Guregorn the level 9 Ghoul Doombringer by ArkhamTheBlack

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceGhoul
ClassDoombringer
Level / Exp9 / 73%
Sizemedium
Lifes / Deaths

Primary Stats

Strength32 (base 22)
Dexterity11 (base 10)
Constitution30 (base 18)
Magic35 (base 25)
Willpower8 (base 10)
Cunning9 (base 11)

Resources

Life356/356
Stamina129/129
Vim0/50
Healing Factor1.1592147729953
Regeneration0.28980369324883

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+86.304149462638%

Vision

Sight10
Lite3
Infravision2

Offense: Mainhand

Damage53
Accuracy21
Crit Chance5%
APR7
Speed1.00

Offense: Spell

Spellpower33
Crit Chance1%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)28.08934837382 (81.151787968034%)
Defense8
Ranged Defense8
Fatigue25
Physical Save20
Spell Save15
Mental Save5

Defense: Resistances

Darkness+ 9%( 70%)
Fire+ 19%( 70%)
Arcane+ 5%( 70%)
Cold+ 12%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Teleport Resistance10%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Torture1.30
1/5
2/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
1/5
1/5
0/5
Corruption / Heart of Fire1.30
2/5
1/5
0/5
0/5
Corruption / Brutality1.30
2/5
2/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Oppression1.30
0/5
0/5
0/5
0/5
Undead / Ghoul1.10
2/5
1/5
1/5
0/5
Corruption / Demonic strength1.30
1/5
1/5
1/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
1/5
1/5
0/5

Effects

talent
beneficial effect

Quests

done
done
done
active
done

Equipment

On hands
On feet
Around neck
Main armor
Around waist
Light source
Cloak
In main hand

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: dialog is displayed).


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You don't see how to get there...

There is a previous level here (press '' or right click to use).

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There is a next level here (press '' or right click to use).
Ran for 31 turns (stop reason: interesting terrain).


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You gain 3.32 gold from the transmogrification of
survivor's brass lantern of focus.
You gain 0.95 gold from the transmogrification of
prismatic rough leather armour (3 def, 2 armour).
You gain 1.67 gold from the transmogrification of
spellwoven linen wizard hat of nature (+16%) (1 def, 0 armour).
You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 0.92 gold from the transmogrification of
cinder rough leather gloves (0 def, 1 armour).
You gain 2.11 gold from the transmogrification of
hateful steel waraxe of massacre (19-27 power, 3 apr).
You gain 1.87 gold from the transmogrification of
creative mossy mindstar of clarity (2-3 power, 12 apr, mind damage).
You gain 1.67 gold from the transmogrification of
shielding rune of the titan (absorb 147; dur 3; cd 16).
You gain 1.18 gold from the transmogrification of
regeneration infusion of the wizard (heal 179; 12 cd).
You gain 1.18 gold from the transmogrification of
regeneration infusion of the titan (heal 165; 15 cd).
You gain 1.22 gold from the transmogrification of
regeneration infusion of the duelist (heal 111; 12 cd).
You gain 0.62 gold from the transmogrification of
healing infusion (heal 43; cd 10).
There is a previous level here (press '' or right click to use).

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Saving game...

Saving done.