Wolf the level 12 Cornac Alchemist by coyote2q

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassAlchemist
Level / Exp12 / 33%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity13 (base 10)
Constitution13 (base 13)
Magic34 (base 34)
Willpower25 (base 20)
Cunning10 (base 10)

Resources

Life288/288
Mana221/222
Healing Factor1.0245901639344
Regeneration12.551229508196

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage14
Accuracy7
Crit Chance3%
APR5
Speed1.00

Offense: Spell

Spellpower31
Crit Chance5%
Speed1

Offense: Mind

Mindpower24
Crit Chance1%
Speed1

Offense: Damage Bonus

Physical+13%
Lightning+3%
Fire+30%
Acid+11%

Defense: Base

Armour (hardiness)3 (30%)
Defense18
Ranged Defense23
Fatigue2
Physical Save27
Spell Save23
Mental Save27

Defense: Resistances

Lightning+ 6%( 70%)
Fire+ 21%( 70%)
Acid+ 16%( 70%)
Cold+ 5%( 70%)
Physical+ 10%( 70%)
Mind+ 10%( 70%)
Nature+ 3%( 70%)

Defense: Immunities

Teleport Resistance15%
Instadeath Resistance100%
Poison Resistance5%
Confusion Resistance25%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Explosive admixtures1.30
5/5
0/5
0/5
0/5
Spell / Fire alchemy1.30
2/5
1/5
1/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Advanced-golemancy1.30
1/5
0/5
0/5
0/5
Spell / Golemancy1.30
1/5
5/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.30
5/5
0/5
0/5
0/5
Spell / Staff combat1.30
5/5
0/5
0/5
0/5

Effects

talent
detrimental effect
beneficial effect

Quests

done
done
done
done
active
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Wolf the Cornac Alchemist level 10
1st Summertide 122nd year of Ascendancy at 07:05
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Wolf the Cornac Alchemist level 9
4th Mirth 122nd year of Ascendancy at 22:04
see stats

Log

Wolf casts Vision.
Talent Infusion: Regeneration is ready to use.
Wolf uses Infusion: Regeneration.

Wolf starts regenerating health quickly.

Wolf stops regenerating health quickly.

Talent Rune: Manasurge is ready to use.
Wolf casts Rune: Manasurge.

Wolf starts to surge mana.

Talent Infusion: Regeneration is ready to use.
Wolf uses Infusion: Regeneration.

Wolf starts regenerating health quickly.

Talent Vision is ready to use.
Wolf casts Vision.

Wolf stops regenerating health quickly.

Wolf stops surging mana.

Wolf uses Infusion: Regeneration.

Wolf starts regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
You are yanked out of this place!

Ran for 32 turns (stop reason: dialog is displayed).


You gain 1.32 gold from the transmogrification of
miner's pair of rough leather boots of uncanny dodging (3 def, 6 armour).
You gain 9.92 gold from the transmogrification of
Tarrogund (0 def, 1 armour).
You gain 2.56 gold from the transmogrification of
surging elm magestaff of might (10-12 power, 2 apr, fire element).
You gain 1.61 gold from the transmogrification of
steady elm longbow.
You gain 1.63 gold from the transmogrification of
iron greatmaul of erosion (20.5-30.75 power, 1 apr).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Wolf stops regenerating health quickly.

Wolf deactivates Flame Infusion.