brawler the level 6 Ogre Brawler by aquse

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceOgre
ClassBrawler
Level / Exp6 / 39%
Sizebig
Lifes / Deaths

Primary Stats

Strength23 (base 13)
Dexterity24 (base 21)
Constitution19 (base 10)
Magic12 (base 10)
Willpower8 (base 10)
Cunning25 (base 23)

Resources

Life234/246
Stamina123/123
Healing Factor1.0791723257555
Regeneration4.5864823844611

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Barehand

Damage28
Accuracy37
Crit Chance10%
APR1
Speed0.80

Offense: Spell

Spellpower12
Crit Chance6%
Speed1

Offense: Mind

Mindpower15
Crit Chance6%
Speed1

Offense: Damage Bonus

Lightning+3%
Nature+5%
Blight+3%
Arcane+9%
Cold+3%
All0%

Offense: Damage Penetration

Arcane+5%
Acid+5%

Defense: Base

Armour (hardiness)5 (35.65183292883%)
Defense28
Ranged Defense28
Fatigue0
Physical Save20
Spell Save13
Mental Save17

Defense: Resistances

Lightning+ 16%( 70%)
Temporal+ 6%( 70%)
All 0%( 70%)
Acid+ 15%( 70%)
Nature+ 11%( 70%)

Defense: Immunities

Stun Resistance40%
Instadeath Resistance100%
Pinning Resistance0%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Pugilism1.30
1/5
1/5
0/5
0/5
Technique / Combat veteran1.00
1/5
1/5
0/5
0/5
Technique / Finishing moves1.30
1/5
1/5
0/5
0/5
Cunning / Tactical1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.30
1/5
1/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
1/5
2/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
1/5
1/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active

Equipment

On feet
On hands
On head
Tool
On fingers
Around neck
Main armor
Cloak
Light source

Inventory

Achievements

Log

You gain 0.25 gold from the transmogrification of rough leather gloves (0 def, 1 armour).
You gain 1.96 gold from the transmogrification of
radiant dwarven-steel gauntlets of dexterity (+2) (0 def, 2 armour).
You gain 2.56 gold from the transmogrification of
pair of rough leather boots of tirelessness (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 2.21 gold from the transmogrification of
pair of iron boots of tirelessness (0 def, 3 armour).
You gain 4.55 gold from the transmogrification of
pair of iron boots of speed (0 def, 3 armour).
You gain 5.10 gold from the transmogrification of
iron waraxe 'Healjeer' (103% power, 2 apr).
You gain 3.44 gold from the transmogrification of
balanced iron waraxe of erosion (103% power, 2 apr).
You gain 2.55 gold from the transmogrification of
balanced iron waraxe (102% power, 2 apr).
You gain 2.35 gold from the transmogrification of
balanced iron waraxe (105% power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm magestaff (100% power, 2 apr, cold element).
You gain 2.97 gold from the transmogrification of
balanced iron greatsword (116% power, 1 apr).
You gain 0.45 gold from the transmogrification of
iron greatmaul of massacre (133% power, 1 apr).
You gain 1.96 gold from the transmogrification of
hateful iron greatmaul (116% power, 1 apr).
You gain 0.45 gold from the transmogrification of
iron dagger of massacre (116% power, 5 apr).
You gain 3.90 gold from the transmogrification of
Prismripper (112% power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (109% power, 1 apr).
You gain 1.65 gold from the transmogrification of
shielding rune of the duelist (absorb 122; dur 3; cd 16).
You gain 2.01 gold from the transmogrification of
blink rune of the duelist (range 4; phase 13; cd 15).
There is a way to the previous level here (press '' or right click to use).
Brawler deactivates
Striking Stance.
Brawler activates
Striking Stance.
Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (elven tempest - offscreen)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (elven tempest - offscreen)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (elven tempest - offscreen)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (elven tempest - offscreen)).