tongle the level 6 Yeek Possessor by cleisky

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceYeek
ClassPossessor
Level / Exp6 / 20%
Sizesmall
Lifes / Deaths

Primary Stats

Strength24 (base 26)
Dexterity10 (base 12)
Constitution7 (base 10)
Magic10 (base 10)
Willpower23 (base 17)
Cunning16 (base 12)

Resources

Life93/93
Psi135/135
Healing Factor0.96880457979619
Regeneration0.24220114494905

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth18.815289237657
See Invisible18.815289237657

Offense: Mainhand

Damage36
Accuracy18
Crit Chance13%
APR4
Speed1.00

Offense: Offhand

Damage9
Accuracy25
Crit Chance4%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower24
Crit Chance3%
Speed1

Offense: Damage Bonus

Blight+8%

Defense: Base

Armour (hardiness)0 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save12
Spell Save13
Mental Save16

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Possession1.30
4/5
2/5
0/5
0/5
Psionic / Psionic menace1.30
0/5
0/5
0/5
0/5
Psionic / Battle psionics1.30
2/5
2/5
0/5
0/5
Psionic / Solipsism1.30
1/5
0/5
0/5
0/5
Psionic / Psychic blows1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Psionic / Ravenous mind1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
2/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Psionic / Mentalism1.30
1/5
1/5
0/5
0/5

Effects

talent

Quests

active
done
active
active

Equipment

Around waist
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Ran for 2 turns (stop reason: suffocating).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


The air bubbles are depleted!

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 6 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

The air bubbles are depleted!
Rested for 20 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 0.40 gold from the transmogrification of
reinforced iron shield (0 def, 3 armour, 36.5 block).
You gain 0.67 gold from the transmogrification of
iron plate armour of lightning resistance (0 def, 7 armour).
You gain 0.86 gold from the transmogrification of
rough leather armour of acid resistance (3 def, 2 armour).
You gain 2.80 gold from the transmogrification of
earthen elm vilestaff of warding (10-12 power, 2 apr, fire element).
You gain 2.09 gold from the transmogrification of
earthen elm magestaff of fate (10-12 power, 2 apr, cold element).
You gain 1.66 gold from the transmogrification of
iron mace of daylight (13-18 power, 2 apr).
You gain 3.02 gold from the transmogrification of
balanced iron greatsword (16-25 power, 1 apr).
You gain 2.52 gold from the transmogrification of
chilling iron dagger of daylight (11-14 power, 5 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
There is a ladder to worldmap here (press '' or right click to use).