Wrix the level 7 Thalore Wyrmic by elffiisgod

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceThalore
ClassWyrmic
Level / Exp7 / 83%
Sizemedium
Lifes / Deaths

Primary Stats

Strength30 (base 24)
Dexterity13 (base 10)
Constitution15 (base 14)
Magic8 (base 10)
Willpower39 (base 22)
Cunning14 (base 10)

Resources

Life312/312
Stamina190/190
Equilibrium0
Healing Factor1.4905405405405
Regeneration10.01622777655

Speed

Mental0%
Attack0%
Movement+47.609950326513%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage43
Accuracy27
Crit Chance7%
APR1
Speed1.00

Offense: Spell

Spellpower8
Crit Chance2%
Speed1

Offense: Mind

Mindpower27
Crit Chance5%
Speed1

Offense: Damage Bonus

Lightning+10%
Light+10%
Physical+8%
Cold+10%
Nature+13%

Defense: Base

Armour (hardiness)6.3350939529706 (48.103448275862%)
Defense24
Ranged Defense24
Fatigue0
Physical Save22
Spell Save16
Mental Save18

Defense: Resistances

Lightning+ 12%( 70%)
Light+ 30%( 70%)
Cold+ 32%( 70%)
Blight+ 20%( 70%)
Physical 0%( 70%)
Fire+ 4%( 70%)
Nature+ 40%( 70%)

Defense: Immunities

Disarm Resistance28%
Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
1/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
1/5
3/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
2/5
0/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Wild-gift / Fungus1.00
1/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

active
done
done
active
active

Equipment

On hands
On fingers
Around neck
In main hand
Around waist
Light source
On head
Main armor

Inventory

Achievements

Ay ay captain! (Roguelike) Turn into a pirate!
By Wrix the Thalore Wyrmic level 7
5th Mirth 122nd year of Ascendancy at 08:27
see stats

Log

Ran for 92 turns (stop reason: at exit).

You gain 5.47 gold from the transmogrification of
rejuvenating iron plate armour of cold resistance (0 def, 7 armour).
You gain 1.54 gold from the transmogrification of
stabilizing linen wizard hat of nature (+16%) (1 def, 0 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 1.61 gold from the transmogrification of
thought-forged iron waraxe (11.5-16.1 power, 2 apr).
You gain 2.04 gold from the transmogrification of
surging elm vilestaff (10-12 power, 2 apr, fire element).
You gain 1.17 gold from the transmogrification of
iron mace of erosion (13.5-18.9 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron mace (12.5-17.5 power, 2 apr).
You gain 0.99 gold from the transmogrification of
flaming iron longsword (11.5-16.1 power, 2 apr).
You gain 2.36 gold from the transmogrification of
ranger's ash longbow of acid.
You gain 1.75 gold from the transmogrification of
iron dagger of phasing (9.5-12.35 power, 12 apr).
You gain 1.03 gold from the transmogrification of
flaming iron battleaxe (12.5-18.75 power, 1 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 1.65 gold from the transmogrification of
shielding rune of the psychic (absorb 167; dur 4; cd 14).
You gain 0.56 gold from the transmogrification of
shatter afflictions rune (absorb 23; cd 21).
You gain 0.58 gold from the transmogrification of
shatter afflictions rune (absorb 28; cd 12).
You gain 1.09 gold from the transmogrification of
manasurge rune of the psychic (regen 834% over 10 turns; mana 42; cd 13).
You gain 2.11 gold from the transmogrification of
blink rune of the sneak (range 4; phase 14; cd 16).
You gain 2.01 gold from the transmogrification of
blink rune of the psychic (range 5; phase 15; cd 15).
You gain 1.55 gold from the transmogrification of
blink rune (range 3; phase 11; cd 18).
You gain 1.00 gold from the transmogrification of
wild infusion (res 16%; physical; dur 2; cd 10).
You gain 1.00 gold from the transmogrification of
wild infusion (res 16%; magical; dur 3; cd 13).
You gain 1.52 gold from the transmogrification of
movement infusion (speed 424%; cd 13).
You gain 1.52 gold from the transmogrification of
movement infusion (speed 400%; cd 8).
You gain 1.13 gold from the transmogrification of
healing infusion of the duelist (heal 71; cd 10).
There is a A path into the Old Forest here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.