Edward Elric the level 11 Shalore Alchemist by cyyls

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassAlchemist
Level / Exp11 / 36%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity11 (base 10)
Constitution25 (base 25)
Magic41 (base 36)
Willpower26 (base 11)
Cunning18 (base 10)

Resources

Life293/293
Mana220/220
Healing Factor1.4153846153846
Regeneration0.35384615384615

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision1
See Invisible14
ESP Range10
ESP Kindsdemon/minor, demon/major

Offense: Mainhand

Damage35
Accuracy5
Crit Chance7%
APR0
Speed1.00

Offense: Spell

Spellpower36
Crit Chance14%
Speed1

Offense: Mind

Mindpower23
Crit Chance6%
Speed1

Offense: Damage Bonus

Acid+10%
Cold+10%
Blight+21%
Darkness+10%
Fire+17%
Nature+5%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)9 (30%)
Defense14
Ranged Defense14
Fatigue0
Physical Save13
Spell Save21
Mental Save22

Defense: Resistances

Lightning+ 15%( 70%)
Nature+ 30%( 70%)
Cold+ 61%( 70%)
Blight+ 31%( 70%)
Acid+ 15%( 70%)
Fire+ 25%( 70%)
All 0%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Spell / Advanced-golemancy1.30
0/5
0/5
0/5
0/5
Spell / Explosive admixtures1.30
5/5
5/5
4/5
0/5
Spell / Golemancy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
1/5
0/5
0/5
0/5
Spell / Fire alchemy1.30
1/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.30
3/5
2/5
1/5
0/5
Spell / Staff combat1.30
1/5
2/5
0/5
0/5
Race / Shalore1.00
1/5
1/5
0/5
0/5

Effects

talent

Quests

active
done
done
done
done
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Edward Elric the Shalore Alchemist level 10
5th Flare 122nd year of Ascendancy at 10:07
see stats

Log


Character control switched to Edward Elric.

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 0.30 gold from the transmogrification of
quick elm totem of cure ailments [power 1] (8 cooldown).
You gain 0.05 gold from the transmogrification of
elm totem of thorny skin [power 16] (20 cooldown).
You gain 3.37 gold from the transmogrification of
bright brass lantern of focus.
You gain 3.54 gold from the transmogrification of
self-loading quiver of elm arrows of daylight (19/19, 15-21 power, 5 apr).
You gain 0.76 gold from the transmogrification of
rough leather armour of cold resistance (1 def, 2 armour).
You gain 0.44 gold from the transmogrification of
grounding rough leather cap (0 def, 1 armour).
You gain 2.01 gold from the transmogrification of
pair of rough leather boots of tirelessness (0 def, 1 armour).
You gain 0.90 gold from the transmogrification of
ranger's rough leather sling.
You gain 9.47 gold from the transmogrification of
Morningtrail.
You gain 1.61 gold from the transmogrification of
steady elm longbow.
You gain 1.18 gold from the transmogrification of
regeneration infusion of the psychic (heal 148 over 5 turns).
There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.

Edward Elric deactivates Flame Infusion.