Rad the level 7 Cornac Marauder by quincunx

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassMarauder
Level / Exp7 / 4%
Sizebig
Lifes / Deaths

Primary Stats

Strength16 (base 14)
Dexterity28 (base 25)
Constitution10 (base 10)
Magic10 (base 10)
Willpower13 (base 10)
Cunning19 (base 15)

Resources

Life173/197
Stamina126/126
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage24
Accuracy34
Crit Chance7%
APR5
Speed1.00

Offense: Offhand

Damage16
Accuracy34
Crit Chance7%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance4%
Speed1

Offense: Mind

Mindpower16.7
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)9 (30%)
Defense23.054937742472
Ranged Defense23.054937742472
Fatigue10
Physical Save9.1
Spell Save14.05
Mental Save17.2

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.20
1/5
1/5
0/5
0/5
Technique / Dual weapons1.20
1/5
1/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.50
0/5
0/5
0/5
0/5
Technique / Field control1.30
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
2/5
0/5
2/5

Effects

Quests

done
done
active

Equipment

On feet
On hands
On head
Tool
Around waist
Main armor
Light source
In off hand
Cloak
In main hand

Inventory

Achievements

Log

You pickup 0.85 gold pieces.
You pickup 0.65 gold pieces.

You pickup 0.80 gold pieces.

You pickup 0.55 gold pieces.

You pickup 0.60 gold pieces.

Rad picks up (i.):
iron plate armour (3 def, 7 armour).
There is a way to the previous level here (press '' or right click to use).
Ran for 25 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 38 turns (stop reason: dialog is displayed).


Rad wears:
Eden's Guile (2 def, 1 armour).

Rad wears (replacing
rough leather armour (1 def, 2 armour)): cured leather armour of resilience (2 def, 4 armour).

You gain 0.10 gold from the transmogrification of
pouch of iron shots (21/21, 15-18 power, 1 apr).
You gain 1.00 gold from the transmogrification of
iron plate armour (3 def, 7 armour).
You gain 0.63 gold from the transmogrification of
linen robe of lightning (+15%) (0 def, 0 armour).
You gain 2.31 gold from the transmogrification of
acidic steel greatsword of projection (24-38.4 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (19-28.5 power, 1 apr).
You gain 1.06 gold from the transmogrification of
arcing iron greatmaul (16.5-24.75 power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.