Sihrurin the level 3 Higher Writhing One by Surizmen

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.9
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassWrithing One
Level / Exp3 / 2%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 13)
Dexterity14 (base 10)
Constitution19 (base 16)
Magic25 (base 19)
Willpower8 (base 10)
Cunning10 (base 10)

Resources

Life-5/179
Insanity63/100
Healing Factor1.0714285714286
Regeneration25.510714285714

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage16
Accuracy18
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower22
Crit Chance1%
Speed1

Offense: Mind

Mindpower9
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+11%
All0%

Defense: Base

Armour (hardiness)5.5 (43.636363636364%)
Defense5
Ranged Defense5
Fatigue12
Physical Save12
Spell Save11
Mental Save6

Defense: Resistances

Lightning+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Demented / Horrific body1.30
2/5
0/5
0/5
0/5
Demented / Controlled horrors1.30
1/5
0/5
0/5
0/5
Demented / Tentacles1.30
2/5
0/5
0/5
0/5
Demented / Path of horror1.30
1/5
0/5
0/5
0/5
Demented / Disfigured face1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.20
0/5
0/5
0/5
0/5
Race / Higher1.00
3/5
0/5
0/5
0/5
Demented / Beyond sanity1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
1/5
0/5

Effects

detrimental effect
beneficial effect

Quests

done
failed

Equipment

Tool
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Ran for 2 turns (stop reason: hostile spotted to the east (The Shade)).

Ran for 2 turns (stop reason: taken damage).

Sihrurin starts to bleed.

Something hits
Sihrurin for 67 physical damage.
Bleeding from The Shade hits
Sihrurin for 7 physical damage.

Sihrurin casts Shed Skin.

A shield forms around Sihrurin.

Ran for 2 turns (stop reason: taken damage).

Bleeding from The Shade hits
Sihrurin for (7 absorbed), 0 physical (0 total damage).

Sihrurin uses Infusion: Regeneration.

Sihrurin starts regenerating health quickly.

Something hits
Sihrurin for (127 absorbed), 0 arcane (0 total damage).
Your shield crumbles under the damage!

The shield around Sihrurin crumbles.

Bleeding from The Shade hits
Sihrurin for (0 absorbed), 7 physical (7 total damage).

Ran for 2 turns (stop reason: taken damage).

Talent Infusion: Regeneration is ready to use.
Bleeding from The Shade hits
Sihrurin for 7 physical damage.

Sihrurin casts Decayed Devourers.

Bleeding from The Shade hits
Sihrurin for 7 physical damage.

Sihrurin stops bleeding.

Talent Carrion Feet is ready to use.

Saving game...