Shing the level 11 Cornac Berserker by Jamat0x123

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassBerserker
Level / Exp11 / 12%
Sizemedium
Lifes / Deaths

Primary Stats

Strength36 (base 36)
Dexterity15 (base 11)
Constitution25 (base 25)
Magic10 (base 10)
Willpower13 (base 10)
Cunning12 (base 10)

Resources

Life370/374
Stamina118/118
Healing Factor1.5453846153846
Regeneration5.3315769230769

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision2
See Stealth10
See Invisible19

Offense: Mainhand

Damage51
Accuracy21
Crit Chance16%
APR1
Speed1.00

Offense: Spell

Spellpower5
Crit Chance2%
Speed1

Offense: Mind

Mindpower21
Crit Chance3%
Speed1

Offense: Damage Bonus

Fire+11%

Offense: Damage Penetration

Blight+5%

Defense: Base

Armour (hardiness)10 (30%)
Defense8
Ranged Defense8
Fatigue5
Physical Save20
Spell Save12
Mental Save8

Defense: Resistances

Acid+ 9%( 70%)
Nature+ 23%( 70%)
Blight+ 23%( 70%)
Cold+ 28%( 70%)
Fire+ 30%( 70%)
All+ 4%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
1/5
1/5
1/5
0/5
Technique / Berserker's strength1.30
1/5
5/5
1/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
3/5
1/5
3/5
0/5
Technique / Bloodthirst1.20
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
1/5
1/5
0/5
1/5
3/5
0/5
Technique / Conditioning1.30
5/5
2/5
0/5
0/5

Effects

talent

Quests

done
done
active
done

Equipment

On feet
On hands
Tool
On fingers
Around neck
In main hand
Main armor
Light source
Cloak
Around waist

Inventory

Achievements

Level 10 Got a character to level 10.
By Shing the Cornac Berserker level 10
8th Mirth 122nd year of Ascendancy at 04:50
see stats

Log

Shing picks up (e.): rogue's copper ring of fire (+22%).
There is a ladder to the previous level here (press '' or right click to use).
Ran for 55 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 41 turns (stop reason: dialog is displayed).


Shing wears:
Withering Orbs.

Shing wears:
rogue's copper ring of fire (+22%).

You gain 1.62 gold from the transmogrification of
mindwoven linen wizard hat of blight (+11%) (1 def, 0 armour).
You gain 0.99 gold from the transmogrification of
acidic iron waraxe (11.5-16.1 power, 2 apr).
You gain 1.15 gold from the transmogrification of
blooming mossy mindstar (2.5-2.75 power, 12 apr, mind damage).
You gain 1.20 gold from the transmogrification of
ranger's elm longbow.
You gain 0.25 gold from the transmogrification of
iron greatmaul (17.5-26.25 power, 1 apr).
You gain 0.55 gold from the transmogrification of
copper amulet of dexterity (+2).
There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Shing deactivates Berserker Rage.

Shing activates Berserker Rage.

Shing deactivates Berserker Rage.