Zoreiss the level 1 Higher Writhing One by Zoreis

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.9
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassWrithing One
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 14)
Dexterity11 (base 10)
Constitution14 (base 14)
Magic15 (base 14)
Willpower11 (base 10)
Cunning10 (base 10)

Resources

Life126/126
Insanity0/100
Healing Factor1.0326086956522
Regeneration0.25815217391305

Speed

Mental0%
Attack0%
Movement+11.09386761032%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage15
Accuracy15
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower15
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)5.5 (43.636363636364%)
Defense2
Ranged Defense2
Fatigue12
Physical Save10
Spell Save9
Mental Save7

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Demented / Horrific body1.30
1/5
0/5
0/5
0/5
Demented / Controlled horrors1.30
1/5
0/5
0/5
0/5
Demented / Tentacles1.30
1/5
0/5
0/5
0/5
Demented / Path of horror1.30
1/5
0/5
0/5
0/5
Demented / Disfigured face1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.20
0/5
0/5
0/5
0/5
Race / Higher1.00
2/5
0/5
0/5
0/5
Demented / Beyond sanity1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
1/5
0/5

Effects

talent
beneficial effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Ran for 1 turns (stop reason: didn't move).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 22 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: something interesting).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: something interesting).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 17 turns (stop reason: store entrance spotted).


There is a teleporter to the surface here (press '' or right click to use).

Saving game...

Saving done.

There is a A gate into the Maze here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Saving done.

Zoreiss deactivates Chaos Orbs.