SunnyD the level 14 Skeleton Sun Paladin by Wadesy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassSun Paladin
Level / Exp14 / 27%
Sizemedium
Lifes / Deaths

Primary Stats

Strength38 (base 15)
Dexterity33 (base 10)
Constitution32 (base 29)
Magic44 (base 40)
Willpower15 (base 10)
Cunning14 (base 10)

Resources

Life435/435
Positive8/49
Stamina152/152
Healing Factor1.4633663366336
Regeneration0.36584158415841

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth6
See Invisible8

Offense: Mainhand

Damage31
Accuracy24
Crit Chance20%
APR4
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower34
Crit Chance21%
Speed1

Offense: Mind

Mindpower20
Crit Chance4%
Speed1

Offense: Damage Bonus

Cold+11%
Lightning+10%

Offense: Damage Penetration

Acid+5%

Defense: Base

Armour (hardiness)42.416050405667 (91.629213483146%)
Defense25
Ranged Defense31
Fatigue35
Physical Save35
Spell Save22
Mental Save22

Defense: Resistances

Acid+ 12%( 70%)
Blight+ 38%( 70%)
Physical+ 12%( 70%)
Cold+ 51%( 70%)
All 0%( 70%)
Darkness+ 28%( 70%)
Light+ 21%( 70%)
Temporal+ 12%( 70%)
Lightning+ 44%( 75%)
Nature+ 35%( 70%)

Defense: Immunities

Stun Resistance20%
Confusion Resistance25%
Fear Resistance100%
Poison Resistance100%
Blind Resistance15%
Silence Resistance22%
Bleed Resistance100%
Instadeath Resistance100%
Disarm Resistance5%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Celestial / Guardian1.30
0/5
0/5
0/5
0/5
Celestial / Combat1.30
5/5
1/5
2/5
0/5
Technique / Shield offense1.10
1/5
0/5
0/5
0/5
Celestial / Sun1.30
5/5
1/5
5/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
5/5
4/5
1/5
2/5
Celestial / Light1.30
1/5
1/5
1/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
3/5
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
beneficial effect

Quests

done
done
done
done
active
active
active
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By SunnyD the Skeleton Sun Paladin level 10
3rd Flare 122nd year of Ascendancy at 20:25
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By SunnyD the Skeleton Sun Paladin level 12
10th Dusk 122nd year of Ascendancy at 00:15
see stats
The Arena Unlocked Arena mode.
By SunnyD the Skeleton Sun Paladin level 8
1st Flare 122nd year of Ascendancy at 18:44
see stats
The secret city Discovered the truth about mages.
By SunnyD the Skeleton Sun Paladin level 10
6th Flare 122nd year of Ascendancy at 06:48
see stats

Log


SunnyD hits Fox for 30 physical, 7 acid, 8 light, 4 arcane, 34 light (83 total damage).
SunnyD killed Fox!

Resting starts...

SunnyD is no longer pinned.

Rested for 3 turns (stop reason: all resources and life at maximum).


Lore found:
expedition journal entry (daikara)
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 7 turns (stop reason: learnt lore).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 26 turns (stop reason: at exit).


You gain 0.60 gold from the transmogrification of
cured leather armour (2 def, 4 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 1.59 gold from the transmogrification of
miner's pair of iron boots of uncanny dodging (3 def, 8 armour).
You gain 0.73 gold from the transmogrification of
woollen robe of nature (+16%) (0 def, 0 armour).
You gain 0.50 gold from the transmogrification of
cured leather sling.
You gain 0.25 gold from the transmogrification of
iron mace (11.5-16.1 power, 2 apr).
You gain 0.50 gold from the transmogrification of
ash longbow.
You gain 0.50 gold from the transmogrification of
steel greatmaul (28-42 power, 2 apr).
You gain 2.26 gold from the transmogrification of
movement infusion of the psychic (396% speed; 5 turns).
There is a way to the previous level here (press '' or right click to use).
SunnyD deactivates Weapon of Light.

SunnyD deactivates Chant of Fortress.

SunnyD deactivates Weapon of Wrath.