Dougy the level 9 Shalore Archmage by eyreseryes

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceShalore
ClassArchmage
Level / Exp9 / 14%
Sizebig
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity14 (base 10)
Constitution18 (base 18)
Magic27 (base 23)
Willpower27 (base 21)
Cunning16 (base 11)

Resources

Life204/204
Mana251/251
Healing Factor1.163829787234
Regeneration0.29095744680851

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision4
See Stealth17.649482394541
See Invisible17.649482394541

Offense: Mainhand

Damage11
Accuracy8
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower34
Crit Chance10%
Speed1

Offense: Mind

Mindpower23
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+18%
Light+10%
Physical+10%
Fire+5%
Nature+3%

Defense: Base

Armour (hardiness)11 (30%)
Defense4
Ranged Defense4
Fatigue2
Physical Save27
Spell Save22
Mental Save15

Defense: Resistances

Acid+ 6%( 70%)
Light+ 30%( 70%)
Cold+ 11%( 70%)
Arcane+ 15%( 70%)
Fire+ 27%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance5%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
4/5
3/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
1/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
5/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
3/5
0/5
0/5
0/5
Race / Shalore1.00
0/5
0/5
0/5
0/5

Effects

talent

Quests

active
active
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Dougy the Shalore Archmage level 2
74th Pyre 122nd year of Ascendancy at 22:58
see stats

Log

You gain 1.80 gold from the transmogrification of spiked iron mail armour of spell shielding (2 def, 4 armour).
You gain 0.76 gold from the transmogrification of
linen wizard hat of light (+15%) (1 def, 0 armour).
You gain 1.31 gold from the transmogrification of
elm vilestaff of might (10-12 power, 2 apr, acid element).
You gain 2.09 gold from the transmogrification of
earthen elm vilestaff of fate (10-12 power, 2 apr, fire element).
You gain 2.61 gold from the transmogrification of
manaburning mossy mindstar (3-3.3 power, 12 apr, nature damage).
You gain 1.00 gold from the transmogrification of
Serpent's Glare (7-7.7 power, 15 apr, nature damage).
You gain 2.09 gold from the transmogrification of
balanced iron dagger (10.5-13.65 power, 5 apr).
There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Saving done.

There is a way to the previous level here (press '' or right click to use).
Ran for 59 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 72 turns (stop reason: at exit).


There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving done.

Saving game...

Saving done.

Dougy deactivates Arcane Power.