gurbls the level 13 Cornac Necromancer by moop44

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassNecromancer
Level / Exp13 / 4%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 11)
Dexterity15 (base 10)
Constitution14 (base 10)
Magic38 (base 36)
Willpower29 (base 27)
Cunning11 (base 11)

Resources

Life214/214
Mana239/239
Positive69/86
Soul11/12
Healing Factor1.0326086956522
Regeneration1.4972826086957

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth27
See Invisible16

Offense: Mainhand

Damage16
Accuracy19
Crit Chance12%
APR2
Speed1.00

Offense: Spell

Spellpower30
Crit Chance2%
Speed1

Offense: Mind

Mindpower24
Crit Chance1%
Speed1

Offense: Damage Bonus

Light+20%
Physical+3%

Defense: Base

Armour (hardiness)1 (30%)
Defense11
Ranged Defense14
Fatigue0
Physical Save28
Spell Save21
Mental Save20

Defense: Resistances

Darkness+ 3%( 70%)
Light+ 15%( 70%)
Temporal+ 8%( 70%)
Fire+ 12%( 70%)
Arcane+ 5%( 70%)
Cold+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance23%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
1/5
1/5
1/5
0/5
Spell / Necrosis1.30
1/5
1/5
0/5
0/5
Spell / Necrotic minions1.30
3/5
2/5
0/5
0/5
Spell / Grave1.30
1/5
1/5
0/5
0/5
Spell / Advanced necrotic minions1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
4/5
1/5
1/5
1/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
5/5
5/5
0/5
0/5

Effects

talent
talent

Quests

done
done
active
done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By gurbls the Cornac Necromancer level 10
1st Summertide 122nd year of Ascendancy at 20:37
see stats
That was close Killed your target while having only 1 life left.
By gurbls the Cornac Necromancer level 8
5th Mirth 122nd year of Ascendancy at 01:11
see stats

Log

Rested for 41 turns (stop reason: all resources and life at maximum).

Gurbls picks up (n.):
shocking iron shield of fire resistance (+16%) (4 def, 2 armour, 16.5 block).
Gurbls picks up (l.):
tormentor's woollen robe of time (+10%) (0 def, 0 armour).
Gurbls picks up (f.):
manaburning vined mindstar of slime (4-4.4 power, 18 apr, mind damage).
Gurbls picks up (f.):
gifted vined mindstar of clarity (6-6.6 power, 18 apr, mind damage).
Gurbls picks up (f.):
acidic steel greatmaul of paradox (30.5-45.75 power, 2 apr).
Gurbls picks up (r.):
spiked cured leather armour of lightning resistance (2 def, 4 armour).
Gurbls picks up (f.):
acidic iron dagger of vileness (9.5-12.35 power, 5 apr).
Gurbls picks up (g.):
glacial steel dagger of erosion (12-15.6 power, 6 apr).
There is an exit to the worldmap here (press '' or right click to use).
Ran for 7 turns (stop reason: at exit).


You gain 1.68 gold from the transmogrification of
shocking iron shield of fire resistance (+16%) (4 def, 2 armour, 16.5 block).
You gain 1.65 gold from the transmogrification of
spiked cured leather armour of lightning resistance (2 def, 4 armour).
You gain 5.50 gold from the transmogrification of
tormentor's woollen robe of time (+10%) (0 def, 0 armour).
You gain 3.48 gold from the transmogrification of
manaburning vined mindstar of slime (4-4.4 power, 18 apr, mind damage).
You gain 1.32 gold from the transmogrification of
gifted vined mindstar of clarity (6-6.6 power, 18 apr, mind damage).
You gain 3.45 gold from the transmogrification of
acidic steel greatmaul of paradox (30.5-45.75 power, 2 apr).
You gain 4.34 gold from the transmogrification of
glacial steel dagger of erosion (12-15.6 power, 6 apr).
You gain 2.81 gold from the transmogrification of
acidic iron dagger of vileness (9.5-12.35 power, 5 apr).
There is a Last Hope (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.

There is an exit to the worldmap here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Saving game...

Saving done.

Gurbls deactivates Blurred Mortality.

Gurbls deactivates Necrotic Aura.