GrekNok the level 7 Cornac Berserker by dodoninja

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceCornac
ClassBerserker
Level / Exp7 / 24%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 27)
Dexterity11 (base 11)
Constitution17 (base 16)
Magic10 (base 10)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life243/243
Stamina68/68
Healing Factor1.0629415192739
Regeneration0.26573537981848

Speed

Mental-10%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage53
Accuracy35
Crit Chance8%
APR7
Speed1.11

Offense: Spell

Spellpower5
Crit Chance2%
Speed1

Offense: Mind

Mindpower11
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)17.317011280365 (72.903125182002%)
Defense11
Ranged Defense11
Fatigue12
Physical Save16
Spell Save7
Mental Save7

Defense: Resistances

Blight+ 5%( 70%)
Cold+ 10%( 70%)
Nature+ 5%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
2/5
0/5
0/5
Technique / Two-handed assault1.30
5/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
2/5
2/5
0/5

Effects

talent
talent

Quests

done
done
active

Equipment

Tool
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

You pickup 0.45 gold pieces.
You pickup 0.75 gold pieces.

GrekNok picks up (l.):
ametrine.
GrekNok picks up (g.):
rough leather cap (0 def, 1 armour).
There is a way to the previous level here (press '' or right click to use).
Ran for 21 turns (stop reason: at exit).


GrekNok wears (replacing
acidic iron greatsword of vileness (16-26 power, 1 apr)): Bill's Tree Trunk (30-51 power, 7 apr).

GrekNok wears:
thick linen cloak of Iron Throne (1 def, 5 armour).

Space around you starts to dissolve...


Resting starts...

Rested for 14 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

You are yanked out of this place!

Rested for 23 turns (stop reason: dialog is displayed).


You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 1.92 gold from the transmogrification of
potent elm magestaff of fate (13-16 power, 2 apr, fire element).
You gain 1.24 gold from the transmogrification of
iron dagger of erosion (10-14 power, 5 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.