 physical damage.

Saving done.

Saving done.

Saving game...