DeathInDarkness the level 14 Higher Necromancer by domi

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceHigher
ClassNecromancer
Level / Exp14 / 17%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity13 (base 10)
Constitution27 (base 27)
Magic43 (base 40)
Willpower19 (base 13)
Cunning12 (base 11)

Resources

Life236/236
Mana204/204
Soul9/9
Healing Factor1.1386945338482
Regeneration2.5620627011585

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite3
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage18
Accuracy20
Crit Chance5%
APR3
Speed1.00

Offense: Spell

Spellpower43
Crit Chance8%
Speed1

Offense: Mind

Mindpower18
Crit Chance3%
Speed1

Offense: Damage Bonus

Darkness+18%
Light+3%
Temporal+9%
Blight+9%
Physical+4%
Cold+10%
All0%

Offense: Damage Penetration

Acid+10%
Cold+8%
Temporal+5%

Defense: Base

Armour (hardiness)33 (30%)
Defense37
Ranged Defense37
Fatigue0
Physical Save20
Spell Save26
Mental Save25

Defense: Resistances

Acid+ 14%( 70%)
Darkness+ 30%( 70%)
Fire+ 16%( 70%)
Cold+ 35%( 70%)
All+ 12%( 70%)

Defense: Immunities

Stun Resistance20%
Instadeath Resistance100%
Confusion Resistance23%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Glacial waste1.60
1/5
0/5
0/5
0/5
Spell / Master of flesh1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
4/5
1/5
1/5
1/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
2/5
1/5
3/5
0/5
Spell / Grave1.60
0/5
0/5
0/5
0/5
Spell / Master of bones1.30
1/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
1/5
1/5
1/5

Generic Talents

Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5
Spell / Spectre1.30
3/5
1/5
2/5
1/5
Spell / Necrosis1.30
4/5
2/5
1/5
1/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
talent

Quests

active
done
active
done
active
done
active
active
done
active

Equipment

On feet
On hands
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By DeathInDarkness the Higher Necromancer level 10
3rd Flare 122nd year of Ascendancy at 16:03
see stats
That was close (Insane (Roguelike) difficulty) Killed your target while having only 1 life left.
By DeathInDarkness the Higher Necromancer level 2
9th Mirth 122nd year of Ascendancy at 11:17
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By DeathInDarkness the Higher Necromancer level 7
2nd Summertide 122nd year of Ascendancy at 21:47
see stats

Log

You gain 15.00 gold from the transmogrification of Perseverance (138% power, 9 apr).
You gain 7.93 gold from the transmogrification of
iron greatmaul 'Rainenvy' (134% power, 1 apr).
You gain 8.04 gold from the transmogrification of
steel dagger 'Lisothra' (104% power, 6 apr).
You gain 4.02 gold from the transmogrification of
balanced iron battleaxe of erosion (113% power, 1 apr).
You gain 2.06 gold from the transmogrification of
blink rune of the sneak (range 4; phase 12; cd 11).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
Accepted quest 'Storming the city'! (Press 'j' to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Today is the 10th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:58.


You don't see how to get there...

Today is the 1st Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:23.


Today is the 2nd Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:36.


Ran for 4 turns (stop reason: hostile spotted to the south (adventurers party)).


Today is the 3rd Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:01.


There is a Last Hope (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
Saving game...


Saving done.


The smith spends some time with you, teaching you the basics of armour and weapon usage.