Yeke the level 10 Yeek Archmage by Much_King

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceYeek
ClassArchmage
Level / Exp10 / 70%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution5 (base 10)
Magic36 (base 33)
Willpower24 (base 16)
Cunning27 (base 17)

Resources

Life54/54
Mana138/138
Healing Factor0.94571268249155
Regeneration0.23642817062289

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage12
Accuracy2
Crit Chance8%
APR2
Speed1.00

Offense: Spell

Spellpower37
Crit Chance7%
Speed1

Offense: Mind

Mindpower23
Crit Chance6%
Speed1

Offense: Damage Bonus

Lightning+12%
Nature+3%
Arcane+4%
Darkness+10%
All0%

Defense: Base

Armour (hardiness)1 (30%)
Defense5
Ranged Defense5
Fatigue0
Physical Save9
Spell Save20
Mental Save30

Defense: Resistances

Arcane+ 19%( 70%)
Nature+ 13%( 70%)
All+ 7%( 70%)

Defense: Immunities

Silence Resistance20%
Instadeath Resistance100%
Confusion Resistance55%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
0/5
0/5
Spell / Phantasm1.30
2/5
1/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
2/5
0/5
0/5
Spell / Air1.30
3/5
3/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
2/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
2/5
1/5
2/5
0/5

Effects

talent
talent
talent

Quests

done
done

Equipment

Tool
On fingers
Around waist
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Level 10 Got a character to level 10.
By Yeke the Yeek Archmage level 10
8th Mirth 122nd year of Ascendancy at 03:57
see stats
That was close Killed your target while having only 1 life left.
By Yeke the Yeek Archmage level 6
2nd Mirth 122nd year of Ascendancy at 18:14
see stats

Log

The powerful time-altering energies generate a restoration field on Yeke.
Yeke speeds up.

Yeke receives 19 healing from Temporal Restoration Field.

Resting starts...

The fabric of time around Yeke returns to normal.

Talent Temporal Shield is ready to use.
Rested for 17 turns (stop reason: all resources and life at maximum).


Yeke casts
Chain Lightning.
Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


Yeke wears:
Nightsong.

Yeke can not wear (main armor):
prismatic cured leather armour of stability (6 def, 4 armour) (not enough stat).
You gain 1.70 gold from the transmogrification of
prismatic cured leather armour of stability (6 def, 4 armour).
You gain 4.19 gold from the transmogrification of
thought-forged steel greatmaul of phasing (130% power, 11 apr).
You gain 1.92 gold from the transmogrification of
arcing steel dagger of erosion (102% power, 6 apr).
You gain 12.50 gold from the transmogrification of
Spellblaze Shard (120% power, 10 apr).
There is a Very old halfling ruins here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.