Zero the level 8 Cornac Archmage by coyote2q

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassArchmage
Level / Exp8 / 40%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity13 (base 10)
Constitution12 (base 10)
Magic32 (base 32)
Willpower26 (base 20)
Cunning13 (base 11)

Resources

Life-5/149
Mana24/124
Healing Factor1.1164835164835
Regeneration11.81301060787

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite5
See Stealth7.5497441869999
See Invisible17.546966834557

Offense: Mainhand

Damage13
Accuracy7
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower37
Crit Chance7%
Speed1

Offense: Mind

Mindpower22
Crit Chance2%
Speed1

Offense: Damage Bonus

Fire+15%
Light+10%

Defense: Base

Armour (hardiness)6 (30%)
Defense12
Ranged Defense12
Fatigue7
Physical Save12
Spell Save23
Mental Save19

Defense: Resistances

Physical+ 20%( 70%)
Lightning+ 28%( 70%)
Light+ 49%( 70%)
Cold+ 18%( 70%)
Darkness+ 23%( 70%)
Arcane+ 28%( 70%)
Fire+ 27%( 70%)
All+ 14%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
4/5
4/5
1/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
0/5
0/5
Spell / Divination1.30
1/5
4/5
0/5
0/5

Effects

talent
talent
talent
detrimental effect
detrimental effect
beneficial effect
beneficial effect
beneficial effect

Quests

active
done
active
active
done

Equipment

On hands
On feet
Around neck
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Orbituary (Roguelike) Stabilized the Abashed Expanse to maintain it in orbit.
By Zero the Cornac Archmage level 2
75th Pyre 122nd year of Ascendancy at 00:47
see stats

Log

Bill the Stone Troll stops burning.
Talent Flame is ready to use.

Zero picks up (l.):
citrine.

Talent Manathrust is ready to use.

You pickup 0.90 gold pieces.

Zero casts
Manathrust.

Talent Rune: Manasurge is ready to use.
Zero casts
Manathrust.

Zero hits Bill the Stone Troll for 128 arcane damage.
Bill the Stone Troll uses
Knockback.
You pickup 0.60 gold pieces.

Bill the Stone Troll hits Zero for 90 physical damage.
LIFE LOST WARNING!

Zero uses
Infusion: Wild.
Zero is cured!

Zero lessens the pain.

Zero casts
Rune: Manasurge.
Zero starts to surge mana.

Zero casts
Arcane Vortex.

Bill the Stone Troll is focused by an arcane vortex!.

Arcane Vortex from Zero hits Bill the Stone Troll for
26 arcane damage.
Bill the Stone Troll activates his
tree trunk!
Saving game...