okiojiojhoiuh the level 10 Yeek Summoner by Much_King

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceYeek
ClassSummoner
Level / Exp10 / 22%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity11 (base 11)
Constitution11 (base 13)
Magic10 (base 10)
Willpower43 (base 31)
Cunning30 (base 21)

Resources

Life173/173
Equilibrium0
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth26.446758763835
See Invisible26.446758763835

Offense: Barehand

Damage9
Accuracy20
Crit Chance7%
APR7
Speed1.00

Offense: Spell

Spellpower10
Crit Chance7%
Speed1

Offense: Mind

Mindpower33
Crit Chance7%
Speed1

Offense: Damage Bonus

Fire+5%

Defense: Base

Armour (hardiness)3 (30%)
Defense17
Ranged Defense17
Fatigue0
Physical Save22
Spell Save18
Mental Save29

Defense: Resistances

Lightning+ 23%( 70%)
Temporal+ 5%( 70%)
Blight+ 9%( 70%)
Cold+ 11%( 70%)
Fire+ 22%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance50%
Confusion Resistance78%
Instadeath Resistance100%
Poison Resistance50%
Silence Resistance53%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (utility)1.30
1/5
1/5
1/5
0/5
Wild-gift / Summoning (melee)1.30
3/5
1/5
1/5
0/5
Wild-gift / Summoning (advanced)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (distance)1.30
1/5
1/5
1/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
1/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
1/5
1/5
1/5
0/5
Race / Yeek1.00
1/5
3/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
0/5

Effects

Quests

done
done
done

Equipment

Tool
On feet
Around neck
Main armor
On hands
Light source
On head
Around waist

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By okiojiojhoiuh the Yeek Summoner level 10
9th Flare 122nd year of Ascendancy at 11:54
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By okiojiojhoiuh the Yeek Summoner level 9
7th Flare 122nd year of Ascendancy at 05:17
see stats

Log

Okiojiojhoiuh picks up (c.): movement infusion (speed 400%; cd 13).
Okiojiojhoiuh picks up (b.):
healing infusion (heal 42; cd 12).
Okiojiojhoiuh picks up (c.):
healing infusion (heal 42; cd 15).
Okiojiojhoiuh picks up (h.):
shatter afflictions rune (absorb 24; cd 20).
Okiojiojhoiuh picks up (i.):
teleportation rune of the wizard (range 39; cd 15).
Okiojiojhoiuh picks up (e.):
movement infusion (speed 417%; cd 8).
Okiojiojhoiuh picks up (h.):
wild infusion (res 17%; mental; dur 3; cd 11).
Okiojiojhoiuh picks up (h.):
regeneration infusion of the wizard (heal 166; 12 cd).
There is a way to the next level here (press '' or right click to use).
Ran for 28 turns (stop reason: at exit).


Okiojiojhoiuh wears (replacing
cleansing linen wizard hat of nature (+21%) (1 def, 0 armour)): Beeruirand (1 def, 0 armour).

You gain 0.15 gold from the transmogrification of
iron pickaxe (dig speed 36 turns).
You gain 7.45 gold from the transmogrification of
Splendourrupture (1 def, 0 armour).
You gain 9.28 gold from the transmogrification of
Eilinerin the Cleansemortal (0 def, 1 armour).
You gain 7.74 gold from the transmogrification of
Undeathblood.
You gain 5.52 gold from the transmogrification of
Dimpiercer the rough leather belt.
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 0.25 gold from the transmogrification of
iron mace (102% power, 2 apr).
You gain 2.52 gold from the transmogrification of
iron greatsword of vileness (109% power, 1 apr).
You gain 1.04 gold from the transmogrification of
teleportation rune of the wizard (range 39; cd 15).
You gain 0.57 gold from the transmogrification of
shatter afflictions rune (absorb 24; cd 20).
You gain 1.00 gold from the transmogrification of
wild infusion (res 17%; mental; dur 3; cd 11).
You gain 1.39 gold from the transmogrification of
regeneration infusion of the wizard (heal 166; 12 cd).
You gain 1.52 gold from the transmogrification of
movement infusion (speed 400%; cd 13).
You gain 0.62 gold from the transmogrification of
healing infusion (heal 42; cd 15).
You gain 0.62 gold from the transmogrification of
healing infusion (heal 42; cd 12).
You gain 0.64 gold from the transmogrification of
healing infusion (heal 49; cd 13).
There is a way to the previous level here (press '' or right click to use).