Zap the level 5 Cornac Archmage by aosalias

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassArchmage
Level / Exp5 / 24%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic18 (base 18)
Willpower16 (base 16)
Cunning11 (base 11)

Resources

Life118/118
Mana137/158
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage7
Accuracy4
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance9%
Speed1

Offense: Mind

Mindpower15
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+16%
Physical+10%
Acid+6%
Arcane+6%
Cold+6%
Fire+6%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save23
Mental Save9

Defense: Resistances

Lightning+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
3/5
0/5
0/5
0/5
Spell / Air1.30
3/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
2/5
0/5
0/5
0/5

Effects

Quests

active
done

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Zap the Cornac Archmage level 2
74th Pyre 122nd year of Ascendancy at 22:42
see stats

Log


There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.

Saving game...

Resting starts...

Rested for 51 turns (stop reason: all resources and life at maximum).


Zap casts Lightning.

Ran for 2 turns (stop reason: hostile spotted to the north (copperhead snake)).


Saving done.

Zap hits Copperhead snake for 99 lightning damage.
Zap killed Copperhead snake!

Resting starts...

Talent Lightning is ready to use.
Rested for 7 turns (stop reason: all resources and life at maximum).


Zap picks up (g.):
iron torque of clear mind [power 1] (10 cooldown).
Zap casts Lightning.

Ran for 2 turns (stop reason: hostile spotted to the north (cave troll)).


Zap hits Cave troll for 94 lightning damage.
Zap casts Flame.


Cave troll is on fire!

Zap's Flame hits Cave troll for
91 fire damage.

Burning from Zap hits Cave troll for
30 fire damage.