





Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.6.7 |
| Addons | Ashes of Urh'Rok 1.6.7Official Expansion!Items Vault 1.6.0Donators/Buyers bonus! Embers of Rage 1.6.7Official Expansion!Possessor Bonus Class 1.6.6Donators/Buyers bonus! Forbidden Cults 1.6.7Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Runic Golem |
| Class | Golem |
| Level / Exp | 11 / 0% |
| Size | big |
| Lifes / Deaths | no deaths recorded 3 / 0 |
Primary Stats
| Strength | 17 (base 16) |
| Dexterity | 13 (base 12) |
| Constitution | 25 (base 24) |
| Magic | 19 (base 18) |
| Willpower | 11 (base 10) |
| Cunning | 11 (base 10) |
Resources
| Life | 209/324 |
| Mana | 9/145 |
| Stamina | 132/132 |
| Healing Factor | 1.1153846153846 |
| Regeneration | 1.1153846153846 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 32 |
| Accuracy | 41 |
| Crit Chance | 4% |
| APR | 2 |
| Speed | 1.00 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 19 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Mind
| Mindpower | 12 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Damage Bonus
| All | 0% |
Defense: Base
| Armour (hardiness) | 16.677011280365 (60.452380952381%) |
| Defense | 12 |
| Ranged Defense | 12 |
| Fatigue | 24 |
| Physical Save | 17 |
| Spell Save | 12 |
| Mental Save | 9 |
Defense: Resistances
| Acid | + 3%(100%) |
| Nature | + 9%(100%) |
| Fire | + 10%(100%) |
| Cold | + 15%(100%) |
| All | 0%(100%) |
Defense: Immunities
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Stoning Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (1/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
| Golem / Fighting | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Golem / Arcane | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
| beneficial effect | The target is surrounded by a magical shield, absorbing 83/100 damage before it crumbles. Damage Shield |
| detrimental effect | The more you use runes, the longer they will take to recharge (+1 cooldowns). Runic Saturation |
Quests
Equipment
| In off hand | Coral Spray (8 def, 8 armour, 48 block)Requires: - Shield usage training - Strength 16 Infused by nature 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 1 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +8 Defense: +8 (+8 eff.) Fatigue: +12% On shield block: * 30% chance to spray freezing water (radius 4 cone) at the target. Changes resistances: +15% cold / +10% fire Talent granted: +1 Block Maximum air capacity: +20.00 Special effect on block: 30% chance to spray freezing water (radius 4 cone) at the target. A chunk of jagged coral, dredged from the ocean. |
| Main armor | iron mail armour (2 def, 4 armour)Requires: - Heavy armour training - Strength 14 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +12% Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con A suit of armour made of mail. |
| In main hand | acidic iron waraxe of massacre (19-26.6 power, 2 apr)Requires: - Strength 11 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 1 Base power: 19.0 - 26.6 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.3% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 100% On weapon crit: * Splash the target with acid dealing 44 damage over 5 turns and reducing armor and accuracy by 6 One-handed war axes. |
Inventory
Achievements
Log
Talent Rune: Shielding is ready to use.
Stone troll is free from the ice.
Acid Splash from Golem (servant of Trintop) hits Orc warrior for 11 acid damage.
Orc warrior hits golem (servant of Trintop) for 21 physical, 6 light (27 total damage).
Golem (servant of Trintop) casts Rune: Shielding.
A shield forms around golem (servant of Trintop).
You collect a new ingredient: orc heart (1).
golem (servant of Trintop) hits Orc warrior for 50 physical damage.
golem (servant of Trintop) killed Orc warrior!
Talent Eye Beam is ready to use.
Golem (servant of Trintop) casts Eye Beam.
You collect a new ingredient: length of troll intestine (1).
golem (servant of Trintop) hits Stone troll for 121 cold damage.
golem (servant of Trintop) killed Stone troll!
You pickup 0.75 gold pieces.
There is an item here: iron waraxe
You pickup 0.55 gold pieces.
You pickup 0.95 gold pieces.
You pickup 0.70 gold pieces.
You pickup 0.60 gold pieces.
Talent Block is ready to use.
Talent Eye Beam is ready to use.
Something hits golem (servant of Trintop) for (17 absorbed), 0 nature (0 total damage).
The shield around golem (servant of Trintop) crumbles.
















