Unradir the level 13 Ghoul Writhing One by DogeTaco

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceGhoul
ClassWrithing One
Level / Exp13 / 62%
Sizemedium
Lifes / Deaths

Primary Stats

Strength41 (base 24)
Dexterity15 (base 10)
Constitution39 (base 19)
Magic52 (base 33)
Willpower14 (base 12)
Cunning15 (base 10)

Resources

Life478/478
Insanity0/100
Healing Factor1.216254336803
Regeneration0.30406358420076

Speed

Mental0%
Attack0%
Movement+11.09386761032%
Spell0%
Global+80%

Vision

Sight10
Lite2
Infravision7
See Stealth21.08893205365
See Invisible21.08893205365

Offense: Mainhand

Damage45
Accuracy42
Crit Chance4%
APR15
Speed1.00

Offense: Spell

Spellpower43
Crit Chance2%
Speed1

Offense: Mind

Mindpower21
Crit Chance2%
Speed1

Offense: Damage Bonus

Nature+20%
All0%

Defense: Base

Armour (hardiness)18 (30%)
Defense17
Ranged Defense17
Fatigue0
Physical Save24
Spell Save31
Mental Save10

Defense: Resistances

Lightning+ 9%( 70%)
Fire+ 15%( 70%)
Temporal+ 9%( 70%)
Nature+ 18%( 70%)
Physical+ 20%( 70%)
Cold+ 16%( 70%)
All+ 6%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance20%
Bleed Resistance100%
Disarm Resistance20%
Fear Resistance100%
Stun Resistance50%
Poison Resistance100%
Knockback Resistance62%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Demented / Disfigured face1.30
2/5
1/5
0/5
0/5
Demented / Slow death1.30
1/5
1/5
0/5
0/5
Demented / Tentacles1.30
2/5
2/5
1/5
1/5
Demented / Controlled horrors1.30
0/5
0/5
0/5
0/5
Demented / Path of horror1.30
1/5
1/5
0/5
0/5
Demented / Horrific body1.30
3/5
2/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Undead / Ghoul1.10
3/5
1/5
0/5
0/5
Demented / Beyond sanity1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.00
2/5
3/5
0/5
3/5
2/5
0/5

Effects

talent
beneficial effect

Quests

done
done
done
done
failed
done
done
active
active
done

Equipment

On feet
Light source
On head
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Unradir the Ghoul Writhing One level 10
2nd Flare 122nd year of Ascendancy at 01:55
see stats
That was close Killed your target while having only 1 life left.
By Unradir the Ghoul Writhing One level 10
6th Flare 122nd year of Ascendancy at 10:25
see stats
The secret city Discovered the truth about mages.
By Unradir the Ghoul Writhing One level 11
10th Flare 122nd year of Ascendancy at 15:22
see stats

Log


Unradir picks up (k.):
steel waraxe (12-18 power, 3 apr).
Unradir picks up (e.):
steel greatsword of daylight (26-41 power, 2 apr).
There is a way to the lake of Nur here (press '' or right click to use).
Ran for 75 turns (stop reason: at exit).


You gain 10.25 gold from the transmogrification of
focusing ash totem of stinging [power 212] (15 cooldown).
You gain 2.15 gold from the transmogrification of
scorching brass lantern.
You gain 6.69 gold from the transmogrification of
rough leather armour 'Eremodunahir' (3 def, 2 armour).
You gain 2.17 gold from the transmogrification of
polar dwarven-steel gauntlets of dexterity (+3) (0 def, 2 armour).
You gain 0.50 gold from the transmogrification of
steel waraxe (12-18 power, 3 apr).
You gain 0.50 gold from the transmogrification of
steel waraxe (11-15 power, 3 apr).
You gain 10.57 gold from the transmogrification of
Blackbraid the iron waraxe (12-17 power, 2 apr).
You gain 1.38 gold from the transmogrification of
vined mindstar of resolve (5-6 power, 18 apr, nature damage).
You gain 1.00 gold from the transmogrification of
Serpent's Glare (7-8 power, 15 apr, nature damage).
You gain 1.90 gold from the transmogrification of
steel longsword of dampening (14-20 power, 3 apr).
You gain 2.14 gold from the transmogrification of
steel greatsword of daylight (26-41 power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel dagger (12-16 power, 6 apr).
You gain 1.65 gold from the transmogrification of
shielding rune of the warrior (absorb 173; dur 4; cd 17).
You gain 0.68 gold from the transmogrification of
regeneration infusion (heal 60; 13 cd).
There is a way to the old forest here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Saving game...


Saving done.


Lore found:
journal entry (old forest)
You can read all your collected lore in the game menu, by pressing Escape.

Accepted quest 'Sher'Tul Fortress'! (Press 'j' to see the quest log)