Que the level 11 Yeek Summoner by coyote2q

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.5
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceYeek
ClassSummoner
Level / Exp11 / 15%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity11 (base 11)
Constitution5 (base 10)
Magic12 (base 10)
Willpower45 (base 36)
Cunning30 (base 22)

Resources

Life0/178
Equilibrium10
Healing Factor0.95714285714286
Regeneration2.1535714285714

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage10
Accuracy29
Crit Chance8%
APR12
Speed1.00

Offense: Offhand

Damage10
Accuracy29
Crit Chance8%
APR12
Speed1.00

Offense: Spell

Spellpower7
Crit Chance7%
Speed1

Offense: Mind

Mindpower34
Crit Chance9%
Speed1

Offense: Damage Bonus

Fire+5%

Offense: Damage Penetration

All0%

Defense: Base

Armour (hardiness)10 (30%)
Defense4
Ranged Defense4
Fatigue7
Physical Save16
Spell Save25
Mental Save29

Defense: Resistances

Darkness+ 5%( 70%)
Light+ 6%( 70%)
Fire+ 10%( 70%)
Blight+ 5%( 70%)
Physical+ 5%( 70%)
Cold+ 11%( 70%)
Nature+ 6%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
5/5
0/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
5/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
5/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
0/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

done
done

Equipment

Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Que the Yeek Summoner level 10
3rd Mirth 122nd year of Ascendancy at 04:39
see stats

Log

Que summons a Turtle!
Turtle uses
Taunt.
Voryna the skeleton magus uses Warshout.
Que resists!

Turtle wanders around!.

Que activates his
Flamewrought!
Que spits flames!


Voryna the skeleton magus casts
Flame.
Voryna the skeleton magus's spell attains critical power!
Turtle is on fire!

Voryna the skeleton magus's Flame hits Turtle for
88 fire damage.
Your summoned war hound disappears.
Que activates his
Flamewrought!
Que spits flames!


Turtle is confused and fails to use Shell Shield.

Que hits Skeleton master archer for 45 fire damage.
Burning from Voryna the skeleton magus hits Turtle for
29 fire damage.
Que activates his
Flamewrought!
Que spits flames!


Que hits Skeleton master archer for 45 fire damage.

Que summons a Ritch Flamespitter!
Something performs a melee critical strike against Turtle!
Skeleton master archer shoots!
Something hits Turtle for
63 physical, 15 temporal, 10 mind (89 total damage).
Skeleton master archer's Shoot performs a ranged critical strike against Que!
Saving game...