Antiling the level 1 Halfling Adventurer by gerhard

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassAdventurer
Level / Exp1 / 0%
Sizesmall
Lifes / Deaths

Primary Stats

Strength12 (base 15)
Dexterity15 (base 12)
Constitution13 (base 12)
Magic12 (base 12)
Willpower12 (base 12)
Cunning15 (base 12)

Resources

Life112/112
Stamina105/105
Equilibrium10
Healing Factor1.0245901639344
Regeneration0.25614754098361

Speed

Mental0%
Attack0%
Movement+8%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Barehand

Damage5
Accuracy12
Crit Chance3%
APR0
Speed1.00

Offense: Spell

Spellpower12
Crit Chance4%
Speed1

Offense: Mind

Mindpower14
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense3
Ranged Defense3
Fatigue0
Physical Save9
Spell Save9
Mental Save10

Defense: Resistances

Lightning+ 1%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cunning / Poisons1.00
2/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.00
1/5
0/5
0/5
0/5
Technique / Archery training1.00
0/5
0/5
0/5
0/5
Technique / Marksmanship1.00
0/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.00
2/5
0/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Quiver
Light source

Inventory

Achievements

Log

Rested for 72 turns (stop reason: all resources and life at maximum).

Message from
DarkGod: Come enjoy some cute hopping bunnies in a sunny land filled with hidden eggs!
Easter hath come! Find the portal to the Pikataclysm and discover the terrible things happening there... if you dare!
At least level 15 recommended. The pikataclysm will run for a few weeks around easter. Enjoy!


There is an exit to the worldmap here (press '' or right click to use).

Antiling can not wear (in main hand):
elm longbow (missing dependency).
You gain 0.10 gold from the transmogrification of
pouch of iron shots (14/14, 15.5-18.6 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron shield (4 def, 2 armour, 23.5 block).
You gain 0.25 gold from the transmogrification of
iron shield (4 def, 2 armour, 18.5 block).
You gain 0.50 gold from the transmogrification of
rough leather armour (1 def, 2 armour).
You gain 0.25 gold from the transmogrification of
rough leather gloves (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, temporal element).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 0.25 gold from the transmogrification of
mossy mindstar (3-3.3 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2.5-2.75 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron longsword (11.5-16.1 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (11.5-16.1 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 0.25 gold from the transmogrification of
iron greatsword (15.5-24.8 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (9.5-12.35 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10-13 power, 5 apr).
You gain 0.59 gold from the transmogrification of
manasurge rune (630% regen over 10 turns; 32 instant mana).
There is a Passageway into the Trollmire here (press '' or right click to use).
Saving game...

Saving done.

Antiling deactivates Lacerating Strikes.