Mirab the level 1 Ghoul Adventurer by captainflinty0

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceGhoul
ClassAdventurer
Level / Exp1 / 13%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 12)
Dexterity13 (base 12)
Constitution20 (base 12)
Magic12 (base 12)
Willpower10 (base 12)
Cunning10 (base 12)

Resources

Life140/140
Healing Factor1.0870588855781
Regeneration0.27176472139454

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite3

Offense: Mainhand

Damage28
Accuracy20
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower12
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save13
Spell Save7
Mental Save7

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Generic Talents

Undead / Ghoul1.10
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Light source
In main hand

Inventory

Achievements

Log

Keyboard input temporarily disabled.
Keyboard input temporarily disabled.
Keyboard input temporarily disabled.
Keyboard input temporarily disabled.
Keyboard input temporarily disabled.
Keyboard input temporarily disabled.
Mirab casts
Rune: Shielding.
A shield forms around Mirab.

Mirab hits Necromancer for 33 physical damage.
Necromancer misses Mirab.

Mirab hits Necromancer for 42 physical damage.
Necromancer hits Mirab for (23 absorbed), 0 physical (0 total damage).

Necromancer says: 'ARRGGggg... You are alone! You will be destroyed!'

Quest 'The rotting stench of the dead' status updated! (Press 'j' to see the quest log)
Mirab picks up (r.):
Cloak of Deception.
Lore found:
Cloak of Deception
You can read all your collected lore in the game menu, by pressing Escape.


The shield around Mirab crumbles.


Resting starts...

Talent Rune: Shielding is ready to use.
Rested for 26 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 9 turns (stop reason: at door).