Unric the level 8 Dwarf Alchemist by Damir

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassAlchemist
Level / Exp8 / 42%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity15 (base 10)
Constitution16 (base 13)
Magic30 (base 32)
Willpower14 (base 11)
Cunning16 (base 10)

Resources

Life225/225
Mana130/130
Healing Factor1.1483870967742
Regeneration2.5838709677419

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision2
See Invisible2

Offense: Mainhand

Damage29
Accuracy20
Crit Chance3%
APR0
Speed1.00

Offense: Spell

Spellpower28
Crit Chance10%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Offense: Damage Bonus

Physical+11%
Acid+10%
Light+10%
Darkness+14%
Blight+10%
Arcane+11%
Fire+17%
All0%

Defense: Base

Armour (hardiness)8.0780882071887 (30%)
Defense9
Ranged Defense9
Fatigue0
Physical Save10
Spell Save15
Mental Save10

Defense: Resistances

Lightning+ 20%( 70%)
Acid+ 20%( 70%)
Light+ 34%( 70%)
Darkness+ 12%( 70%)
Cold+ 20%( 70%)
Physical+ 17%( 70%)
Fire+ 20%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Explosive admixtures1.30
1/5
5/5
1/5
0/5
Spell / Fire alchemy1.30
1/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
1/5
1/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
1/5
1/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
1/5
0/5
0/5
Spell / Staff combat1.30
1/5
1/5
1/5
0/5
Spell / Stone alchemy1.30
1/5
1/5
1/5
0/5

Effects

talent
talent

Quests

active
done
active
active
active
done
active
active

Equipment

On feet
Quiver
On hands
On head
Tool
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Unric the Dwarf Alchemist level 5
18th Voratun 122nd year of Ascendancy at 20:34
see stats

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 3 turns (stop reason: something interesting).


An object rolls from the sack!

Unric picks up (k.):
quick iron greatsword of massacre (26-41.6 power, 1 apr).
The shield around golem (servant of Unric) crumbles.


Unric casts
Extract Gems.
You extract
spinel from chilling iron dagger of daylight (9-11.7 power, 5 apr)
Unric's skin returns to normal.


You give
quick iron greatsword of massacre (26-41.6 power, 1 apr) to golem (servant of Unric).
You give
rough leather gloves of strength (+3) (0 def, 1 armour) to golem (servant of Unric).
Unric casts
Extract Gems.
You extract
ametrine from iron greatmaul (16-24 power, 1 apr)

Character control switched to golem (servant of Unric).

Golem (servant of Unric) can not wear (in main hand):
quick iron greatsword of massacre (26-41.6 power, 1 apr) (cannot use currently due to an other worn object).
Golem (servant of Unric) can not wear (in main hand):
quick iron greatsword of massacre (26-41.6 power, 1 apr) (cannot use currently due to an other worn object).
Character control switched to Unric.

Unric casts
Imbue Item.
Unric deactivates
Defensive Posture.
Unric deactivates
Flame Infusion.