Ferven the level 21 Skeleton Archer by Ciphernate

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassArcher
Level / Exp21 / 61%
Sizebig
Lifes / Deaths

Primary Stats

Strength47 (base 22)
Dexterity88 (base 50)
Constitution12 (base 10)
Magic14 (base 10)
Willpower10 (base 10)
Cunning47 (base 33)

Resources

Life482/482
Mana100/100
Stamina162/162
Healing Factor1.1291526171258
Regeneration6.8313733336111

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth32.679862542722
See Invisible32.679862542722

Offense: Mainhand

Damage106
Accuracy70
Crit Chance21%
APR21
Speed0.80

Offense: Spell

Spellpower19
Crit Chance14%
Speed1

Offense: Mind

Mindpower25
Crit Chance14%
Speed1

Offense: Damage Bonus

Physical+24%
Cold+6%
Nature+16%

Offense: Damage Penetration

Lightning+17%
Nature+19%
All+7%

Defense: Base

Armour (hardiness)6 (38.594633868923%)
Defense54
Ranged Defense54
Fatigue0
Physical Save23
Spell Save21
Mental Save20

Defense: Resistances

Fire+ 9%( 70%)
All+ 3%( 70%)
Physical+ 5%( 70%)
Cold+ 20%( 70%)
Nature+ 31%( 70%)

Defense: Immunities

Stun Resistance31%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Sniper1.30
0/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
1/5
4/5
0/5
Technique / Archery prowess1.30
1/5
1/5
2/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Cunning / Poisons1.00
2/5
1/5
2/5
2/5
Technique / Marksmanship1.30
4/5
3/5
1/5
4/5

Generic Talents

Technique / Combat training1.30
0/5
0/5
1/5
3/5
0/5
0/5
Technique / Mobility1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
2/5
0/5
0/5
Undead / Skeleton1.10
4/5
5/5
4/5
0/5

Effects

talent
talent
talent
talent
beneficial effect

Quests

active
done
done
done
done
done
done
active
active
active
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Earth Master Killed Harkor'Zun.
By Ferven the Skeleton Archer level 15
27th Dusk 122nd year of Ascendancy at 09:11
see stats
Exterminator Killed 1000 creatures.
By Ferven the Skeleton Archer level 17
34th Dusk 122nd year of Ascendancy at 03:40
see stats
Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Ferven the Skeleton Archer level 19
39th Dusk 122nd year of Ascendancy at 18:11
see stats
Level 10 Got a character to level 10.
By Ferven the Skeleton Archer level 10
1st Flare 122nd year of Ascendancy at 21:41
see stats
Level 20 Got a character to level 20.
By Ferven the Skeleton Archer level 20
46th Dusk 122nd year of Ascendancy at 07:55
see stats
The sky is falling! Saw a huge meteor falling from the sky.
By Ferven the Skeleton Archer level 17
35th Dusk 122nd year of Ascendancy at 05:03
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Ferven the Skeleton Archer level 18
36th Dusk 122nd year of Ascendancy at 13:55
see stats

Log

Quest 'Sher'Tul Fortress' status updated! (Press 'j' to see the quest log)
You gain 5.67 gold from the transmogrification of
yew vilestaff of invocation (20-24 power, 4 apr, blight element).
You gain 0.50 gold from the transmogrification of
ash vilestaff (15-18 power, 3 apr, acid element).
You gain 0.50 gold from the transmogrification of
ash magestaff (15-18 power, 3 apr, arcane element).
You gain 12.36 gold from the transmogrification of
Xanylle the Glimmerminister (15-18 power, 3 apr, fire element).
You gain 2.99 gold from the transmogrification of
steel mace of the mystic (16-22 power, 3 apr).
You gain 2.74 gold from the transmogrification of
balanced steel mace (14-19 power, 3 apr).
You gain 5.01 gold from the transmogrification of
plaguebringer's dwarven-steel longsword (21-29 power, 4 apr).
You gain 3.44 gold from the transmogrification of
dwarven-steel longsword of rage (20-29 power, 4 apr).
You gain 1.20 gold from the transmogrification of
arcing steel longsword of massacre (22-30 power, 3 apr).
You gain 3.15 gold from the transmogrification of
penetrating yew longbow.
You gain 3.83 gold from the transmogrification of
steel greatsword of rage (24-38 power, 2 apr).
You gain 1.72 gold from the transmogrification of
flaming steel greatsword of massacre (35-56 power, 2 apr).
You gain 1.36 gold from the transmogrification of
flaming steel greatsword (26-42 power, 2 apr).
You gain 1.45 gold from the transmogrification of
arcing dwarven-steel greatsword of massacre (46-74 power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel greatmaul (26-40 power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel greatmaul (29-44 power, 2 apr).
You gain 1.50 gold from the transmogrification of
dwarven-steel dagger of projection (18-24 power, 7 apr).
You gain 3.58 gold from the transmogrification of
steel battleaxe of shearing (20-31 power, 2 apr).
You gain 7.96 gold from the transmogrification of
Lisotta the Demonschism (58-86 power, 2 apr).
You gain 2.61 gold from the transmogrification of
steel ring of pilfering.
You gain 1.65 gold from the transmogrification of
mule's copper ring of nature (+22%).
You gain 2.35 gold from the transmogrification of
cleansing steel amulet.
You gain 2.08 gold from the transmogrification of
shielding rune of the psychic (absorb 225; dur 3; cd 16).
There is a Passageway into the Daikara here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.