Hesperia the level 50 Orc Psyshot by linkhyrule5

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignOrcs
ModeNormal Adventure
SexFemale
RaceOrc
ClassPsyshot
Level / Exp50 / 1213%
Sizemedium
Lifes / Deaths

Primary Stats

Strength80 (base 29)
Dexterity99 (base 60)
Constitution17 (base 10)
Magic9 (base 10)
Willpower80 (base 60)
Cunning83 (base 60)

Resources

Life1061/1061
Steam115/115
Equilibrium0
Psi145/145
Healing Factor1.0561497326203
Regeneration0.26403743315506

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite8
Infravision4
See Stealth70.889919223039
See Invisible64.889919223039
ESP Range20
ESP Kindshumanoid, giant

Offense: Mainhand

Damage116
Accuracy57
Crit Chance61%
APR17
Speed1.00

Offense: Offhand

Damage68
Accuracy51
Crit Chance76%
APR40
Speed1.00

Offense: Spell

Spellpower20.5
Crit Chance20%
Speed1

Offense: Mind

Mindpower87
Crit Chance34%
Speed1

Offense: Damage Bonus

Darkness+33%
Light+36%
Physical+46%
Fire+34%
All+24%

Offense: Damage Penetration

Physical+13%
Lightning+22%
Darkness+17%
All+7%

Defense: Base

Armour (hardiness)121.08934837382 (81.030927835052%)
Defense43
Ranged Defense43
Fatigue31
Physical Save54
Spell Save40
Mental Save49

Defense: Resistances

Physical+ 48%( 70%)
Cold+ 59%( 70%)
All+ 43%( 70%)
Lightning+ 67%( 70%)
Light+ 48%( 70%)
Darkness+ 52%( 70%)
Mind+ 57%( 70%)
Arcane+ 48%( 70%)
Nature+ 51%( 70%)

Defense: Immunities

Stun Resistance50%
Confusion Resistance10%
Poison Resistance25%
Blind Resistance100%
Silence Resistance0%
Pinning Resistance100%
Disarm Resistance100%
Instadeath Resistance100%
Knockback Resistance10%

Inscriptions (4/4)

Infusions
Implants
Implants
Implants

Class Talents

Steamtech / Psytech gunnery1.30
5/5
2/5
1/5
0/5
Psionic / Psionic fog1.30
1/5
2/5
3/5
2/5
Steamtech / Dread1.30
3/5
1/5
1/5
2/5
Steamtech / Avoidance1.30
4/5
0/5
0/5
0/5
Psionic / Action at a distance1.30
2/5
5/5
2/5
0/5
Steamtech / Mechstar1.30
4/5
1/5
1/5
2/5
Psionic / Gestalt1.30
4/5
2/5
1/5
3/5
Steamtech / Thoughts of iron1.30
5/5
1/5
4/5
3/5

Generic Talents

Steamtech / Engineering1.20
1/5
2/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
1/5
0/5
0/5
Steamtech / Physics1.20
5/5
5/5
5/5
0/5
Race / Orc1.00
1/5
1/5
1/5
2/5
Steamtech / Chemistry1.20
5/5
4/5
2/5
4/5
Wild-gift / Mindstar mastery0.80
5/5
0/5
0/5
0/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
beneficial effect

Quests

done
done
done
done
done
done
done
done
done
done
done
done
active
done
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold Buy an item from an AAA.
By Hesperia the Orc Psyshot level 10
21st Retaking 124th year of Ascendancy at 12:51
see stats
Across the Narrow Sea Destroyed the Sunwall Outpost to secure a way to the mainland.
By Hesperia the Orc Psyshot level 12
33rd Retaking 124th year of Ascendancy at 00:27
see stats
Can you bear it? So much bearness! Killed Borius in the Bearscape.
By Hesperia the Orc Psyshot level 36
8th Destruction 124th year of Ascendancy at 08:57
see stats
Exterminator Killed 1000 creatures.
By Hesperia the Orc Psyshot level 27
2nd Dearth 124th year of Ascendancy at 20:31
see stats
Imp'ing Away You have spared the last remnants of the Atmos Tribe, showing mercy where others gave none to the orcs.
By Hesperia the Orc Psyshot level 50
29th Pain 125th year of Ascendancy at 16:39
see stats
Level 10 Got a character to level 10.
By Hesperia the Orc Psyshot level 10
21st Retaking 124th year of Ascendancy at 04:37
see stats
Level 20 Got a character to level 20.
By Hesperia the Orc Psyshot level 20
50th Revenge 124th year of Ascendancy at 01:51
see stats
Level 30 Got a character to level 30.
By Hesperia the Orc Psyshot level 30
23rd Dearth 124th year of Ascendancy at 08:58
see stats
Level 40 Got a character to level 40.
By Hesperia the Orc Psyshot level 40
2nd Remembrance 125th year of Ascendancy at 10:15
see stats
Level 50 Got a character to level 50.
By Hesperia the Orc Psyshot level 50
47th Revenge 125th year of Ascendancy at 02:46
see stats
Once Upon A Time, In the West... Hear the Eidolon's retelling of the Scourge from the West's journey.
By Hesperia the Orc Psyshot level 50
8th Dearth 125th year of Ascendancy at 05:18
see stats
One Ill Turn Deserves Another The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Hesperia the Orc Psyshot level 50
17th Pain 125th year of Ascendancy at 21:30
see stats
Reclaiming Garkul's Heritage Freed the remnants of the Prides from the Internment Camp.
By Hesperia the Orc Psyshot level 32
27th Dearth 124th year of Ascendancy at 20:53
see stats
Size is everything Did over 1500 damage in one attack.
By Hesperia the Orc Psyshot level 50
17th Pain 125th year of Ascendancy at 19:45
see stats
Size matters Did over 600 damage in one attack.
By Hesperia the Orc Psyshot level 32
27th Dearth 124th year of Ascendancy at 20:21
see stats
The Dead God Rests You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Hesperia the Orc Psyshot level 50
29th Pain 125th year of Ascendancy at 07:09
see stats
The High Lady's Destiny (Finale) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Hesperia the Orc Psyshot level 38
25th Destruction 124th year of Ascendancy at 11:23
see stats
The Restless Dead Disturbed an old battlefield and survived the consequences.
By Hesperia the Orc Psyshot level 42
21st Retaking 125th year of Ascendancy at 20:05
see stats
This will make a big Omelette! Collected 40 ritch eggs in the Ritch Hive.
By Hesperia the Orc Psyshot level 23
33rd Pain 124th year of Ascendancy at 17:38
see stats
Treasure Hoarder Amassed 3000 gold pieces.
By Hesperia the Orc Psyshot level 50
17th Pain 125th year of Ascendancy at 22:30
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Hesperia the Orc Psyshot level 16
5th Revenge 124th year of Ascendancy at 12:19
see stats

Log

Hesperia is not affected anymore by the salve.
Hesperia is not affected anymore by the salve.


There is a Path to a peak leading to the Sunwall Observatory here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Talent Implant: Medical Injector is ready to use.
Talent Implant: Medical Injector is ready to use.
Talent Pain Enhancement System is ready to use.
Talent Mind Injection is ready to use.

Talent Orcish Fury is ready to use.

Saving done.


There is a way into a strange cave here (press '' or right click to use).

There is a way up here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


Hesperia deactivates Steam Powered Armour.

A psionic shield forms around Hesperia.

Hesperia tessellates her cloak!

Hesperia deactivates Gestalt.

Hesperia deactivates Mechanical Arms.

Hesperia deactivates Molten Iron Blood.