Que the level 10 Yeek Summoner by coyote2q

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceYeek
ClassSummoner
Level / Exp10 / 35%
Sizesmall
Lifes / Deaths

Primary Stats

Strength13 (base 13)
Dexterity9 (base 11)
Constitution7 (base 10)
Magic10 (base 10)
Willpower40 (base 34)
Cunning25 (base 21)

Resources

Life-5/157
Equilibrium15
Healing Factor1.0845762711864
Regeneration25.476696610169

Speed

Mental0%
Attack0%
Movement-50%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth29.108545491274
See Invisible29.108545491274

Offense: Mainhand

Damage8
Accuracy29
Crit Chance7%
APR12
Speed1.00

Offense: Offhand

Damage8
Accuracy29
Crit Chance7%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower32
Crit Chance8%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense0
Ranged Defense0
Fatigue6
Physical Save21
Spell Save17
Mental Save29

Defense: Resistances

Lightning+ 5%( 70%)
Temporal+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance22%
Silence Resistance17%
Instadeath Resistance100%
Confusion Resistance52%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (advanced)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (distance)1.30
5/5
1/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
5/5
1/5
1/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
4/5
0/5
0/5
Cunning / Survival1.00
1/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

beneficial effect
detrimental effect
detrimental effect
detrimental effect

Quests

done
done

Equipment

Tool
On hands
Around neck
In main hand
Around waist
Light source
Main armor
In off hand

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Que the Yeek Summoner level 10
3rd Mirth 122nd year of Ascendancy at 17:31
see stats

Log

Insidious Poison from Armoured skeleton warrior hits Que for 1 nature damage.

Que picks up (c.):
steel greatsword (23-36.8 power, 2 apr).
Insidious Poison from Armoured skeleton warrior hits
Que for 1 nature damage.

Que is no longer poisoned.

Your summoned war hound disappears.

Resting starts...

Talent War Hound is ready to use.
Talent Infusion: Regeneration is ready to use.
Rested for 30 turns (stop reason: all resources and life at maximum).


There is a next level here (press '' or right click to use).
Que uses Infusion: Regeneration.

Que starts regenerating health quickly.

Armoured skeleton warrior uses Shield Pummel.

Ran for 32 turns (stop reason: taken damage).

Que is stunned!


Armoured skeleton warrior hits Que for 39 physical, 8 fire, 16 fire, 42 physical, 8 fire, 16 fire (128 total damage).
Que uses Nature's Touch.

Que receives 308 healing.
Armoured skeleton warrior uses Disarm.

Que is disarmed!


Armoured skeleton warrior hits Que for 35 physical, 5 fire (40 total damage).
Que summons a 3-headed hydra!

Armoured skeleton warrior uses Overpower.

Saving game...