Al the level 7 Cornac Alchemist by solomon12318

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassAlchemist
Level / Exp7 / 62%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 16)
Dexterity13 (base 13)
Constitution14 (base 14)
Magic22 (base 22)
Willpower24 (base 13)
Cunning18 (base 12)

Resources

Life202/202
Mana212/212
Healing Factor1.2372895330003
Regeneration4.0211909822511

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage26
Accuracy7
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower22
Crit Chance4%
Speed1

Offense: Mind

Mindpower24
Crit Chance3%
Speed1

Offense: Damage Bonus

Physical+18%
Mind+5%
Nature+13%

Defense: Base

Armour (hardiness)1 (30%)
Defense7
Ranged Defense7
Fatigue1
Physical Save22
Spell Save16
Mental Save14

Defense: Resistances

Acid+ 17%( 70%)
Nature+ 26%( 70%)
Cold+ 21%( 70%)
Lightning+ 17%( 70%)
Fire+ 21%( 70%)
All+ 7%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Fire alchemy1.30
0/5
0/5
0/5
0/5
Spell / Explosive admixtures1.30
4/5
2/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
5/5
1/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.30
5/5
0/5
0/5
0/5
Spell / Staff combat1.30
3/5
2/5
0/5
0/5

Effects

Quests

done
done
done
active
done

Equipment

Quiver
On hands
On head
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Al the Cornac Alchemist level 7
78th Pyre 122nd year of Ascendancy at 11:41
see stats

Log

A shield forms around golem (servant of Al).
Rested for 16 turns (stop reason: all resources and life at maximum).


Ran for 3 turns (stop reason: something interesting).


Resting starts...

The shield around golem (servant of Al) crumbles.

Rested for 90 turns (stop reason: all resources and life at maximum).


There is an exit to Derth here (press '' or right click to use).
You pickup 0.50 gold pieces.

Ran for 11 turns (stop reason: something interesting).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Al picks up (b.):
acidic iron mace (12-18 power, 2 apr).
You pickup 0.80 gold pieces.

You pickup 0.45 gold pieces.

There is an exit to Derth here (press '' or right click to use).
Ran for 8 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Al casts
Extract Gems.
You extract
agate from acidic iron mace (12-18 power, 2 apr)

Al casts
Extract Gems.
You extract
zircon from iron mail armour (2 def, 4 armour)