Arch the level 6 Shalore Archmage by Zyro

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceShalore
ClassArchmage
Level / Exp6 / 54%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic35 (base 28)
Willpower23 (base 18)
Cunning16 (base 11)

Resources

Life120/120
Mana200/200
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage14
Accuracy5
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower32
Crit Chance9%
Speed1

Offense: Mind

Mindpower25
Crit Chance5%
Speed1

Offense: Damage Bonus

Lightning+6%
Light+10%
Cold+6%
Arcane+6%
Fire+6%
Acid+17%

Offense: Damage Penetration

Darkness+5%

Defense: Base

Armour (hardiness)1 (30%)
Defense5
Ranged Defense5
Fatigue1
Physical Save6
Spell Save20
Mental Save24

Defense: Resistances

Acid+ 16%( 70%)
Lightning+ 6%( 70%)
Temporal+ 6%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
3/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active
active
done
done
done
done

Equipment

Tool
On fingers
Main armor
On feet
Light source
On head
In main hand

Inventory

Achievements

Orbituary (Nightmare (Adventure) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Arch the Shalore Archmage level 3
75th Pyre 122nd year of Ascendancy at 00:51
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Arch the Shalore Archmage level 5
78th Pyre 122nd year of Ascendancy at 16:27
see stats

Log

Arch casts Lightning.

Resting starts...

Talent Flame is ready to use.
Talent Lightning is ready to use.
Rested for 3 turns (stop reason: hostile spotted to the north (king cobra)).


Arch casts Flame.

Arch hits King cobra for 111 fire damage.
Arch killed King cobra!

Resting starts...

Ademira the hornet swarm strafes with his steamguns!

Talent Flame is ready to use.
Rested for 2 turns (stop reason: taken damage).

Ademira the hornet swarm's Strafe hits
Arch for 37 physical damage.
Ademira the hornet swarm's Strafe hits
Arch for 35 physical damage.
Ademira the hornet swarm strafes with his steamguns!

Ademira the hornet swarm's Strafe performs a ranged critical strike against Arch!
Ademira the hornet swarm's Strafe hits
Arch for 38 physical damage.
Ademira the hornet swarm's Strafe hits
Arch for 49 physical damage.
Arch the level 6 shalore archmage was decapitated to death by Ademira the hornet swarm on level 3 of Ruins of Kor'Pul.
You have 2 life(s) left.
Arch deactivates Arcane Power.

Arch deactivates Shielding.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Ademira the hornet swarm's Strafe killed Arch!
Saving done.