






Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.10 |
| Addons | Round'em Up And Then Drown'em 1.4.0Drowning gets you good items but walking the whole big towns searching for rares is tedious. It works by overloading the town file with changed npc generation boundaries. I'm a programming noob (or even less), so go easy on me. There should be no errors though, only changes are 4 number values for each town. PS. I can't help but feel there was a better way of doing this. Sorry this addon is so heavy. Mex's Start in Last Hope 1.5.0Changes your starting zone to Last Hope. Items Vault 1.5.0Donators/Buyers bonus! Possessor Bonus Class 1.5.4Donators/Buyers bonus! ZOmnibus Lite 1.5.0Ashes of Urh'Rok 1.5.0Official Expansion!Quick Drown NPCs 1.2.5New characters in Maj'Eyal start out with the Rod of Asphyxiation, an item made to quickly drown npcs. Embers of Rage 1.5.0Official Expansion!Better Item Description 1.5.10This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Improved Combat Text v2 1.5.10Description Original Improved Combat Text mod by Codefly This addon replaces ToME's floating combat text: Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Upd: Я просто исправил ошибки чекера. Мод корректно работает на новых версиях игры. Этот аддон заменяет всплывающий текст боя в игре: Установка: Удаление: или в игре: Forbidden Cults 1.5.9Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Insane Adventure |
| Sex | Female |
| Race | Shalore |
| Class | Temporal Warden |
| Level / Exp | 6 / 39% |
| Size | medium |
| Lifes / Deaths | Killed by Loose Canon Cop at level 6 on the 74th Pyre 122nd year of Ascendancy at 11:58 2 / 2Killed by Loose Canon Cop at level 6 on the 74th Pyre 122nd year of Ascendancy at 12:03 |
Primary Stats
| Strength | 10 (base 12) |
| Dexterity | 14 (base 13) |
| Constitution | 10 (base 10) |
| Magic | 16 (base 14) |
| Willpower | 15 (base 12) |
| Cunning | 11 (base 10) |
Resources
| Life | 166/166 |
| Paradox | 300 |
| Healing Factor | 1 |
| Regeneration | 0.25 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
Offense: Mainhand
| Damage | 9 |
| Accuracy | 8 |
| Crit Chance | 1% |
| APR | 5 |
| Speed | 0.80 |
Offense: Spell
| Spellpower | 16 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Mind
| Mindpower | 14 |
| Crit Chance | 1% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 2 (30%) |
| Defense | 2 |
| Ranged Defense | 2 |
| Fatigue | 6 |
| Physical Save | 7 |
| Spell Save | 10 |
| Mental Save | 9 |
Defense: Immunities
| Instadeath Resistance | 100% |
Inscriptions (2/3)
| Runes | Effective talent level: 1.0 Rune: Phase DoorUse mode: Activated Range: melee/personal Cooldown: 7 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 10. Afterwards you stay out of phase for 5 turns. In this state all new negative status effects duration is reduced by 15%, your defense is increased by 15 and all your resistances by 15%. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
| Chronomancy / Bow Threading | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Speed Control | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Spacetime Folding | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Temporal Combat | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Temporal Guardian | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Blade Threading | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Chronomancy / Chronomancy | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Spacetime Weaving | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Shalore | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
The unhallowed morass is the name of the 'zone' surrounding Point Zero. Future EchoesThe temporal spiders that inhabit it are growing restless and started attacking at random. You need to investigate what is going on. * You must explore the morass. | active |
Equipment
| Quiver | quiver of elm arrows (15/15, 13.5-18.9 power, 5 apr)3.0 T1 arrow ammo [Normal] Power 13.5 - 18.9 Physical Uses 70% Dex, 50% Str Acc+ +0.2% crit / acc Apr +5 Crit +1.0% Capacity 15 Arrows are used with bows to pierce your foes to death. |
| Light source | brass lantern2.0 T1 lite [Normal] While equipped: ---------- misc Light +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| Main armor | rough leather armour (1 def, 2 armour)9.0 T1 light armor [Normal] While equipped: ----- def ----- Armour +2 Defense +1 (+1 eff.) Fatigue +6% A suit of armour made of leather. |
| In main hand | elm longbow4.0 T1 longbow 2H weapon [Normal] Acc+ +0.2% crit / acc Atk.spd 125% Range +6 Longbows are used to shoot arrows at your foes. |
Inventory
heat beam rune (40 fire damage)0.1 T2 rune scroll [Normal] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range 8 Cooldown 18 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a spell Description: Activate the rune to fire a beam of heat, doing 40.00 fire damage over 5 turns The intensity of the heat will also remove one random detrimental physical effect from you. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Pitchbile the gold amulet0.1 T3 amulet jewelry [Rare] Nature While equipped: dps ---------- Dmg.mod +9% light +21% darkness Melee Ret 8 light On Hit (Melee): * 30% chance to blind ----- def ----- Resists +12% darkness Heal.mod +16% Cut- +60% Heal: Puts all charms on 35 cooldown Level 1.0 Pwr.cost 35 out of 35/35. Range melee/personal Travel.spd instantaneous Is a nature gift Description: Imbues your body with natural energies, healing for 107 life. The life healed will increase with your Mindpower. Amulets can have magical properties. |
ash starstaff of might (15-18 power, 3 apr, darkness element)5.0 T2 staff 2H weapon [Ego] Arcane Power 15.0 - 18.0 Physical Uses 80% Mag Mastery Staff Mastery Acc+ +2.5% procs dam / acc Apr +3 Crit +3.0% Atk.spd 100% While equipped: dps ---------- Spell.crit +7% Spell.pwr +6 (+5 eff.) Dmg.mod +15% darkness ---------- misc Talents +1 Command Staff Staves designed for wielders of magic, by the greats of the art. |
slime-covered steel greatmaul of massacre (37-55.5 power, 2 apr)5.0 T2 greatmaul 2H weapon Reqs Str 16 [Ego] Disrupt/Master Power 37.0 - 55.5 Physical Uses 120% Str Acc+ +0.1% dam / acc Apr +2 Crit +1.0% Atk.spd 100% On Hit: * Slows global speed by 10% Massive two-handed mauls. |
hateful dwarven-steel longsword (22-30.8 power, 4 apr)3.0 T3 longsword 1H weapon Reqs Str 24 [Ego] Psionic Power 22.0 - 30.8 Physical Uses 100% Str Acc+ +0.4% crit.pwr / acc Apr +4 Crit +3.5% Atk.spd 100% Melee+ +12 darkness Against +10% Living Sharp, long, and deadly. |
Armudohek the steel waraxe (21.5-30.1 power, 3 apr)3.0 T2 waraxe 1H weapon Reqs Str 16 [Rare] Master Power 21.5 - 30.1 Physical Uses 100% Str Acc+ +0.2% crit / acc Apr +3 Crit +4.0% Atk.spd 100% Phasing +30% While equipped: dps ---------- Mind.crit +4% Dmg.mod +6% arcane ----- def ----- Spell.save +6 (+6 eff.) ---------- misc Mana/s.crit +5.00 Max.psi +40.00 One-handed war axes. |
dwarven-steel waraxe 'Oozesun' (20-28 power, 4 apr)3.0 T3 waraxe 1H weapon Reqs Str 24 [Random Unique] Arcane/Master/Psionic Power 20.0 - 28.0 Physical Uses 100% Str Acc+ +0.2% crit / acc Apr +4 Crit +4.5% Atk.spd 100% Melee+ +9 lightning +8 mind On Crit.r2 +8 nature On Hit: * 16% chance to cause random gloom * 25% chance for lightning to arc to a second target While equipped: Stats +3 Cun +1 Wil dps ---------- Crit.mult +10.00% Res.pen +7% physical Acc +6 (+6 eff.) Apr +10 One-handed war axes. |
quiver of yew arrows of paradox (19/19, 29-40.6 power, 10 apr)3.0 T3 arrow ammo Reqs Dex 24 [Ego] Arcane Power 29.0 - 40.6 Physical Uses 70% Dex, 50% Str Acc+ +0.2% crit / acc Apr +10 Crit +2.0% Capacity 19 Ranged+ +12 temporal On Hit: * 11% chance to gain 10% of a turn (3/turn limit) Arrows are used with bows to pierce your foes to death. |
focusing cashmere robe of the mind (+10%) (2 def, 0 armour)2.0 T3 cloth armor [Ego] Psionic While equipped: Stats +5 Wil +5 Mag dps ---------- Dmg.mod +10% mind ----- def ----- Defense +2 (+2 eff.) Resists +10% mind ---------- misc Mana/turn +0.11 Psi/turn +0.14 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Brenyrath the linen wizard hat (10 def, 0 armour)2.0 T1 head armor [Rare] Arcane While equipped: Stats +2 Dex dps ---------- Dmg.mod +11% arcane Apr +4 ----- def ----- Defense +10 (+10 eff.) Rng.Def +9 (+9 eff.) Phys.save +12 (+12 eff.) Max.HP +60.00 Heal.mod +15% ---------- misc Max.mana +26.00 A pointy cloth hat, very wizardly... |
Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Rod of Asphyxiation (24/24)0.0 rod charm [Unique] Unknown Asphyxiate an unsuspecting target. Uses 1 power out of 24/24 Activation is instant. A devilish artifact, this rod only harms friendly strangers in towns. Only the mad and insane would consider such an item useful. |
Rod of Recall (1/1)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
natural yew totem of healing [power 130] (20 cooldown)2.0 T3 totem charm [Ego] Nature Heal a target within range 6 (based on Willpower) for 130 Puts all charms on 20 cooldown 100% to regenerate 6 equilibrium. Natural totems are made by powerful wilders to store nature power. |
Achievements
Log
Nereba the halfling citizen receives 67 healing.
Loose Canon Cop picks up (b.): Brenyrath the linen wizard hat (10 def, 0 armour).
Loose Canon Cop picks up (b.): Pitchbile the gold amulet.
Loose Canon Cop picks up (c.): Armudohek the steel waraxe (21.5-30.1 power, 3 apr).
Loose Canon Cop picks up (c.): slime-covered steel greatmaul of massacre (37-55.5 power, 2 apr).
Loose Canon Cop picks up (e.): dwarven-steel waraxe 'Oozesun' (20-28 power, 4 apr).
Loose Canon Cop picks up (d.): hateful dwarven-steel longsword (22-30.8 power, 4 apr).
Loose Canon Cop picks up (g.): quiver of yew arrows of paradox (19/19, 29-40.6 power, 10 apr).
Loose Canon Cop picks up (l.): natural yew totem of healing [power 130] (20 cooldown).
Loose Canon Cop picks up (h.): focusing cashmere robe of the mind (+10%) (2 def, 0 armour).
Loose Canon Cop picks up (c.): ash starstaff of might (15-18 power, 3 apr, darkness element).
Lore found: Rod of Recall (1/1)
You can read all your collected lore in the game menu, by pressing Escape.
Ran for 2 turns (stop reason: learnt lore).
Loose Canon Cop picks up (n.): Rod of Recall (1/1).
Loose Canon Cop is asphyxiating!
Loose Canon Cop the level 6 shalore temporal warden suffocated to death on level 1 of Last Hope.
You have 2 life(s) left.
Loose Canon Cop is free to breathe.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Saving done.
Saving game...


































































