Slanesh the level 11 Krog Marauder by solomon12318

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceKrog
ClassMarauder
Level / Exp11 / 33%
Sizebig
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength28 (base 24)
Dexterity21 (base 21)
Constitution18 (base 13)
Magic8 (base 10)
Willpower29 (base 12)
Cunning33 (base 22)

Resources

Life336/336
Stamina178/178
Equilibrium30
Healing Factor1.0711363549268
Regeneration8.3013067506825

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth31.355337427401
See Invisible46.355337427401

Offense: Mainhand

Damage35
Accuracy26
Crit Chance20%
APR8
Speed1.00

Offense: Offhand

Damage15
Accuracy26
Crit Chance20%
APR8
Speed1.00

Offense: Spell

Spellpower4
Crit Chance8%
Speed1

Offense: Mind

Mindpower28
Crit Chance12%
Speed1

Offense: Damage Bonus

Mind+16%
Nature+5%

Offense: Damage Penetration

Physical+5%
Mind+15%
Nature+5%

Defense: Base

Armour (hardiness)28.317011280365 (72.903125182002%)
Defense14
Ranged Defense14
Fatigue10
Physical Save23
Spell Save24
Mental Save24

Defense: Resistances

Blight+ 6%( 70%)
Arcane+ 5%( 70%)
Mind+ 10%( 70%)
All 0%( 70%)
Lightning+ 6%( 70%)
Temporal+ 6%( 70%)
Cold+ 3%( 70%)
Fire+ 33%( 70%)
Nature+ 6%( 70%)

Defense: Immunities

Pinning Resistance21%
Instadeath Resistance100%
Confusion Resistance39%
Disarm Resistance20%
Stun Resistance59%
Poison Resistance11%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
1/5
0/5
0/5
Technique / Bloodthirst1.00
2/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
5/5
5/5
1/5
0/5
Technique / Throwing knives1.00
0/5
0/5
0/5
0/5

Generic Talents

Race / Krog1.00
1/5
1/5
0/5
0/5
Cunning / Survival1.30
1/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
3/5
0/5
0/5
Wild-gift / Antimagic1.20
1/5
1/5
1/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
1/5
0/5
1/5

Effects

talent
detrimental effect

Quests

done
done
done
done
active
done
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around waist
In main hand
In off hand
Light source
Main armor

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Slanesh the Krog Marauder level 10
10th Mirth 122nd year of Ascendancy at 00:28
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Slanesh the Krog Marauder level 8
4th Mirth 122nd year of Ascendancy at 01:34
see stats

Log

Slanesh's manaburn arcane area effect hits Slanesh for 0 arcane damage.
Slanesh's manaburn arcane area effect hits Carrion worm mass for
0 arcane damage.
Slanesh's manaburn arcane area effect hits Carrion worm mass for
0 arcane damage.
Slanesh's manaburn arcane area effect hits Worm that walks for
26 arcane damage.
Slanesh hits Worm that walks for 18 physical, 0 acid, 7 nature, 6 darkness, 37 fire, 11 physical, 9 lightning, 4 mind, 37 fire (130 total damage).
Worm that walks stops regenerating health quickly.

Melee retaliation hits Carrion worm mass for
0 acid damage.
Carrion worm mass hits Slanesh for 8 physical damage.
Worm that walks casts
Acid Strike.
Melee retaliation hits Worm that walks for
0 acid, 0 acid (0 total damage).
Worm that walks hits Slanesh for 18 acid, 5 nature, 17 blight, 11 acid, 6 nature, 17 blight, 93 acid (166 total damage).
Ruin hits Worm that walks for
8 healing, 8 healing (0 total damage) [15 healing].
Slanesh the level 11 krog marauder was scalded to death by a worm that walks on level 3 of Old Forest.
You have 1 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Worm that walks killed Slanesh!
Saving game...

Resting starts...

Talent Antimagic Shield is ready to use.
Talent Dual Strike is ready to use.
Slanesh activates
Antimagic Shield.
Talent Antimagic Zone is ready to use.
Talent Flurry is ready to use.
Talent Infusion: Healing is ready to use.
Talent Vitality is ready to use.
Talent Nature's Touch is ready to use.
Rested for 13 turns (stop reason: all resources and life at maximum).


Saving done.