









Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.10 |
| Addons | Better Item Description 1.5.10This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Possessor Bonus Class 1.5.4Donators/Buyers bonus! Items Vault 1.5.0Donators/Buyers bonus! Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Cornac |
| Class | Archmage |
| Level / Exp | 32 / 57% |
| Size | medium |
| Lifes / Deaths | Killed by Spacial Disturbance at level 2 on the 74th Pyre 122nd year of Ascendancy at 19:39 / 131Killed by sand-drake at level 9 on the 7th Flare 122nd year of Ascendancy at 19:38 Killed by Sharleen at level 10 on the 8th Flare 122nd year of Ascendancy at 20:23 Killed by Sharleen at level 10 on the 8th Flare 122nd year of Ascendancy at 23:43 Killed by Sharleen at level 10 on the 9th Flare 122nd year of Ascendancy at 04:52 Killed by Sharleen at level 11 on the 7th Dusk 122nd year of Ascendancy at 07:30 Killed by minotaur at level 12 on the 9th Dusk 122nd year of Ascendancy at 12:53 Killed by Sharleen at level 12 on the 10th Dusk 122nd year of Ascendancy at 03:10 Killed by Voroma the giant blue ant at level 13 on the 18th Dusk 122nd year of Ascendancy at 00:52 Killed by Aruletha the cold drake hatchling at level 14 on the 19th Dusk 122nd year of Ascendancy at 04:31 Killed by entrenched horror at level 16 on the 21st Dusk 122nd year of Ascendancy at 17:51 Killed by Layima the master vampire at level 18 on the 42nd Dusk 122nd year of Ascendancy at 20:05 Killed by Layima the master vampire at level 18 on the 42nd Dusk 122nd year of Ascendancy at 20:46 Killed by Belabeth the ghast at level 18 on the 42nd Dusk 122nd year of Ascendancy at 21:26 Killed by Salykira the ghoul at level 18 on the 42nd Dusk 122nd year of Ascendancy at 23:02 Killed by Adulaith the vampire lord at level 18 on the 43rd Dusk 122nd year of Ascendancy at 06:38 Killed by Celia at level 18 on the 43rd Dusk 122nd year of Ascendancy at 09:01 Killed by Sharleen at level 19 on the 49th Dusk 122nd year of Ascendancy at 11:54 Killed by Gobrenn the orc grand master assassin at level 19 on the 51st Dusk 122nd year of Ascendancy at 18:21 Killed by skeleton magus at level 20 on the 62nd Dusk 122nd year of Ascendancy at 06:19 Killed by skeleton archer at level 20 on the 62nd Dusk 122nd year of Ascendancy at 08:02 Killed by Sharleen at level 21 on the 63rd Dusk 122nd year of Ascendancy at 04:36 Killed by weaver young at level 22 on the 64th Dusk 122nd year of Ascendancy at 21:35 Killed by fiery orc wyrmic at level 22 on the 66th Dusk 122nd year of Ascendancy at 01:41 Killed by skeleton warrior at level 22 on the 66th Dusk 122nd year of Ascendancy at 02:10 Killed by orc master assassin at level 23 on the 66th Dusk 122nd year of Ascendancy at 18:08 Killed by skeleton warrior at level 23 on the 67th Dusk 122nd year of Ascendancy at 15:55 Killed by skeleton master archer at level 23 on the 68th Dusk 122nd year of Ascendancy at 08:01 Killed by skeleton archer at level 24 on the 72nd Dusk 122nd year of Ascendancy at 11:16 Killed by Sharleen at level 25 on the 72nd Dusk 122nd year of Ascendancy at 20:38 Killed by The Master at level 25 on the 72nd Dusk 122nd year of Ascendancy at 20:55 Killed by skeleton master archer at level 25 on the 72nd Dusk 122nd year of Ascendancy at 21:14 Killed by Sharleen at level 25 on the 72nd Dusk 122nd year of Ascendancy at 21:21 Killed by Sharleen at level 25 on the 72nd Dusk 122nd year of Ascendancy at 21:56 Killed by The Master at level 25 on the 72nd Dusk 122nd year of Ascendancy at 22:03 Killed by lesser vampire at level 25 on the 72nd Dusk 122nd year of Ascendancy at 22:16 Killed by skeleton master archer at level 25 on the 72nd Dusk 122nd year of Ascendancy at 23:05 Killed by skeleton master archer at level 25 on the 72nd Dusk 122nd year of Ascendancy at 23:11 Killed by Sharleen at level 25 on the 73rd Dusk 122nd year of Ascendancy at 00:04 Killed by armoured skeleton warrior at level 25 on the 73rd Dusk 122nd year of Ascendancy at 00:16 Killed by Sharleen at level 25 on the 73rd Dusk 122nd year of Ascendancy at 00:23 Killed by skeleton warrior at level 26 on the 73rd Dusk 122nd year of Ascendancy at 00:55 Killed by elven cultist at level 26 on the 74th Dusk 122nd year of Ascendancy at 08:17 Killed by Xanne the elven cultist at level 26 on the 74th Dusk 122nd year of Ascendancy at 13:11 Killed by elven tempest at level 26 on the 74th Dusk 122nd year of Ascendancy at 20:41 Killed by elven warrior at level 26 on the 75th Dusk 122nd year of Ascendancy at 03:59 Killed by elven corruptor at level 26 on the 75th Dusk 122nd year of Ascendancy at 06:14 Killed by elven cultist at level 26 on the 75th Dusk 122nd year of Ascendancy at 10:19 Killed by elven corruptor at level 26 on the 75th Dusk 122nd year of Ascendancy at 10:33 Killed by Isliwyn the elven tempest at level 27 on the 75th Dusk 122nd year of Ascendancy at 23:47 Killed by carrion worm mass at level 27 on the 75th Dusk 122nd year of Ascendancy at 23:55 Killed by Kryl-Feijan at level 27 on the 76th Dusk 122nd year of Ascendancy at 21:02 Killed by elven tempest at level 27 on the 77th Dusk 122nd year of Ascendancy at 05:50 Killed by Nerimita the elven warrior at level 28 on the 77th Dusk 122nd year of Ascendancy at 21:43 Killed by orc master assassin at level 28 on the 5th Haze 122nd year of Ascendancy at 14:28 Killed by Sharleen at level 28 on the 5th Haze 122nd year of Ascendancy at 21:54 Killed by enthralled slave at level 28 on the 38th Haze 122nd year of Ascendancy at 07:06 Killed by armoured skeleton warrior at level 29 on the 64th Haze 122nd year of Ascendancy at 12:38 Killed by skeleton warrior at level 29 on the 64th Haze 122nd year of Ascendancy at 13:48 Killed by Sharleen at level 29 on the 64th Haze 122nd year of Ascendancy at 15:20 Killed by animated mummy wrappings at level 29 on the 66th Haze 122nd year of Ascendancy at 08:12 Killed by animated mummy wrappings at level 29 on the 66th Haze 122nd year of Ascendancy at 16:38 Killed by venom wyrm at level 29 on the 66th Haze 122nd year of Ascendancy at 16:55 Killed by Sharleen at level 29 on the 66th Haze 122nd year of Ascendancy at 17:03 Killed by Sharleen at level 29 on the 67th Haze 122nd year of Ascendancy at 07:26 Killed by storm drake hatchling at level 29 on the 67th Haze 122nd year of Ascendancy at 07:38 Killed by Greater Mummy Lord at level 29 on the 67th Haze 122nd year of Ascendancy at 16:07 Killed by Greater Mummy Lord at level 29 on the 67th Haze 122nd year of Ascendancy at 16:18 Killed by Linaniil, Supreme Archmage of Angolwen at level 30 on the 79th Haze 122nd year of Ascendancy at 19:15 Killed by Linaniil, Supreme Archmage of Angolwen at level 30 on the 79th Haze 122nd year of Ascendancy at 19:25 Killed by Linaniil, Supreme Archmage of Angolwen at level 30 on the 79th Haze 122nd year of Ascendancy at 19:30 Killed by Linaniil, Supreme Archmage of Angolwen at level 30 on the 79th Haze 122nd year of Ascendancy at 19:40 Killed by Linaniil, Supreme Archmage of Angolwen at level 30 on the 79th Haze 122nd year of Ascendancy at 19:50 Killed by Linaniil, Supreme Archmage of Angolwen at level 30 on the 79th Haze 122nd year of Ascendancy at 19:56 Killed by Linaniil, Supreme Archmage of Angolwen at level 30 on the 79th Haze 122nd year of Ascendancy at 20:02 Killed by Linaniil, Supreme Archmage of Angolwen at level 30 on the 79th Haze 122nd year of Ascendancy at 20:08 Killed by Linaniil, Supreme Archmage of Angolwen at level 30 on the 79th Haze 122nd year of Ascendancy at 20:14 Killed by Linaniil, Supreme Archmage of Angolwen at level 30 on the 79th Haze 122nd year of Ascendancy at 20:23 Killed by Sharleen at level 30 on the 79th Haze 122nd year of Ascendancy at 20:31 Killed by Linaniil, Supreme Archmage of Angolwen at level 30 on the 79th Haze 122nd year of Ascendancy at 20:38 Killed by Linaniil, Supreme Archmage of Angolwen at level 30 on the 79th Haze 122nd year of Ascendancy at 20:46 Killed by Sharleen at level 30 on the 79th Haze 122nd year of Ascendancy at 20:51 Killed by Linaniil, Supreme Archmage of Angolwen at level 30 on the 79th Haze 122nd year of Ascendancy at 20:57 Killed by Linaniil, Supreme Archmage of Angolwen at level 30 on the 79th Haze 122nd year of Ascendancy at 21:06 Killed by Linaniil, Supreme Archmage of Angolwen at level 30 on the 79th Haze 122nd year of Ascendancy at 21:12 Killed by Sharleen at level 30 on the 79th Haze 122nd year of Ascendancy at 21:18 Killed by Linaniil, Supreme Archmage of Angolwen at level 30 on the 79th Haze 122nd year of Ascendancy at 21:28 Killed by Linaniil, Supreme Archmage of Angolwen at level 30 on the 79th Haze 122nd year of Ascendancy at 21:33 Killed by Linaniil, Supreme Archmage of Angolwen at level 30 on the 79th Haze 122nd year of Ascendancy at 21:40 Killed by Linaniil, Supreme Archmage of Angolwen at level 30 on the 79th Haze 122nd year of Ascendancy at 21:47 Killed by Sharleen at level 30 on the 79th Haze 122nd year of Ascendancy at 21:53 Killed by Linaniil, Supreme Archmage of Angolwen at level 30 on the 79th Haze 122nd year of Ascendancy at 21:58 Killed by Linaniil, Supreme Archmage of Angolwen at level 30 on the 79th Haze 122nd year of Ascendancy at 22:05 Killed by Sharleen at level 30 on the 79th Haze 122nd year of Ascendancy at 22:11 Killed by Linaniil, Supreme Archmage of Angolwen at level 30 on the 79th Haze 122nd year of Ascendancy at 22:18 Killed by Linaniil, Supreme Archmage of Angolwen at level 30 on the 79th Haze 122nd year of Ascendancy at 22:26 Killed by Linaniil, Supreme Archmage of Angolwen at level 30 on the 79th Haze 122nd year of Ascendancy at 22:33 Killed by Sharleen at level 30 on the 79th Haze 122nd year of Ascendancy at 22:40 Killed by Linaniil, Supreme Archmage of Angolwen at level 30 on the 79th Haze 122nd year of Ascendancy at 22:46 Killed by Linaniil, Supreme Archmage of Angolwen at level 30 on the 79th Haze 122nd year of Ascendancy at 22:52 Killed by Linaniil, Supreme Archmage of Angolwen at level 30 on the 79th Haze 122nd year of Ascendancy at 23:00 Killed by Sharleen at level 30 on the 79th Haze 122nd year of Ascendancy at 23:07 Killed by Linaniil, Supreme Archmage of Angolwen at level 30 on the 79th Haze 122nd year of Ascendancy at 23:13 Killed by Linaniil, Supreme Archmage of Angolwen at level 30 on the 79th Haze 122nd year of Ascendancy at 23:19 Killed by Linaniil, Supreme Archmage of Angolwen at level 30 on the 79th Haze 122nd year of Ascendancy at 23:26 Killed by Linaniil, Supreme Archmage of Angolwen at level 30 on the 79th Haze 122nd year of Ascendancy at 23:32 Killed by Linaniil, Supreme Archmage of Angolwen at level 30 on the 79th Haze 122nd year of Ascendancy at 23:38 Killed by Linaniil, Supreme Archmage of Angolwen at level 30 on the 79th Haze 122nd year of Ascendancy at 23:45 Killed by Linaniil, Supreme Archmage of Angolwen at level 30 on the 79th Haze 122nd year of Ascendancy at 23:53 Killed by Linaniil, Supreme Archmage of Angolwen at level 30 on the 80th Haze 122nd year of Ascendancy at 00:01 Killed by Linaniil, Supreme Archmage of Angolwen at level 30 on the 80th Haze 122nd year of Ascendancy at 00:07 Killed by Linaniil, Supreme Archmage of Angolwen at level 30 on the 80th Haze 122nd year of Ascendancy at 00:16 Killed by Linaniil, Supreme Archmage of Angolwen at level 30 on the 80th Haze 122nd year of Ascendancy at 00:24 Killed by Linaniil, Supreme Archmage of Angolwen at level 30 on the 80th Haze 122nd year of Ascendancy at 00:31 Killed by Linaniil, Supreme Archmage of Angolwen at level 30 on the 80th Haze 122nd year of Ascendancy at 00:36 Killed by Linaniil, Supreme Archmage of Angolwen at level 30 on the 80th Haze 122nd year of Ascendancy at 00:43 Killed by Linaniil, Supreme Archmage of Angolwen at level 30 on the 80th Haze 122nd year of Ascendancy at 00:49 Killed by Linaniil, Supreme Archmage of Angolwen at level 30 on the 80th Haze 122nd year of Ascendancy at 01:01 Killed by Linaniil, Supreme Archmage of Angolwen at level 30 on the 80th Haze 122nd year of Ascendancy at 01:10 Killed by Linaniil, Supreme Archmage of Angolwen at level 30 on the 80th Haze 122nd year of Ascendancy at 01:16 Killed by Linaniil, Supreme Archmage of Angolwen at level 30 on the 80th Haze 122nd year of Ascendancy at 01:30 Killed by Linaniil, Supreme Archmage of Angolwen at level 30 on the 80th Haze 122nd year of Ascendancy at 01:45 Killed by skeleton archer at level 30 on the 1st Allure 123rd year of Ascendancy at 02:39 Killed by Sharleen at level 30 on the 3rd Allure 123rd year of Ascendancy at 19:34 Killed by Sharleen at level 30 on the 10th Regrowth 123rd year of Ascendancy at 10:56 Killed by orc archer at level 30 on the 10th Regrowth 123rd year of Ascendancy at 22:08 Killed by skeleton mage at level 30 on the 11st Regrowth 123rd year of Ascendancy at 08:52 Killed by Golbug the Destroyer at level 31 on the 15th Regrowth 123rd year of Ascendancy at 05:40 Killed by Sharleen at level 32 on the 16th Regrowth 123rd year of Ascendancy at 16:54 Killed by orc master wyrmic at level 32 on the 28th Regrowth 123rd year of Ascendancy at 20:14 Killed by orc berserker at level 32 on the 28th Regrowth 123rd year of Ascendancy at 21:06 |
Primary Stats
| Strength | 17 (base 10) |
| Dexterity | 25 (base 11) |
| Constitution | 27 (base 19) |
| Magic | 88 (base 57) |
| Willpower | 90 (base 58) |
| Cunning | 27 (base 13) |
Resources
| Life | 466/466 |
| Mana | 824/824 |
| Healing Factor | 1.1294416243655 |
| Regeneration | 0.28236040609138 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 6 |
| Infravision | 6 |
| See Stealth | 33.173265243781 |
| See Invisible | 33.173265243781 |
| ESP Range | 10 |
| ESP Kinds | demon/minor, demon/major |
Offense: Mainhand
| Damage | 45 |
| Accuracy | 37 |
| Crit Chance | 38% |
| APR | 11 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 65 |
| Crit Chance | 31% |
| Speed | 1 |
Offense: Mind
| Mindpower | 52 |
| Crit Chance | 27% |
| Speed | 1 |
Offense: Damage Bonus
| Fire | +43% |
| Mind | +7% |
| Physical | +6% |
| Cold | +15% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 6 (30%) |
| Defense | 31 |
| Ranged Defense | 31 |
| Fatigue | 5 |
| Physical Save | 28 |
| Spell Save | 43 |
| Mental Save | 41 |
Defense: Resistances
| Nature | + 10%( 70%) |
| Lightning | + 15%( 70%) |
| Fire | -10%( 70%) |
| Temporal | + 10%( 70%) |
| Darkness | + 9%( 70%) |
| Physical | + 15%( 70%) |
| Cold | + 32%( 70%) |
| All | 0%( 70%) |
Defense: Immunities
| Disarm Resistance | 23% |
| Confusion Resistance | 10% |
| Pinning Resistance | 20% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 26% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random magical effect and reduce all damage taken by 27% for 5 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Magic stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 417 life over 5 turns. Its effects scale with your Magic stat. |
| Runes | Effective talent level: 1.0 Rune: Reflection ShieldUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 540 damage for 5 turns. Its effects scale with your Magic stat. |
Class Talents
| Spell / Storm | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Air | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Arcane | 1.30 |
| 2/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Spell / Phantasm | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Earth | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Spell / Fire | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Spell / Water | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Temporal | 1.30 |
| 1/5 |
| 5/5 |
| 1/5 |
| 3/5 |
Generic Talents
| Spell / Aegis | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Spell / Divination | 1.30 |
| 1/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Spell / Conveyance | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Dreadfell. Escort: lone alchemist (level 2 of Dreadfell)As a reward you improved Magic by +2. | done |
You successfully escorted the lone alchemist to the recall portal on level 3 of Dreadfell. Escort: lone alchemist (level 3 of Dreadfell)As a reward you improved Magic by +2. | done |
You successfully escorted the lone alchemist to the recall portal on level 3 of Trollmire. Escort: lone alchemist (level 3 of Trollmire)As a reward you gained talent category Spell / Staff combat (at mastery 0.80). | done |
You successfully escorted the lone alchemist to the recall portal on level 7 of Dreadfell. Escort: lone alchemist (level 7 of Dreadfell)As a reward you improved Magic by +2. | done |
You successfully escorted the lost anorithil to the recall portal on level 2 of Old Forest. Escort: lost anorithil (level 2 of Old Forest)As a reward you improved Magic by +1. | done |
You successfully escorted the lost anorithil to the recall portal on level 4 of Dreadfell. Escort: lost anorithil (level 4 of Dreadfell)As a reward you improved Magic by +1. | done |
You successfully escorted the repented thief to the recall portal on level 1 of Daikara. Escort: repented thief (level 1 of Daikara)As a reward you improved talent Heightened Senses (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 2 of Ruins of Kor'Pul. Escort: repented thief (level 2 of Ruins of Kor'Pul)As a reward you improved Dexterity by +2. | done |
You successfully escorted the repented thief to the recall portal on level 5 of Dreadfell. Escort: repented thief (level 5 of Dreadfell)As a reward you improved talent Heightened Senses (+1 level(s)). | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Possessed. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 74. | active |
The Abashed Expanse is a part of Eyal torn apart by the Spellblaze and thrown into the void between the stars. Spellblaze FalloutsIt has recently begun to destabilize, threatening to crash onto Eyal, destroying everything in its path. You have entered it and must now stabilize three wormholes by firing any spell at them. Remember, the floating islands are not stable and might teleport randomly. However, the disturbances also help you: your Phase Door spell is fully controllable even if not of high level yet. * You have explored the expanse and closed all three wormholes. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of avoidance. He has given you some notes on the ingredients: * You've found the needed ice ant stinger. * You've found the needed orc heart. * 'Needed: one multi-hued wyrm scale. If you think collecting one of these is hard, try liquefying one.' Marus of Elvala has completed an elixir of mastery without your aid. Agrimley the hermit needs your help making an elixir of explosive force. He has given you some notes on the ingredients: * 'Needed: one pouch of luminous horror dust. Not to be confused with radiant horrors. If you encounter the latter, then I suppose there are always more adventurers.' * You've found the needed storm wyrm claw. * You've found the needed honey tree root. You have aided Ungrol of Last Hope in creating an elixir of foundations. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within4 lumberjacks have died. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! You decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Cinderslicer (0 def, 3 armour)2.0 T3 feet armor [Rare] Master While equipped: dps ---------- Dmg.mod +18% fire Melee Ret 8 fire On Hit (Melee): * 15% chance to corrode armour by 30% ----- def ----- Armour +3 Fatigue +3% Resists +15% fire +7% cold A pair of boots made of leather. |
| Light source | ethereal alchemist's lamp of focus0.0 T3 lite [Ego+] Arcane/Psionic While equipped: Stats +4 Wil +4 Mag dps ---------- Spell.pwr +8 (+2 eff.) Dmg.mod +7% mind ---------- misc Light +5 A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | Un'fezan's Cap (1 def, 0 armour)2.0 T3 head armor [Unique] Arcane/Psionic Needs something equally stylish and cool to go with it. While equipped: Stats +8 Cun +4 Wil dps ---------- Spell.pwr +8 (+2 eff.) Mind.pwr +8 (+2 eff.) ----- def ----- Defense +1 (+0 eff.) Resists +10% temporal +10% physical Anom.red +5 ---------- misc Masteries +0.20 Chronomancy/Timetravel Wormhole: Level 1.0 Pwr.cost 15 out of 15/15. Range 10 Travel.spd instantaneous Is a spell Description: You fold the space between yourself and a second point within a range of 10, creating a pair of wormholes. Any creature stepping on either wormhole will be teleported near the other (radius 5 accuracy). The wormholes will last 3 turns and must be placed at least two tiles apart. The chance of teleporting enemies will scale with your Spellpower. This fez once belonged to a traveler; it always seems to be found lying around in odd locations. Fezzes are cool. |
| Tool | Telekinetic Core2.0 T2 torque charm [Unique] Psionic While equipped: Stats +5 Wil dps ---------- Phys.pwr +3 (+1 eff.) Mind.pwr +3 (+1 eff.) Dmg.mod +6% physical ----- def ----- Resists +5% physical Phys.save +12 (+6 eff.) Psionic Pull: Level 3.0 Pwr.cost 18 out of 35/35. Range melee/personal Travel.spd instantaneous Description: Pull all foes toward you in radius 5 while dealing 72 physical damage. The damage will increase with your mindpower. This heavy torque appears to draw nearby matter towards it. |
| On fingers | Vargh Redemption0.1 T2 ring jewelry [Unique] Nature While equipped: Stats +4 Wil +6 Con dps ---------- Dmg.mod +15% cold ----- def ----- Resists +10% nature +25% cold ---------- misc Max.mana +20.00 Max.stam +20.00 Max.psi +20.00 Max.Air +50.00 Summon a radius 1 tidal wave that expands slowly over 7 turns, dealing 21.92 cold and 20.21 physical damage (based on Willpower) each turn and knocking opponents back. Uses 60 power out of 60/60 This azure ring seems to be always moist to the touch. |
| On fingers | Chargequill0.1 T1 ring jewelry [Rare] Master While equipped: Stats +2 Cun +5 Mag ----- def ----- Resists +3% lightning Crit.dmg- 15.00% Max.HP +24.00 Disarm- +23% Pinning- +20% Knockbk- +26% ---------- misc Telepathy Demon/Minor Demon/Major Rings can have magical properties. |
| Around waist | hardened leather belt of burglary1.0 T3 belt armor [Ego+] Master While equipped: Stats +3 Dex +4 Cun +6 Lck ----- def ----- Stealth +7 ---------- misc T.Disarm +11 Infravis +3 A belt that goes around your waist. |
| In main hand | magelord's elven-wood magestaff of wizardry (25-30 power, 5 apr, fire element)5.0 T4 staff 2H weapon [Ego++] Arcane Power 25.0 - 30.0 Physical Uses 80% Mag Mastery Staff Mastery Acc+ +2.5% procs dam / acc Apr +5 Crit +4.5% Atk.spd 100% While equipped: Stats +3 Mag +2 Wil dps ---------- Phys.crit +6.0% Spell.crit +4% Spell.pwr +24 (+6 eff.) Melee+ 24 arcane Dmg.mod +25% fire ---------- misc Max.mana +87.00 Talents +1 Command Staff Staves designed for wielders of magic, by the greats of the art. |
| On hands | alchemist's rough leather gloves of strength (+2) (0 def, 1 armour)1.0 T1 hands armor [Ego+] Arcane/Master While equipped: Stats +2 Str +2 Mag +3 Wil dps ---------- Phys.pwr +7 (+3 eff.) Melee+ 4 acid 4 fire 4 cold 3 lightning ----- def ----- Armour +1 Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Main armor | spiked mummy wrappings of thunder (5 def, 2 armour)6.0 T3 mummy armor [Ego+] Arcane/Master While equipped: Stats +5 Str +5 Mag +6 Wil dps ---------- Phys.crit +6.0% Spell.crit +5% Mind.crit +5% Phys.pwr +13 (+6 eff.) Spell.pwr +15 (+4 eff.) Mind.pwr +12 (+4 eff.) Melee Ret 12 physical ----- def ----- Armour +2 Defense +5 (+2 eff.) Fatigue +2% Resists +12% lightning -25% fire Decaying mummy wrappings. |
| Cloak | Xoyada the Dimborn (1 def, 0 armour)2.0 T1 cloak armor [Rare] Master While equipped: Stats +9 Dex +4 Mag +2 Con dps ---------- Crit.mult +13.00% Acc +6 (+3 eff.) Apr +6 Melee Ret 8 darkness ----- def ----- Defense +1 (+0 eff.) Resists +9% darkness Stealth +6 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | serendipitous gold amulet of willpower (+8)0.1 T3 amulet jewelry [Ego+] Nature While equipped: Stats +8 Lck +4 Wil dps ---------- Acc +8 (+4 eff.) ----- def ----- Defense +9 (+4 eff.) Unseen.red 16% Amulets can have magical properties. |
Inventory
Sealed Scroll of Last Hope0.1 scroll [Unique] Open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
Flameraven the gold amulet0.1 T3 amulet jewelry [Rare] Nature While equipped: dps ---------- Dmg.mod +21% fire Res.pen +20% arcane Melee Ret 12 arcane ----- def ----- Resists +15% fire +20% mind +5% arcane Confus- +34% Amulets can have magical properties. |
wanderer's steel amulet0.1 T2 amulet jewelry [Ego+] Master While equipped: Stats +5 Dex +4 Cun +3 Con dps ---------- Mov.spd +10% ----- def ----- Fatigue -5% HP.reg +0.30 ---------- misc Stam/turn +0.40 Amulets can have magical properties. |
Bloodcaller0.1 T4 ring jewelry [Unique] Psionic While equipped: ----- def ----- Fatigue -5% Mind.save -7 (-2 eff.) HP.leech%% +15% HP.leech +30% You won the Ring of Blood trial, and this is your reward. |
Shantiz the Stormblade (15-19.5 power, 20 apr)1.0 T3 dagger 1H weapon Reqs Dex 30 [Unique] Nature Power 15.0 - 19.5 Physical Uses 100% Dex Acc+ +0.5% APR / acc Apr +20 Crit +10.0% Atk.spd 100% On Hit: * Causes lightning to strike and destroy any projectiles in a radius of 10, dealing damage and dazing enemies in a radius of 5 around them. While equipped: Stats +20 Dex ----- def ----- Proj.slow +40% Instant Weapon Swap This surreal dagger crackles with the intensity of a vicious storm. |
Sceptre of the Archlich (40-48 power, 12 apr, darkness element)5.0 T4 staff 2H weapon [Unique] Arcane It desires to be surrounded by undeath. Power 40.0 - 48.0 Physical Uses 130% Mag Mastery Staff Mastery Acc+ +2.5% procs dam / acc Apr +12 Atk.spd 100% While equipped: dps ---------- Spell.crit +14% Spell.pwr +28 (+7 eff.) Dmg.mod +26% darkness ---------- misc Masteries +0.20 Spell/Necrotic minions +0.20 Celestial/Star fury +0.10 Spell/Advanced necrotic minions This sceptre, carved of ancient, blackened bone, holds a single gem of deep obsidian. You feel a dark power from deep within, looking to get out. |
woollen robe 'Pitchstalker' (0 def, 0 armour)2.0 T2 cloth armor [Rare] Nature While equipped: dps ---------- Dmg.mod +12% darkness +28% fire Res.pen +10% fire Melee Ret 12 darkness ----- def ----- Resists +12% darkness +19% fire A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Elonne the voratun gauntlets (0 def, 3 armour)1.5 T5 hands armor Reqs Heavy Armour Training [Random Unique] Arcane/Master While equipped: Stats +4 Str +7 Dex +5 Mag +5 Cun +3 Con dps ---------- Phys.crit +13.0% Spell.crit +15% Mind.crit +14% Crit.mult +12.00% Dmg.mod +8% arcane ----- def ----- Armour +3 Fatigue -2% Phys.save +14 (+7 eff.) ---------- misc Infravis +2 Cooldown Double Strike -1 Metal gloves protecting the hands up to the middle of the lower arm. |
Shocknaught the hardened leather cap (0 def, 3 armour)2.0 T3 head armor [Random Unique] Arcane/Nature/Master While equipped: Stats +2 Str dps ---------- Dmg.mod +3% arcane +6% lightning Res.pen +5% lightning Melee Ret 8 arcane 6 physical ----- def ----- Armour +3 Fatigue +3% Resists +8% blight +5% nature +6% darkness Spell.save +12 (+4 eff.) Mind.save +7 (+3 eff.) Max.HP +61.00 Heal.mod +10% Circle of Sanctity: (Instant) Puts all charms on 30 cooldown Level 3.0 Pwr.cost 30 out of 30/30. Range melee/personal Travel.spd instantaneous Is a spell Description: Creates a circle of radius 3 at your feet; the circle protects you from silence effects while you remain in its radius, and silences everyone else who enters. The circle lasts 6 turns. A cap made of leather. |
7 agate0.0 T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
165 alchemist agate0.0 T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
3 onyx0.0 T3 black gem [Normal] While equipped: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Item imbue powers: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
17 aquamarine0.0 T2 blue gem [Normal] While equipped: Armour +2 Resists +2% all Item imbue powers: Armour +2 Resists +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 lapis lazuli0.0 T3 blue gem [Normal] While equipped: Defense +6 (+3 eff.) Phys.save +6 (+3 eff.) Spell.save +6 (+2 eff.) Mind.save +6 (+2 eff.) Item imbue powers: Defense +6 (+3 eff.) Phys.save +6 (+3 eff.) Spell.save +6 (+2 eff.) Mind.save +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
21 opal0.0 T2 blue gem [Normal] While equipped: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Item imbue powers: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
sapphire0.0 T4 blue gem [Normal] While equipped: Defense +8 (+4 eff.) Phys.save +8 (+4 eff.) Spell.save +8 (+3 eff.) Mind.save +8 (+3 eff.) Item imbue powers: Defense +8 (+4 eff.) Phys.save +8 (+4 eff.) Spell.save +8 (+3 eff.) Mind.save +8 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
13 topaz0.0 T2 blue gem [Normal] While equipped: Defense +4 (+2 eff.) Phys.save +4 (+2 eff.) Spell.save +4 (+2 eff.) Mind.save +4 (+2 eff.) Item imbue powers: Defense +4 (+2 eff.) Phys.save +4 (+2 eff.) Spell.save +4 (+2 eff.) Mind.save +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
6 emerald0.0 T3 green gem [Normal] While equipped: Armour +3 Resists +3% all Item imbue powers: Armour +3 Resists +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
3 jade0.0 T4 green gem [Normal] While equipped: Armour +4 Resists +4% all Item imbue powers: Armour +4 Resists +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
5 spinel0.0 T1 green gem [Normal] While equipped: Defense +2 (+1 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) Item imbue powers: Defense +2 (+1 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
4 turquoise0.0 T4 green gem [Normal] While equipped: See.Stealth +10 See.Invis +10 Item imbue powers: See.Stealth +10 See.Invis +10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Orb of Many Ways1.0 orb [Plot Item] Unknown Activate a portal. Uses 10 power out of 30/30 The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
8 garnet0.0 T3 red gem [Normal] While equipped: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Item imbue powers: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
2 ruby0.0 T4 red gem [Normal] While equipped: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Item imbue powers: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
11 amethyst0.0 T2 violet gem [Normal] While equipped: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Item imbue powers: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
Burning Star1.0 T3 white gem [Unique] Arcane While carried: Light +1 Latent Damage Type: Light Map surroundings within range 20. Uses 30 power out of 30/30 The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
3 quartz0.0 T3 white gem [Normal] While equipped: Stun/Frz- +30% Item imbue powers: Stun/Frz- +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
3 amber0.0 T4 yellow gem [Normal] While equipped: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8% all Item imbue powers: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
7 ametrine0.0 T1 yellow gem [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
3 citrine0.0 T1 yellow gem [Normal] While equipped: Light +1 Infravis +2 Item imbue powers: Light +1 Infravis +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
3 zircon0.0 T1 yellow gem [Normal] While equipped: Armour +1 Resists +1% all Item imbue powers: Armour +1 Resists +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Sharleen the Cornac Archmage level 28
79th Dusk 122nd year of Ascendancy at 10:41 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Sharleen the Cornac Archmage level 9
8th Mirth 122nd year of Ascendancy at 23:34 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Sharleen the Cornac Archmage level 31
15th Regrowth 123rd year of Ascendancy at 06:57 see stats
Earth Master (Exploration mode)
Killed Harkor'Zun and unlocked Stone magic.By Sharleen the Cornac Archmage level 19
53rd Dusk 122nd year of Ascendancy at 00:11 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Sharleen the Cornac Archmage level 21
63rd Dusk 122nd year of Ascendancy at 04:28 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Sharleen the Cornac Archmage level 17
28th Dusk 122nd year of Ascendancy at 04:16 see stats
Guiding Hand (Exploration mode)
Saved all escorted adventurers.By Sharleen the Cornac Archmage level 24
70th Dusk 122nd year of Ascendancy at 04:06 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Sharleen the Cornac Archmage level 17
22nd Dusk 122nd year of Ascendancy at 17:45 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Sharleen the Cornac Archmage level 10
8th Flare 122nd year of Ascendancy at 15:51 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Sharleen the Cornac Archmage level 20
53rd Dusk 122nd year of Ascendancy at 00:11 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Sharleen the Cornac Archmage level 30
67th Haze 122nd year of Ascendancy at 16:23 see stats
Orbituary (Exploration mode)
Stabilized the Abashed Expanse to maintain it in orbit.By Sharleen the Cornac Archmage level 2
74th Pyre 122nd year of Ascendancy at 20:25 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Sharleen the Cornac Archmage level 29
48th Haze 122nd year of Ascendancy at 08:24 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Sharleen the Cornac Archmage level 15
21st Dusk 122nd year of Ascendancy at 02:36 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Sharleen the Cornac Archmage level 31
15th Regrowth 123rd year of Ascendancy at 11:49 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Sharleen the Cornac Archmage level 31
12nd Regrowth 123rd year of Ascendancy at 00:00 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Sharleen the Cornac Archmage level 5
77th Pyre 122nd year of Ascendancy at 03:34 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Sharleen the Cornac Archmage level 30
1st Decay 122nd year of Ascendancy at 22:11 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Sharleen the Cornac Archmage level 17
24th Dusk 122nd year of Ascendancy at 22:17 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Sharleen the Cornac Archmage level 25
73rd Dusk 122nd year of Ascendancy at 00:33 see stats
Log
Sharleen the level 32 cornac archmage was bled to death by an orc berserker on level 1 of Ambush!.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Orc berserker killed Sharleen!
Talent Inferno is ready to use.
Ran for 2 turns (stop reason: interesting character).
Saving done.
You are sent back to the material plane!
Sharleen performs a melee critical strike against Orc berserker!
You collect a new ingredient: orc heart (1).
Sharleen hits Orc berserker for 74 physical, 4 lightning, 10 fire, 7 acid, 8 cold, 41 arcane (144 total damage).
Sharleen killed Orc berserker!
There is an exit to the worldmap here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Today is the 29th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:20.
Today is the 30th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:35.
Ran for 5 turns (stop reason: didn't move).
Today is the 31st Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Today is the 32nd Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:15.
Ran for 2 turns (stop reason: hostile spotted to the southeast (Orcs patrol)).

























































































