








Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.6Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Skeleton |
| Class | Doombringer |
| Level / Exp | 30 / 61% |
| Size | medium |
| Lifes / Deaths | Killed by worm that walks at level 12 on the 6th Flare 122nd year of Ascendancy at 03:47 / 135Killed by worm that walks at level 12 on the 6th Flare 122nd year of Ascendancy at 08:41 Killed by armoured skeleton warrior at level 20 on the 1st Time of Equilibrium 122nd year of Ascendancy at 21:22 Killed by Poltergeist Eridurion the steel dagger at level 23 on the 68th Haze 122nd year of Ascendancy at 11:01 Killed by Bethylevena the ghoulking at level 23 on the 69th Haze 122nd year of Ascendancy at 04:31 Killed by Voradhenn the skeleton warrior at level 25 on the 74th Haze 122nd year of Ascendancy at 23:55 Killed by orc cryomancer at level 25 on the 76th Haze 122nd year of Ascendancy at 00:03 Killed by Poltergeist Spelldrinker at level 25 on the 76th Haze 122nd year of Ascendancy at 20:39 Killed by Animated stralite mace of shearing at level 25 on the 77th Haze 122nd year of Ascendancy at 01:20 Killed by Poltergeist Kinetic Focus at level 25 on the 77th Haze 122nd year of Ascendancy at 04:25 Killed by Poltergeist Kinetic Focus at level 25 on the 77th Haze 122nd year of Ascendancy at 06:42 Killed by Poltergeist Kinetic Focus at level 25 on the 77th Haze 122nd year of Ascendancy at 07:42 Killed by armoured skeleton warrior at level 26 on the 79th Haze 122nd year of Ascendancy at 06:11 Killed by dread at level 26 on the 79th Haze 122nd year of Ascendancy at 09:20 Killed by The Master at level 26 on the 80th Haze 122nd year of Ascendancy at 04:03 Killed by The Master at level 26 on the 80th Haze 122nd year of Ascendancy at 09:21 Killed by Lord of Skulls (warrior) at level 26 on the 80th Haze 122nd year of Ascendancy at 15:24 Killed by armoured skeleton warrior at level 26 on the 80th Haze 122nd year of Ascendancy at 20:33 Killed by armoured skeleton warrior at level 26 on the 80th Haze 122nd year of Ascendancy at 23:17 Killed by skeleton master archer at level 26 on the 1st Decay 122nd year of Ascendancy at 04:06 Killed by The Master at level 26 on the 1st Decay 122nd year of Ascendancy at 07:46 Killed by Lord of Skulls (warrior) at level 26 on the 1st Decay 122nd year of Ascendancy at 11:56 Killed by skeleton master archer at level 26 on the 1st Decay 122nd year of Ascendancy at 14:03 Killed by The Master at level 26 on the 1st Decay 122nd year of Ascendancy at 16:11 Killed by armoured skeleton warrior at level 26 on the 1st Decay 122nd year of Ascendancy at 18:37 Killed by Beltchzu the onilug at level 26 on the 9th Allure 123rd year of Ascendancy at 23:58 Killed by elven corruptor at level 26 on the 10th Allure 123rd year of Ascendancy at 04:31 Killed by elven blood mage at level 27 on the 3rd Regrowth 123rd year of Ascendancy at 00:01 Killed by elven cultist at level 27 on the 3rd Regrowth 123rd year of Ascendancy at 10:43 Killed by elven cultist at level 27 on the 3rd Regrowth 123rd year of Ascendancy at 18:14 Killed by Ouon the human at level 28 on the 33rd Regrowth 123rd year of Ascendancy at 17:25 Killed by Ranon the human at level 28 on the 38th Regrowth 123rd year of Ascendancy at 03:37 Killed by Xildabeth the black bear at level 29 on the 64th Regrowth 123rd year of Ascendancy at 20:57 Killed by ritch larva at level 29 on the 67th Regrowth 123rd year of Ascendancy at 15:50 Killed by Xerana the Guardian at level 29 on the 67th Regrowth 123rd year of Ascendancy at 19:44 Killed by Elulaith the Guardian at level 29 on the 68th Regrowth 123rd year of Ascendancy at 05:11 Killed by Mayoba the Guardian at level 29 on the 68th Regrowth 123rd year of Ascendancy at 14:08 Killed by Xanatira the Guardian at level 29 on the 68th Regrowth 123rd year of Ascendancy at 23:09 Killed by Emelumissra the cave bear at level 29 on the 69th Regrowth 123rd year of Ascendancy at 10:42 Killed by Emelumissra the cave bear at level 29 on the 69th Regrowth 123rd year of Ascendancy at 12:57 Killed by Ivamitira the faeros at level 29 on the 69th Regrowth 123rd year of Ascendancy at 16:15 Killed by Cyramira the giant ice ant at level 29 on the 69th Regrowth 123rd year of Ascendancy at 18:35 Killed by Ivamitira the faeros at level 29 on the 69th Regrowth 123rd year of Ascendancy at 20:38 Killed by Vorinn the greater faeros at level 29 on the 70th Regrowth 123rd year of Ascendancy at 17:13 Killed by Isluyatira the umber hulk at level 29 on the 70th Regrowth 123rd year of Ascendancy at 19:19 Killed by Isluyatira the umber hulk at level 29 on the 70th Regrowth 123rd year of Ascendancy at 21:05 Killed by Vorinn the greater faeros at level 29 on the 70th Regrowth 123rd year of Ascendancy at 23:05 Killed by Xanoleda the giant yellow ant at level 29 on the 71st Regrowth 123rd year of Ascendancy at 06:35 Killed by Voruba the umber hulk at level 29 on the 71st Regrowth 123rd year of Ascendancy at 08:00 Killed by Xanoleda the giant yellow ant at level 29 on the 71st Regrowth 123rd year of Ascendancy at 09:49 Killed by Xanoleda the giant yellow ant at level 29 on the 71st Regrowth 123rd year of Ascendancy at 12:01 Killed by Xanoleda the giant yellow ant at level 29 on the 71st Regrowth 123rd year of Ascendancy at 14:10 Killed by Xanoleda the giant yellow ant at level 29 on the 71st Regrowth 123rd year of Ascendancy at 16:44 Killed by Xanoleda the giant yellow ant at level 29 on the 71st Regrowth 123rd year of Ascendancy at 18:54 Killed by Xanoleda the giant yellow ant at level 29 on the 71st Regrowth 123rd year of Ascendancy at 21:22 Killed by shadow at level 29 on the 72nd Regrowth 123rd year of Ascendancy at 02:58 Killed by naga myrmidon at level 29 on the 72nd Regrowth 123rd year of Ascendancy at 05:17 Killed by Lisiminne the minotaur's Fugue Clone at level 29 on the 72nd Regrowth 123rd year of Ascendancy at 07:15 Killed by Belomirawen the giant lightning ant at level 29 on the 72nd Regrowth 123rd year of Ascendancy at 10:37 Killed by Belomirawen the giant lightning ant at level 29 on the 72nd Regrowth 123rd year of Ascendancy at 13:01 Killed by Belomirawen the giant lightning ant at level 29 on the 72nd Regrowth 123rd year of Ascendancy at 15:14 Killed by pitfall trap at level 29 on the 72nd Regrowth 123rd year of Ascendancy at 19:37 Killed by shadow at level 29 on the 73rd Regrowth 123rd year of Ascendancy at 03:09 Killed by Lisiminne the minotaur at level 29 on the 73rd Regrowth 123rd year of Ascendancy at 04:18 Killed by Nthchgu the dolleg at level 29 on the 73rd Regrowth 123rd year of Ascendancy at 09:04 Killed by Nthchgu the dolleg at level 29 on the 73rd Regrowth 123rd year of Ascendancy at 11:13 Killed by Xerikira the giant army ant at level 29 on the 73rd Regrowth 123rd year of Ascendancy at 13:34 Killed by Belomirawen the giant lightning ant at level 29 on the 73rd Regrowth 123rd year of Ascendancy at 18:12 Killed by Xitira the vampire at level 29 on the 73rd Regrowth 123rd year of Ascendancy at 21:57 Killed by thought-forged bowman at level 29 on the 74th Regrowth 123rd year of Ascendancy at 02:18 Killed by Lisiminne the minotaur at level 29 on the 74th Regrowth 123rd year of Ascendancy at 04:31 Killed by Eilinyma the giant acid ant at level 29 on the 74th Regrowth 123rd year of Ascendancy at 09:54 Killed by Shedhandi the dolleg at level 29 on the 74th Regrowth 123rd year of Ascendancy at 12:39 Killed by faerlhing at level 29 on the 74th Regrowth 123rd year of Ascendancy at 16:13 Killed by minotaur at level 29 on the 74th Regrowth 123rd year of Ascendancy at 16:43 Killed by Xerikira the giant army ant at level 29 on the 74th Regrowth 123rd year of Ascendancy at 20:02 Killed by Layelena the dredge at level 29 on the 74th Regrowth 123rd year of Ascendancy at 21:51 Killed by shadow at level 29 on the 74th Regrowth 123rd year of Ascendancy at 23:34 Killed by Layelena the dredge at level 29 on the 75th Regrowth 123rd year of Ascendancy at 00:57 Killed by shadow at level 29 on the 75th Regrowth 123rd year of Ascendancy at 03:14 Killed by Cyrilaith the rogue sapper at level 29 on the 75th Regrowth 123rd year of Ascendancy at 05:54 Killed by Layelena the dredge at level 29 on the 75th Regrowth 123rd year of Ascendancy at 08:18 Killed by Layelena the dredge at level 29 on the 75th Regrowth 123rd year of Ascendancy at 10:36 Killed by shadow at level 30 on the 75th Regrowth 123rd year of Ascendancy at 12:08 Killed by Belomirawen the giant lightning ant at level 30 on the 75th Regrowth 123rd year of Ascendancy at 14:24 Killed by Layelena the dredge at level 30 on the 75th Regrowth 123rd year of Ascendancy at 15:55 Killed by Layelena the dredge at level 30 on the 75th Regrowth 123rd year of Ascendancy at 19:51 Killed by Layelena the dredge at level 30 on the 75th Regrowth 123rd year of Ascendancy at 21:55 Killed by Layelena the dredge at level 30 on the 75th Regrowth 123rd year of Ascendancy at 23:29 Killed by Layelena the dredge at level 30 on the 76th Regrowth 123rd year of Ascendancy at 04:19 Killed by Layelena the dredge at level 30 on the 76th Regrowth 123rd year of Ascendancy at 08:40 Killed by Layelena the dredge at level 30 on the 76th Regrowth 123rd year of Ascendancy at 12:02 Killed by Layelena the dredge at level 30 on the 76th Regrowth 123rd year of Ascendancy at 15:26 Killed by Layelena the dredge at level 30 on the 76th Regrowth 123rd year of Ascendancy at 18:25 Killed by shadow at level 30 on the 76th Regrowth 123rd year of Ascendancy at 18:35 Killed by Layelena the dredge at level 30 on the 76th Regrowth 123rd year of Ascendancy at 20:50 Killed by Xitira the vampire at level 30 on the 76th Regrowth 123rd year of Ascendancy at 21:57 Killed by Layelena the dredge at level 30 on the 77th Regrowth 123rd year of Ascendancy at 00:23 Killed by Xitira the vampire at level 30 on the 77th Regrowth 123rd year of Ascendancy at 02:41 Killed by Xitira the vampire at level 30 on the 77th Regrowth 123rd year of Ascendancy at 05:28 Killed by Shedhandi the dolleg at level 30 on the 77th Regrowth 123rd year of Ascendancy at 08:35 Killed by Shedhandi the dolleg at level 30 on the 77th Regrowth 123rd year of Ascendancy at 10:43 Killed by steamgun turret at level 30 on the 77th Regrowth 123rd year of Ascendancy at 12:02 Killed by Shedhandi the dolleg at level 30 on the 77th Regrowth 123rd year of Ascendancy at 13:46 Killed by Xitira the vampire at level 30 on the 77th Regrowth 123rd year of Ascendancy at 18:19 Killed by Cyrilaith the rogue sapper at level 30 on the 78th Regrowth 123rd year of Ascendancy at 06:55 Killed by Shedhandi the dolleg at level 30 on the 78th Regrowth 123rd year of Ascendancy at 09:36 Killed by Shedhandi the dolleg at level 30 on the 78th Regrowth 123rd year of Ascendancy at 13:23 Killed by Xitira the vampire at level 30 on the 78th Regrowth 123rd year of Ascendancy at 16:42 Killed by Xitira the vampire at level 30 on the 78th Regrowth 123rd year of Ascendancy at 18:19 Killed by Shedhandi the dolleg at level 30 on the 78th Regrowth 123rd year of Ascendancy at 20:23 Killed by Shedhandi the dolleg at level 30 on the 78th Regrowth 123rd year of Ascendancy at 23:06 Killed by Cyrilaith the rogue sapper at level 30 on the 79th Regrowth 123rd year of Ascendancy at 00:57 Killed by Shedhandi the dolleg at level 30 on the 79th Regrowth 123rd year of Ascendancy at 03:29 Killed by Cyrilaith the rogue sapper at level 30 on the 79th Regrowth 123rd year of Ascendancy at 05:10 Killed by Shedhandi the dolleg at level 30 on the 79th Regrowth 123rd year of Ascendancy at 06:48 Killed by Xitira the vampire at level 30 on the 79th Regrowth 123rd year of Ascendancy at 08:18 Killed by beam trap at level 30 on the 79th Regrowth 123rd year of Ascendancy at 10:24 Killed by Shedhandi the dolleg at level 30 on the 79th Regrowth 123rd year of Ascendancy at 12:11 Killed by Shedhandi the dolleg at level 30 on the 79th Regrowth 123rd year of Ascendancy at 13:36 Killed by Shedhandi the dolleg at level 30 on the 79th Regrowth 123rd year of Ascendancy at 15:34 Killed by Shedhandi the dolleg at level 30 on the 79th Regrowth 123rd year of Ascendancy at 17:40 Killed by Xitira the vampire at level 30 on the 79th Regrowth 123rd year of Ascendancy at 19:04 Killed by Xitira the vampire at level 30 on the 79th Regrowth 123rd year of Ascendancy at 20:02 Killed by Shedhandi the dolleg at level 30 on the 79th Regrowth 123rd year of Ascendancy at 21:37 Killed by beam trap at level 30 on the 79th Regrowth 123rd year of Ascendancy at 23:53 Killed by Shedhandi the dolleg at level 30 on the 80th Regrowth 123rd year of Ascendancy at 02:21 Killed by Shedhandi the dolleg at level 30 on the 80th Regrowth 123rd year of Ascendancy at 04:17 Killed by Shedhandi the dolleg at level 30 on the 80th Regrowth 123rd year of Ascendancy at 05:56 Killed by Shedhandi the dolleg at level 30 on the 80th Regrowth 123rd year of Ascendancy at 06:54 Killed by dragonsfire trap at level 30 on the 80th Regrowth 123rd year of Ascendancy at 09:39 Killed by shadow at level 30 on the 80th Regrowth 123rd year of Ascendancy at 11:31 Killed by Shedhandi the dolleg at level 30 on the 1st Time of Balance 123rd year of Ascendancy at 01:50 Killed by Nthchgu the dolleg at level 30 on the 1st Time of Balance 123rd year of Ascendancy at 03:43 Killed by saw horror at level 30 on the 3rd Pyre 123rd year of Ascendancy at 18:18 |
Primary Stats
| Strength | 56 (base 31) |
| Dexterity | 31 (base 10) |
| Constitution | 66 (base 48) |
| Magic | 60 (base 43) |
| Willpower | 23 (base 10) |
| Cunning | 23 (base 17) |
Resources
| Life | 1070/1070 |
| Stamina | 234/234 |
| Vim | 88/88 |
| Healing Factor | 1.4988369623248 |
| Regeneration | 6.3700570898804 |
Speed
| Mental | -10% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +119.41616685128% |
Vision
| Sight | 10 |
| Lite | 14 |
| Infravision | 6 |
Offense: Mainhand
| Damage | 101 |
| Accuracy | 38 |
| Crit Chance | 25% |
| APR | 10 |
| Speed | 1.11 |
Offense: Spell
| Spellpower | 49 |
| Crit Chance | 10% |
| Speed | 1 |
Offense: Mind
| Mindpower | 37 |
| Crit Chance | 10% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +20% |
| Arcane | +8% |
| Cold | +20% |
| All | +2% |
| Lightning | +5% |
| Light | +32% |
| Darkness | +42% |
| Mind | +17% |
| Nature | +17% |
Offense: Damage Penetration
| Physical | +7% |
| Darkness | +25% |
| Lightning | +15% |
| Temporal | +20% |
Defense: Base
| Armour (hardiness) | 31.3634581897 (60%) |
| Defense | 30 |
| Ranged Defense | 30 |
| Fatigue | 0 |
| Physical Save | 43 |
| Spell Save | 33 |
| Mental Save | 29 |
Defense: Resistances
| Lightning | + 19%( 70%) |
| Light | + 19%( 70%) |
| Nature | + 53%( 70%) |
| Darkness | + 65%( 70%) |
| Cold | + 39%( 70%) |
| Fire | + 30%( 70%) |
| All | + 11%( 70%) |
Defense: Immunities
| Bleed Resistance | 100% |
| Instadeath Resistance | 100% |
| Fear Resistance | 100% |
| Knockback Resistance | 20% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune: PrismaticUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to create a shield for 6 turns blocking several instances of damage of the following types: 5 blight, 4 physical, 3 mind, 3 acid |
| Runes | Effective talent level: 1.0 Rune: Biting GaleUse mode: Activated Range: melee/personal Cooldown: 19 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to direct a cone of chilling stormwind doing 215.04 cold damage. The storm will soak enemies hit reducing their resistance to stuns by 50% then attempt to freeze them for 4 turns. These effects can be resisted but not saved against. Its effects scale with your Strength stat. |
| Runes | Effective talent level: 1.0 Rune: Reflection ShieldUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 400 damage for 5 turns. Its effects scale with your Magic stat. |
Class Talents
| Corruption / Wrath | 1.30 |
| 1/5 |
| 1/5 |
| 3/5 |
| 1/5 |
| Corruption / Shadowflame | 1.30 |
| 1/5 |
| 1/5 |
| 5/5 |
| 1/5 |
| Corruption / Torture | 1.30 |
| 3/5 |
| 1/5 |
| 1/5 |
| 2/5 |
| Technique / Combat veteran | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Heart of Fire | 1.30 |
| 2/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Corruption / Fearfire | 1.30 |
| 2/5 |
| 1/5 |
| 1/5 |
| 2/5 |
| Corruption / Brutality | 1.30 |
| 4/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Combat techniques | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Demonic strength | 1.30 |
| 5/5 |
| 1/5 |
| 2/5 |
| 2/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 2/5 |
| 0/5 |
| 1/5 |
| 3/5 |
| 0/5 |
| Corruption / Oppression | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Undead / Skeleton | 1.10 |
| 5/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Corruption / Hexes | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
| talent | Flame of Urh'Rok |
| talent | Precise Strikes |
| talent | Horrifying Blows |
| talent | Eternal Suffering |
| talent | Abyssal Shield |
| beneficial effect | The target is under the effect of the cloak of deception, making it look human. Cloak of Deception |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | active |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You successfully escorted the injured seer to the recall portal on level 3 of Trollmire. Escort: injured seer (level 3 of Trollmire)As a reward you improved Magic by +5. | done |
You failed to protect the injured seer from death by wretchling. Escort: injured seer (level 4 of Dreadfell) | failed |
You successfully escorted the lost defiler to the recall portal on level 1 of Ruins of Kor'Pul. Escort: lost defiler (level 1 of Ruins of Kor'Pul)As a reward you improved Magic by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 2 of Daikara. Escort: lost defiler (level 2 of Daikara)As a reward you improved Magic by +5. | done |
You failed to protect the lost warrior from death by forest wight. Escort: lost warrior (level 8 of Dreadfell) | failed |
You successfully escorted the repented thief to the recall portal on level 1 of Daikara. Escort: repented thief (level 1 of Daikara)As a reward you improved talent Lacerating Strikes (+1 level(s)). | done |
You failed to protect the temporal explorer from death by Voradhenn the skeleton warrior. Escort: temporal explorer (level 6 of Dreadfell) | failed |
You failed to protect the worried loremaster from death by snow giant. Escort: worried loremaster (level 4 of Old Forest) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of avoidance. He has given you some notes on the ingredients: * You've found the needed black mamba head. * 'Needed: one vial of fire wyrm saliva. Keep this stuff well away from your campfire unless you want me to have to find a new, more alive adventurer.' * You've found the needed mummified bone. Marus of Elvala needs your help making an elixir of the savior. He has given you some notes on the ingredients: * You've found the needed wretchling eyeball. * You've found the needed giant spider spinneret. * 'Needed: one faerlhing fang. I've lost a number of adventurers to this one, but I'm sure you'll be fine.' Agrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * You've found the needed sandworm tooth. * You've found the needed minotaur nose. * 'Needed: one multi-hued wyrm scale. If you think collecting one of these is hard, try liquefying one.' Ungrol of Last Hope needs your help making an elixir of brawn. He has given you some notes on the ingredients: * You've found the needed vampire lord fang. * You've found the needed vial of squid ink. * You've found the needed electric eel tail. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | active |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. | done |
You have been resurrected as an undead by some dark powers. The rotting stench of the deadHowever, the ritual failed in some way and you retain your own mind. You need to get out of this dark place and try to carve a place for yourself in the world. You have found a very special cloak that will help you walk among the living without trouble. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | pair of hardened leather boots 'Grinamadig' (10 def, 3 armour)Infused by psionic forces 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Defense: +10 (+5 eff.) Changes stats: +2 Con / +5 Wil Changes resistances penetration: +7% physical Physical save: +18 (+6 eff.) Knockback immunity: +20% Life regen: +4.00 Mindpower: +5 (+3 eff.) It can be used to activate talent Blindside, placing all other charms into a 25 cooldown : Effective talent level: 3.0 Power cost: 25 out of 25/25. Range: 6 Travel Speed: instantaneous Description: With blinding speed, you suddenly appear next to a target up to 6 spaces away and attack for 49% (at 0 Hate) to 163% (at 100+ Hate) damage. Your sudden appearance catches everyone off-guard, giving you 19 extra Defense for 1 turn. The Defense boost improves with your Strength. A pair of boots made of leather. |
| Light source | UmbraphageInfused by psionic forces 0.00 Encumbrance. [Unique] Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +20% darkness Changes resistances penetration: +10% darkness Changes damage: +15% light / +15% darkness Damage affinity(heal): +20% darkness Talent mastery: +0.20 Cursed / Shadows Mental save: +10 (+5 eff.) Mindpower: +10 (+4 eff.) Light radius: +10 Absorbs all darkness (power 72, based on Willpower and Cunning) within its light radius, increasing its own brightness. (current charge 300). It can be used to release absorbed darkness in a 10 radius cone with a 100% chance to blind (based on lite radius), dealing 285.42 darkness damage (based on Mindpower and charge) Activation costs 10 power out of 10/10. This lantern of pale white crystal holds a sphere of darkness, that yet emanates light. Everywhere it shines, darkness vanishes entirely. |
| On head | Obsidianbone (0 def, 3 armour)Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% Effects on melee hit: * 20% chance to reduce damage dealt by 20% Changes resistances: +7% nature Changes resistances penetration: +15% darkness / +20% temporal Changes damage: +3% light / +12% darkness Spell save: +7 (+3 eff.) Maximum life: +74.00 Light radius: +3 Healing mod.: +14% Defense after a teleport: +5 Resist all after a teleport: +5% New effects duration reduction after a teleport: +5% A cap made of leather. |
| Tool | stralite torque of psionic shield 'Bolttrencher' [power 93] (25 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 4 When wielded/worn: Effects on melee hit: * 20% chance to reduce armor by 35% Changes resistances: +9% lightning / +6% cold Changes resistances penetration: +15% lightning Changes damage: +3% lightning / +3% cold / +3% acid It can be used to setup a psionic shield, reducing all damage taken by 93 for 5 turns Activation puts all charms on cooldown for 25 turns. When used: * Increase all damage by 16% for 2 turns. Torques are made by powerful psionics to store psionic powers. |
| On fingers | NightsongInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Defense: +6 (+3 eff.) Fatigue: -7% Changes stats: +6 Cun Changes damage: +10% darkness Talent cooldown: Shadowstep (-1 turn) Mental save: +13 (+7 eff.) Maximum stamina: +25.00 It can be used to activate talent Shadowstep (costing 50 power out of 50/50) : Effective talent level: 2.0 Power cost: 50 out of 50/50. Range: 7 Travel Speed: instantaneous Is: a spell Description: Step through the shadows to your target, dazing it for 3 turns and hitting it with all your weapons for 156% darkness weapon damage. Dazed targets are significantly impaired, but any damage will free them. To Shadowstep, you need to be able to see the target. A pitch black ring, unadorned. It seems as though tendrils of darkness creep upon it. |
| On fingers | Vargh RedemptionInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Wil / +6 Con Changes resistances: +10% nature / +25% cold Changes damage: +15% cold Maximum mana: +20.00 Maximum stamina: +20.00 Maximum psi: +20.00 Maximum air capacity: +50.00 It can be used to summon a radius 4 tidal wave that expands slowly over 7 turns, dealing 12.58 cold and 10.70 physical damage (based on Willpower) each turn, knocking opponents back, and lowering their stun resistance Activation costs 60 power out of 60/60. This azure ring seems to be always moist to the touch. |
| Around waist | Jaw of RogrothPowered by arcane forces 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 3 When wielded/worn: Vim per kill: +4.00 Maximum souls: +3.00 Spellpower: +5 (+1 eff.) Spell crit. chance: +5% It can be used to deal darkness damage equal to your 350%% of your spellpower to a target, and, if it kills the target, restores 15% of max hp and all resources (except paradox and equilibrium) Activation costs 24 power out of 24/24. Rogroth's mouth happened to be about the same size as your waist. Interesting. |
| In main hand | Obliterator (48-72 power, 10 apr)Requires: - Strength 40 Crafted by a master 5.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 3 It must be held with both hands. Base power: 48.0 - 72.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +10 Attack speed: 100% On weapon hit: * Sends a tremor through the ground which causes jagged rocks to erupt in a beam of length 5, dealing 56 Physical damage (equal to your Strength, up to 150) and causing targets hit to bleed for an additional 50 damage over 5 turns. Bleeding can stack. Crushing Blows: Damage dealt by this weapon is increased by half your critical multiplier, if doing so would kill the target. When wielded/worn: Changes stats: +5 Str / +5 Con Critical mult.: +10.00% This massive hammer strikes with deadly force. Bones crunch, splinter and grind to dust under its impact. |
| On hands | Morningworm (0 def, 2 armour)Requires: - Heavy armour training Powered by arcane forces 1.50 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Armour: +2 Fatigue: +3% Effects on melee hit: * 20% chance to reduce armor by 35% Changes stats: +2 Mag Changes resistances: +9% light Changes damage: +3% darkness / +6% arcane / +12% light Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
| Main armor | Spider-Silk Robe of Spydrë (10 def, 15 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 3 When wielded/worn: Armour: +15 Armour Hardiness: +30% Defense: +10 (+5 eff.) Damage when hit (Melee): 20 nature slow / 20 poison Changes stats: +5 Con / +4 Wil Changes resistances: +30% nature / +11% all Changes damage: +15% acid / +15% nature / +15% mind Physical save: +10 (+3 eff.) Spell save: +10 (+5 eff.) Mindpower: +10 (+4 eff.) Mental crit. chance: +5% This set of robes is made wholly of spider silk. It looks outlandish and some sages think it came from another world, probably through a farportal. |
| Cloak | Cloak of DeceptionPowered by arcane forces 1.00 Encumbrance. [Plot Item] Type: armor / cloak When wielded/worn: Physical power: +5 (+2 eff.) Spellpower: +5 (+1 eff.) Mindpower: +5 (+3 eff.) A black cloak, with subtle illusion enchantments woven into its very fabric. |
| Around neck | The Black CorePowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Changes resistances: +15% darkness Talent mastery: +0.20 Corruption / Black-magic Blindness immunity: +100% Only die when reaching: -100.00 life Spellpower: +5 (+1 eff.) Infravision radius: +6 Shadow Power: +5 Grants spellpower equal to your Shadow Power. "Lock your soul away, and death will never reach you." |
Inventory
Rune of the Rift (242.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 246.84 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
NeranneCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Accuracy: +6 (+3 eff.) Effects on melee hit: * 10% chance to reduce all saves and defense by 24 Changes stats: +4 Dex / +2 Wil / +5 Cun Changes resistances: +3% acid Psi when hit: +0.08 Rings make your fingers look great! |
solipsist's stralite ring of luminosityPowered by arcane forces Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Damage (Melee): 15 light Damage (Ranged): 18 light Changes stats: +2 Mag / +6 Wil / +5 Cun Changes damage: +14% light Mindpower: +6 (+3 eff.) Rings make your fingers look great! |
Crystalline Dwarven-steel battleaxe (42-63 power, 2 apr)Requires: - Strength 24 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / battleaxe ; tier 3 It must be held with both hands. It is part of a set of items. Base power: 41.9 - 62.8 Uses stat: 120% Str Damage type: Arcane Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +6.5% Attack speed: 100% When wielded/worn: Physical power: +12 (+4 eff.) Changes stats: +3 Wil / +3 Con Changes damage: +10% arcane Spellpower: +12 (+4 eff.) It can be used to recover the Crystal Focus (destroys this weapon) Activation costs 1 power out of 1/1. Massive two-handed battleaxes. Transformed with the power of the Spellblaze. |
Yvida (58-86 power, 4 apr)Requires: - Strength 48 Infused by nature 3.00 Encumbrance. Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 57.5 - 86.2 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +4 Crit. chance: +8.0% Attack speed: 100% Damage (Melee): +12 mind Damage (radius 1) on hit: +4 mind Damage (radius 2) on crit: +28 fire When wielded/worn: Damage when hit (Melee): 8 temporal Changes stats: +2 Cun Changes resistances penetration: +30% fire Mindpower: +20 (+8 eff.) Global speed: +15% Defense after a teleport: +10 Resist all after a teleport: +10% New effects duration reduction after a teleport: +10% Massive two-handed battleaxes. |
Colaryem (48-77 power, 12 apr)Requires: - Strength 10 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 48.0 - 76.8 Uses stat: 130% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +12 Crit. chance: +11.0% Attack speed: 50% When wielded/worn: Fatigue: -12% Changes stats: +7 Dex Changes resistances: +7% lightning Changes damage: +7% lightning Maximum encumbrance: +50 Movement speed: +10% Avoid Pressure Traps: The wearer never triggers traps that require pressure. Attack speed improves with your strength and size category. This intricate blade is impractically long and almost as wide as your body, yet contrary to its size and apparent girth it is not only light, but threatens to escape your grasp and fly away. You will need to be really strong to keep it grounded. Or really big. |
Lavaquell (61-98 power, 3 apr)Requires: - Strength 35 Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 4 It must be held with both hands. Base power: 61.0 - 97.6 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +3 Crit. chance: +4.5% Attack speed: 100% Damage Shield penetration (this weapon only): +30% Damage (radius 1) on hit: +20 physical When wielded/worn: Changes resistances: +3% fire Changes resistances penetration: +5% physical Maximum stamina: +30.00 Massive two-handed swords. |
This item will automatically be transmogrified when you leave the level.ranger's yew longbow of fire Requires: - Dexterity 24 - Talent Shoot Powered by arcane forces Crafted by a master 4.00 Encumbrance. Type: weapon / longbow ; tier 3 It must be held with both hands. Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 100% Firing range: +9 Damage (Ranged): +14 fire When wielded/worn: Changes stats: +5 Dex Changes damage: +18% fire Longbows are used to shoot arrows at your foes. |
This item will automatically be transmogrified when you leave the level.shimmering yew starstaff (20-24 power, 4 apr, physical element) Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 20.0 - 24.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Changes damage: +20% physical Talent granted: +1 Command Staff Mana each turn: +0.18 Maximum mana: +30.00 Spellpower: +9 (+3 eff.) Spell crit. chance: +3% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.yew vilestaff of channeling (20-24 power, 4 apr, blight element) Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 20.0 - 24.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Changes damage: +20% blight Talent granted: +1 Command Staff Mana each turn: +0.13 Spellpower: +19 (+6 eff.) Spell crit. chance: +3% It can be used to channel mana (increasing mana regeneration by 2000% for 5 turns) Activation puts all charms on cooldown for 30 turns. Staves designed for wielders of magic, by the greats of the art. |
HalyldirInfused by psionic forces 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Accuracy: +5 (+2 eff.) Physical crit. chance: +6.0% Armour: +6 Changes stats: +2 Str Critical mult.: +10.00% Physical save: +5 (+2 eff.) Mindpower: +7 (+3 eff.) A belt that goes around your waist. |
hardened leather belt 'Lustreedge'Powered by arcane forces Crafted by a master 1.00 Encumbrance. [Random Unique] Type: armor / belt ; tier 3 When wielded/worn: Physical crit. chance: +8.0% Armour: +15 Defense: +8 (+4 eff.) Changes stats: +4 Cun / +5 Dex Changes resistances: +9% light Changes damage: +3% light Physical save: +13 (+4 eff.) Mental crit. chance: +10% Light radius: +3 It can be used to create a temporary shield that absorbs 284 damage Activation puts all charms on cooldown for 30 turns. A belt that goes around your waist. |
Murkrot (6 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Physical power: +15 (+5 eff.) Defense: +6 (+3 eff.) Changes stats: +3 Wil Changes resistances: +3% nature Physical save: +3 (+1 eff.) Mental save: +5 (+3 eff.) Maximum stamina: +30.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Robe of the Archmage (10 def, 10 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 4 When wielded/worn: Armour: +10 Defense: +10 (+5 eff.) Damage when hit (Melee): 15 arcane Changes stats: +6 Mag / +6 Wil / +6 Cun Changes resistances: +10% lightning / +10% cold / +10% fire / +10% arcane / +13% all Changes damage: +12% all Spell save: +20 (+9 eff.) Mental save: +15 (+8 eff.) Silence immunity: +50% Mana each turn: +2.00 Spellpower: +15 (+5 eff.) Light radius: +1 A plain elven-silk robe. It would be unremarkable if not for the sheer power it radiates. |
Silk Current (12 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 1 When wielded/worn: Defense: +12 (+6 eff.) Damage when hit (Melee): 10 cold Changes resistances: +7% all / +15% cold Changes resistances penetration: +8% cold Changes damage: +10% cold Talent masteries: +0.30 Spell / Glacial waste +0.30 Spell / Rime wraith +0.30 Spell / Water +0.30 Spell / Frost alchemy +0.30 Spell / Grave +0.30 Spell / Ice Spellpower: +5 (+1 eff.) Movement speed: +15% Talent on hit(spell): Water Jet (5% chance level 1). This deep blue robe flows and ripples as if pushed by an invisible tide. |
Frost Treads (1 def, 4 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 2 When wielded/worn: Armour: +4 Defense: +1 (+0 eff.) Fatigue: +7% Changes stats: +4 Str / +4 Wil / +4 Cun Changes resistances: +10% nature / +20% cold Changes damage: +15% cold Light radius: +1 Movement speed: +20% Each step taken casts a ground frost effect in a radius of 1 around you for 5 turns, giving you a 20% cold damage bonus for 3 turns. Additionally, any enemy standing in the frost has a 20% chance of talent failure for 3 turns. A pair of leather boots. Cold to the touch, they radiate a cold blue light. |
Spellhunt Remnants (1 def, 2 armour)Requires: - Heavy armour training Infused by arcane disrupting forces Crafted by a master 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 1 When wielded/worn: Armour: +2 Defense: +1 (+0 eff.) Changes stats: +2 Cun / +2 Wil Changes resistances penetration: +5% nature Changes damage: +5% nature Spell save: +4 (+2 eff.) Maximum life: +20.00 Mindpower: +4 (+2 eff.) Mental crit. chance: +3% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Can't be worn by those with arcane powers. It can be used to destroy an arcane item (of a higher tier than the gauntlets) Activation costs 1 power out of 150/150. These once brilliant voratun gauntlets have fallen into a deep decay. Originally used in the spellhunt, they were often used to destroy arcane artifacts, curing the world of their influence. |
Bethiriama the Darkbloom (5 def, 9 armour)Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +9 Defense: +5 (+2 eff.) Fatigue: +4% Damage when hit (Melee): 2 darkness Changes stats: +4 Str / +4 Dex / +2 Wil Changes resistances: +2% all Changes resistances penetration: +10% acid Changes damage: +6% darkness Physical save: +9 (+3 eff.) A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
Crown of Burning Pain (9 def, 0 armour)Requires: - Cunning 25 Powered by arcane forces 4.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Defense: +9 (+4 eff.) Fatigue: +4% Changes stats: +4 Cun / +4 Wil Changes resistances: +25% fire Changes damage: +25% fire It can be used to activate talent Meteor Rain (costing 34 power out of 50/50) : Effective talent level: 2.0 Power cost: 34 out of 50/50. Range: 5 Travel Speed: instantaneous Is: a spell Description: Use arcane forces to summon 3 meteors that fall to the ground within range 2 of the target. Each meteor smashes everything within radius 2, dealing 56.94 fire and 56.94 physical damage to creatures other than yourself, while liquefying some of the terrain into lava for 8 turns. The damage increases with your Spellpower. This crown of pure flames possesses a myriad of small molten rocks floating wildly above it. Each can be removed to throw as a true meteor. |
Eel-skin armour (16 def, 0 armour)Infused by nature 9.00 Encumbrance. [Unique] Type: armor / light ; tier 2 When wielded/worn: Defense: +16 (+8 eff.) Fatigue: +2% Changes stats: +3 Cun / +2 Dex Changes resistances: +15% lightning Poison immunity: +50% Pinning immunity: +50% Talent on hit(nature): Call Lightning (10% chance level 2). It can be used to activate talent Call Lightning (costing 25 power out of 50/50) : Effective talent level: 2.0 Power cost: 25 out of 50/50. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Calls forth a powerful beam of lightning doing 47.03 to 141.09 lightning damage (94.06 average). The damage will increase with your Mindpower. This armour seems to have been patched together from many eels. Yuck. |
Pitchmoon the cured leather armour (8 def, 4 armour)Requires: - Strength 14 Crafted by a master 9.00 Encumbrance. [Random Unique] Type: armor / light ; tier 2 When wielded/worn: Armour: +4 Defense: +8 (+4 eff.) Fatigue: +7% Damage when hit (Melee): 2 blight Changes stats: +4 Dex Changes resistances: +15% lightning / +15% acid Changes damage: +12% blight / +9% darkness Movement speed: +20% A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level.Velaldamina the cured leather armour (10 def, 4 armour) Requires: - Strength 14 Infused by nature Crafted by a master 9.00 Encumbrance. [Random Unique] Type: armor / light ; tier 2 When wielded/worn: Armour: +4 Defense: +10 (+5 eff.) Fatigue: +7% Effects on melee hit: * 10 arcane resource burn Changes stats: +5 Str / +5 Dex / +2 Con Changes resistances: +9% acid / +9% light Changes damage: +6% physical Physical save: +9 (+3 eff.) Life regen: +5.80 Maximum life: +66.00 Maximum stamina: +30.00 Healing mod.: +14% A suit of armour made of leather. |
Borfast's Cage (10 def, 20 armour)Requires: - Massive armour training - Strength 35 Crafted by a master 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 3 When wielded/worn: Armour: +20 Defense: +10 (+5 eff.) Fatigue: +24% Changes stats: +5 Con Changes resistances: -15% acid / +15% physical Reduces opponents crit chance: 20% Physical save: +15 (+5 eff.) Knockback immunity: +30% Life regen: +2.00 Maximum life: +50.00 Inch-thick stralite plates lock together with voratun joints. The whole suit looks impenetrable, but has clearly been subjected to terrible treatment - great dents and misshaping warps, and caustic fissures bored across the surface. Though clearly a powerful piece, it must once have been much greater. |
Cracklestreaker the stralite plate armour (0 def, 13 armour)Requires: - Massive armour training - Strength 48 Infused by nature 17.00 Encumbrance. Type: armor / massive ; tier 4 When wielded/worn: Armour: +13 Fatigue: +22% Damage when hit (Melee): 4 lightning Changes resistances: +10% acid / +8% physical / +5% cold / +11% lightning / +9% fire Talent cooldown: Rush (-5 turns) Critical mult.: +10.00% Mental save: +3 (+2 eff.) Disarm immunity: +28% Stun/Freeze immunity: +30% Knockback immunity: +21% Equilibrium when hit: +0.16 Mental crit. chance: +2% A suit of armour made of metal plates. |
120 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
8 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
5 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
6 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+3 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
3 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +15 Damage when hit (Melee): 10 draining blight Changes damage: +5% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
iron pickaxe of endurance (dig speed 36 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Fatigue: -4% Changes stats: +2 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
6 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
2 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Heart of PooshInfused by nature 5.00 Encumbrance. [Unique] Type: misc / land When carried: Changes damage: +2% all It can be used to natural balance Activation costs 100 power out of 100/100. The very heart of the lost land of Poosh. What did Kelad need with it? |
Torychik the ShimmerransomInfused by nature 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes resistances: +12% lightning / +6% cold Only die when reaching: -20.00 life Maximum life: +44.00 Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
This item will automatically be transmogrified when you leave the level.nightwalker's brass lantern Infused by nature 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Physical crit. chance: +4.0% Physical power: +6 (+2 eff.) Changes stats: +4 Wil Critical mult.: +11.00% Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Prox's Lucky Halfling FootInfused by nature 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 (+2 eff.) Changes stats: +5 Lck Trap disarming bonus: +5 Detects traps. Removes (25% chance) up to three stuns, pins, or dazes each turn A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks. |
Prothotipe's Prismatic EyePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Casts lasers on spellcast when worn or imbued. When used to imbue an object: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Latent Damage Type: Lightning Talent on hit(spell): Eye Beam (10% chance level 2). This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
7 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
5 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
elven-wood wand of lightning storm 'Urohad' [power 380] (15 cooldown)Powered by arcane forces 2.00 Encumbrance. [Random Unique] Type: charm / wand ; tier 4 When wielded/worn: Armour: +6 Changes resistances: +9% mind Physical save: +15 (+5 eff.) Stamina each turn: +3.00 It can be used to create a radius 3 storm for 5 turns. Each turn, creatures within take 79 lightning damage and will be dazed for 1 turn (399 total damage) Activation puts all charms on cooldown for 15 turns. When used: * Reduce 2 talent cooldowns by 2. * Gain a 22% chance to evade weapon attacks for 2 turns. * Increase all damage penetration by 22% for 2 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
Burning StarPowered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 Latent Damage Type: Light It can be used to map surroundings within range 20 Activation costs 30 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
10 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
4 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Anti-Antimagic! (Exploration mode)
Destroyed the Ziguranth camp with your Rhaloren allies.By Fe the Skeleton Doombringer level 23
65th Haze 122nd year of Ascendancy at 15:01 see stats
Can you bear it? So much bearness! (Exploration mode)
Killed Borius in the Bearscape.By Fe the Skeleton Doombringer level 18
29th Dusk 122nd year of Ascendancy at 01:22 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Fe the Skeleton Doombringer level 14
6th Dusk 122nd year of Ascendancy at 13:37 see stats
Don't Poosh it! (Exploration mode)
Killed Kelad in the lost land of Poosh.By Fe the Skeleton Doombringer level 22
35th Haze 122nd year of Ascendancy at 22:34 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Fe the Skeleton Doombringer level 18
38th Dusk 122nd year of Ascendancy at 23:30 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Fe the Skeleton Doombringer level 10
2nd Summertide 122nd year of Ascendancy at 16:16 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Fe the Skeleton Doombringer level 20
67th Dusk 122nd year of Ascendancy at 15:50 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Fe the Skeleton Doombringer level 30
75th Regrowth 123rd year of Ascendancy at 12:04 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Fe the Skeleton Doombringer level 21
27th Haze 122nd year of Ascendancy at 19:15 see stats
Savior of the damsels in distress (Exploration mode)
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By Fe the Skeleton Doombringer level 27
4th Regrowth 123rd year of Ascendancy at 05:04 see stats
Size is everything (Exploration mode)
Did over 1500 damage in one attack.By Fe the Skeleton Doombringer level 27
3rd Regrowth 123rd year of Ascendancy at 13:50 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Fe the Skeleton Doombringer level 25
75th Haze 122nd year of Ascendancy at 09:58 see stats
Tales of the Spellblaze (Exploration mode)
Learned the eight chapters of the Spellblaze Chronicles.By Fe the Skeleton Doombringer level 19
66th Dusk 122nd year of Ascendancy at 07:49 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Fe the Skeleton Doombringer level 22
65th Haze 122nd year of Ascendancy at 14:15 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Fe the Skeleton Doombringer level 9
10th Mirth 122nd year of Ascendancy at 20:21 see stats
The Restless Dead (Exploration mode)
Disturbed an old battlefield and survived the consequences.By Fe the Skeleton Doombringer level 13
8th Flare 122nd year of Ascendancy at 18:21 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Fe the Skeleton Doombringer level 27
21st Regrowth 123rd year of Ascendancy at 15:02 see stats
The sky is falling! (Exploration mode)
Saw a huge meteor falling from the sky.By Fe the Skeleton Doombringer level 15
15th Dusk 122nd year of Ascendancy at 06:20 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers' compound.By Fe the Skeleton Doombringer level 27
21st Regrowth 123rd year of Ascendancy at 03:20 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Fe the Skeleton Doombringer level 29
65th Regrowth 123rd year of Ascendancy at 14:07 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Fe the Skeleton Doombringer level 17
28th Dusk 122nd year of Ascendancy at 13:58 see stats
Log
You transfer Sword of Potential Futures (28-39 power, 10 apr) to the online item's vault.
Saving done.

























































































































