Emerdar the level 9 Krog Cursed by Jerkster

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceKrog
ClassCursed
Level / Exp9 / 2%
Sizebig
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength40 (base 32)
Dexterity9 (base 10)
Constitution15 (base 10)
Magic8 (base 10)
Willpower16 (base 14)
Cunning19 (base 17)

Resources

Life318/318
Hate59/100
Healing Factor0.84183698873157
Regeneration0.21045924718289

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6

Offense: Mainhand

Damage63
Accuracy23
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower8
Crit Chance4%
Speed1

Offense: Mind

Mindpower20
Crit Chance4%
Speed1

Offense: Damage Bonus

Mind+11%
All0%

Defense: Base

Armour (hardiness)14.335093952971 (47.857809501309%)
Defense8
Ranged Defense8
Fatigue0
Physical Save22
Spell Save17
Mental Save19

Defense: Resistances

Acid+ 3%( 70%)
Cold 0%( 70%)
Mind+ 11%( 70%)
Lightning+ 16%( 70%)
Fire 0%( 70%)
All 0%( 70%)

Defense: Immunities

Confusion Resistance20%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Gloom1.30
1/5
0/5
0/5
0/5
Cursed / Predator1.30
1/5
1/5
0/5
0/5
Cursed / Strife1.30
1/5
0/5
0/5
0/5
Cursed / Slaughter1.30
1/5
1/5
1/5
0/5
Cursed / Endless hunt1.30
3/5
0/5
0/5
0/5

Generic Talents

Cursed / Cursed aura1.00
1/5
0/5
0/5
0/5
Cursed / Cursed form1.00
1/5
0/5
0/5
0/5
Wild-gift / Antimagic1.20
1/5
0/5
0/5
0/5
Race / Krog1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
4/5
0/5

Effects

talent
talent
talent
beneficial effect

Quests

done
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
Main armor
Cloak
Around neck

Inventory

Achievements

Log


Emerdar picks up (k.):
Mardirin the Glittermalice (0 def, 2 armour, 97% power, 21 block).

Talent Infusion: Regeneration is ready to use.

Emerdar picks up (e.):
elm magestaff (Corpses) (100% power, 2 apr, lightning element).
Talent Infusion: Wild is ready to use.
Talent Infusion: Healing is ready to use.

Resting starts...

Talent Wrath of the Wilds is ready to use.
Rested for 37 turns (stop reason: all resources and life at maximum).


Emerdar picks up (e.):
iron longsword (Corpses) (102% power, 2 apr).
Ran for 16 turns (stop reason: hostile spotted to the southwest (black crystal)).


Black crystal is weakened by the darkness!

Emerdar hits Black crystal for 82 physical, 9 mind (92 total damage).
Black crystal misses Emerdar.

Emerdar receives 8 healing from Unnatural Body.
Emerdar hits Black crystal for 86 physical damage.
Emerdar killed Black crystal!

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Emerdar picks up (n.):
quiver of elm arrows of erosion (22/22, 109% power, 5 apr).
Emerdar receives 3 healing from Unnatural Body.
Ran for 24 turns (stop reason: at door).