Tagalf the level 8 Cornac Reaver by masterocelot

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.0
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassReaver
Level / Exp8 / 23%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 26)
Dexterity11 (base 11)
Constitution10 (base 10)
Magic29 (base 26)
Willpower15 (base 10)
Cunning10 (base 10)

Resources

Life-5/214
Vim111/155
Healing Factor1.11
Regeneration0.2775

Speed

Mental0%
Attack0%
Movement-50%
Spell0%
Global+100%

Vision

Sight10
Lite4
See Stealth10

Offense: Mainhand

Damage31
Accuracy35
Crit Chance4%
APR7
Speed1.00

Offense: Offhand

Damage18
Accuracy35
Crit Chance1%
APR3
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Offense: Damage Bonus

Fire+10%

Defense: Base

Armour (hardiness)28.08934837382 (81.030927835052%)
Defense12
Ranged Defense12
Fatigue17
Physical Save23
Spell Save20
Mental Save13

Defense: Resistances

Acid+ 6%( 70%)
Darkness+ 10%( 70%)
Nature+ 16%( 70%)
Blight+ 11%( 70%)
Physical+ 5%( 70%)
Fire+ 33%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Scourge1.30
1/5
3/5
1/5
0/5
Corruption / Reaving combat1.30
1/5
1/5
0/5
0/5
Corruption / Sanguisuge1.00
1/5
0/5
0/5
0/5
Corruption / Bone1.30
1/5
1/5
0/5
0/5
Corruption / Plague1.00
1/5
1/5
0/5
0/5
Corruption / Vim1.00
1/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.30
0/5
3/5
0/5
3/5
2/5
0/5
Corruption / Torment1.30
1/5
1/5
1/5
0/5

Effects

detrimental effect
detrimental effect
detrimental effect
detrimental effect

Quests

done
active
active

Equipment

On feet
Light source
On head
Tool
On hands
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

Log

Tagalf is not stunned anymore.
Talent Virulent Disease is ready to use.

Tagalf picks up (i.):
grounding iron helm of dexterity (+2) (0 def, 3 armour).
Talent Virulent Strike is ready to use.

Resting starts...

Talent Drain is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Acid Strike is ready to use.
Talent Infusion: Healing is ready to use.
Rested for 36 turns (stop reason: taken damage).

Tagalf is stunned!

Spinning beam trap hits
Tagalf for 56 darkness damage.

Resting starts...

Rested for 1 turns (stop reason: taken damage).

Spinning beam trap hits
Tagalf for 56 darkness damage.

Tagalf uses
Infusion: Healing.
Tagalf receives 56 healing from Infusion: Healing.
Talent Soul Rot is ready to use.
Talent Dig is ready to use.
Talent Bone Grab is ready to use.
Ran for 2 turns (stop reason: taken damage).

Spinning beam trap hits
Tagalf for 56 darkness damage.
Talent Infusion: Regeneration is ready to use.
Talent Drain is ready to use.
Talent Bone Spear is ready to use.
Saving game...