Yeek Go Fastah the level 3 Yeek Solipsist by jammer312

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignInfinite
ModeInsane Roguelike
SexMale
RaceYeek
ClassSolipsist
Level / Exp3 / 99%
Sizesmall
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity8 (base 10)
Constitution8 (base 10)
Magic10 (base 10)
Willpower30 (base 24)
Cunning18 (base 14)

Resources

Life-25/89
Psi83/151
Healing Factor0.97959106305132
Regeneration0.24489776576283

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth20.155423598945
See Invisible20.155423598945

Offense: Mainhand

Damage8
Accuracy22
Crit Chance5%
APR12
Speed1.00

Offense: Offhand

Damage8
Accuracy22
Crit Chance5%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower28
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)7 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save5
Spell Save14
Mental Save16

Defense: Resistances

Cold+ 18%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Psychic Assault1.30
4/5
0/5
0/5
0/5
Psionic / Dream Smith1.30
0/5
0/5
0/5
0/5
Psionic / Solipsism1.30
2/5
0/5
0/5
0/5
Psionic / Slumber1.30
0/5
0/5
0/5
0/5
Psionic / Thought-Forms1.30
1/5
0/5
0/5
0/5
Psionic / Distortion1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Psionic / Feedback1.30
1/5
0/5
0/5
0/5
Psionic / Mentalism1.30
1/5
0/5
0/5
0/5
Psionic / Dreaming1.30
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Tool
On feet
Around neck
In main hand
Main armor
Light source
Cloak
In off hand

Inventory

Achievements

Log

Rested for 15 turns (stop reason: all resources and life at maximum).

Yeek Go Fastah picks up (a.):
iron longsword (13-18 power, 2 apr).
You pickup 0.65 gold pieces.

Ran for 3 turns (stop reason: hostile spotted to the southwest (yellow jelly)).


Yeek Go Fastah uses
Mind Sear.
Yeek Go Fastah hits Yellow jelly for 63 mind damage.
Yeek Go Fastah killed Yellow jelly!

Resting starts...

Talent Mind Sear is ready to use.
Thought-forged bowman uses
Crippling Shot.
Rested for 15 turns (stop reason: all resources and life at maximum).


Yeek Go Fastah picks up (b.):
iron waraxe of massacre (17-23 power, 2 apr).
Ran for 2 turns (stop reason: interesting terrain).


Yeek Go Fastah uses
Mind Sear.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Cryomancer casts
Freeze.
Ran for 2 turns (stop reason: taken damage).

Yeek Go Fastah converts some damage to Psi!
Cryomancer hits Yeek Go Fastah for 47 to psi, 114 cold (162 total damage).
Yeek Go Fastah the level 3 yeek solipsist was chilled to death by a cryomancer on level 2 of Infinite Dungeon.