Narlaf the level 5 Dwarf Cursed by MalteBoii

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassCursed
Level / Exp5 / 57%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 16)
Dexterity8 (base 10)
Constitution19 (base 16)
Magic8 (base 10)
Willpower17 (base 16)
Cunning10 (base 10)

Resources

Life212/212
Hate37/100
Healing Factor0.85818539691945
Regeneration0.21454634922986

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage22
Accuracy15
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower15
Crit Chance1%
Speed1

Offense: Damage Bonus

Blight+4%
Light+10%
All0%

Defense: Base

Armour (hardiness)16.522593642275 (63.098591549296%)
Defense7
Ranged Defense13
Fatigue16
Physical Save13
Spell Save8
Mental Save9

Defense: Resistances

Blight+ 5%( 70%)
Physical+ 2%( 71%)
Cold+ 26%( 70%)
All 0%( 70%)
Lightning+ 5%( 70%)
Light+ 30%( 70%)
Temporal+ 6%( 70%)
Fire+ 27%( 70%)
Mind -4%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance0%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Strife1.30
1/5
0/5
0/5
0/5
Cursed / Slaughter1.30
1/5
0/5
0/5
0/5
Cursed / Endless hunt1.30
1/5
0/5
0/5
0/5
Cursed / Gloom1.30
3/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Cursed / Cursed aura1.00
2/5
1/5
0/5
0/5
Cursed / Cursed form1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

talent
talent
beneficial effect
beneficial effect

Quests

active
active
done

Equipment

On feet
On hands
On head
Tool
Around waist
Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Narlaf the Dwarf Cursed level 5
19th Voratun 122nd year of Ascendancy at 02:26
see stats

Log

--------------------------------
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 11 turns (stop reason: at exit).


--------------------------------

You gain 2.50 gold from the transmogrification of
pair of rough leather boots of tirelessness (0 def, 1 armour).
You gain 1.42 gold from the transmogrification of
spiked rough leather armour of cold resistance (Shrouds) (1 def, 2 armour).
You gain 0.53 gold from the transmogrification of
slimy linen robe (Misfortune) (0 def, 0 armour).
You gain 0.63 gold from the transmogrification of
linen robe of darkness (+15%) (Misfortune) (0 def, 0 armour).
You gain 0.40 gold from the transmogrification of
quiver of elm arrows of accuracy (15/15, 15-21 power, 5 apr).
You gain 0.25 gold from the transmogrification of
rough leather sling (Nightmares).
You gain 0.82 gold from the transmogrification of
mossy mindstar of slime (Madness) (2.5-2.75 power, 12 apr, nature damage).
You gain 3.89 gold from the transmogrification of
balanced iron waraxe of daylight (Shrouds) (13-18.2 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (Madness) (19-28.5 power, 1 apr).
There is a The Deep Bellow here (press '' or right click to use).
Saving game...

Saving done.


--------------------------------

Narlaf wears:
iron longsword of massacre (Nightmares) (17-23.8 power, 2 apr).

--------------------------------

Narlaf deactivates Stalk.

Narlaf activates Stalk.

Narlaf deactivates Gloom.

Narlaf activates Gloom.

Narlaf deactivates Gloom.

Narlaf deactivates Stalk.