Luanne the level 1 Higher Summoner by rangent

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHigher
ClassSummoner
Level / Exp1 / 64%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity12 (base 11)
Constitution10 (base 10)
Magic14 (base 13)
Willpower16 (base 15)
Cunning13 (base 13)

Resources

Life48/90
Equilibrium25
Healing Factor1
Regeneration20.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth16.54677130326
See Invisible16.54677130326

Offense: Mainhand

Damage16
Accuracy10
Crit Chance3%
APR15
Speed1.00

Offense: Offhand

Damage16
Accuracy10
Crit Chance3%
APR15
Speed1.00

Offense: Spell

Spellpower14
Crit Chance2%
Speed1

Offense: Mind

Mindpower21
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense4
Ranged Defense4
Fatigue6
Physical Save7
Spell Save10
Mental Save10

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
2/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
beneficial effect
detrimental effect

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

You collect a new ingredient: length of troll intestine (1).
War hound hits Stone troll for 37 physical damage.
War hound killed Stone troll!

Luanne uses
Infusion: Regeneration.
Luanne starts regenerating health quickly.

War hound hits Wolf for 37 physical damage.
Wolf hits Luanne for 4 physical damage.

Luanne misses Wolf.
Luanne hits Wolf for 17 mind damage.
Luanne killed Wolf!
Forest troll misses War hound.

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (forest troll)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (forest troll)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (forest troll)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (forest troll)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (forest troll)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (forest troll)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (forest troll)).

Saving game...

Saving done.